Player Matchup

Tyr
Tyr
Cerfn
Tyr
Level 124
God Stats
1W - 2L
1,246 SR
Queue Stats
140W - 120L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
Fiois
Ao Kuang
Level 102
God Stats
19W - 10L
1,681 SR
Queue Stats
104W - 88L
1,455 Elo+
Party 1
Yemoja
Yemoja
SkinnySlay
Yemoja
Level 113
God Stats
12W - 15L
1,656 SR
Queue Stats
211W - 215L
1,443 Elo+
Party 2
The Morrigan
The Morrigan
merrp33
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 206L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
nchstk
Xbalanque
Level 118
God Stats
5W - 13L
1,602 SR
Queue Stats
1,035W - 1,040L
1,460 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,451 Elo+

VS

Team Averages
Level 86
1,450 SR
1,437 Elo+
Chernobog
Chernobog
DC Xeluder
Chernobog
Level 76
God Stats
7W - 5L
1,500 SR
Queue Stats
173W - 148L
1,511 Elo+
Solo
Osiris
Osiris
DoomAllDayLong
Osiris
Level 71
God Stats
21W - 18L
1,543 SR
Queue Stats
337W - 367L
1,339 Elo+
Solo
Vulcan
Vulcan
Hashslangslasher
Vulcan
Level 89
God Stats
37W - 24L
1,563 SR
Queue Stats
378W - 351L
1,432 Elo+
Solo
Janus
Janus
Karlitator
Janus
Level 118
God Stats
6W - 5L
1,261 SR
Queue Stats
73W - 57L
1,480 Elo+
Solo
Hades
Hades
Qeccer123
Hades
Level 78
God Stats
11W - 13L
1,382 SR
Queue Stats
589W - 611L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cerfn
Tyr
14
0 / 1 / 0
8,557
450
3,082
20,221
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
Fiois
Ao Kuang
15
7 / 0 / 0
9,851
518
15,108
17,657
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
SkinnySlay
Yemoja
12
0 / 2 / 0
7,989
420
5,065
15,190
13,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
merrp33
The Morrigan
13
0 / 7 / 2
8,040
423
7,789
12,715
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
nchstk
Xbalanque
13
0 / 1 / 1
7,993
421
4,774
12,618
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DC Xeluder
Chernobog
15
0 / 0 / 5
9,234
486
12,422
11,278
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
8,414
443
4,417
17,350
13,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 0 / 0
10,892
573
16,325
5,066
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
16
5 / 3 / 2
9,930
523
13,673
10,286
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Qeccer123
Hades
15
2 / 3 / 4
8,800
463
7,648
13,760
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
11
11
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
Cerfn
Tyr
0
1
0
0
W
Chernobog
DC Xeluder
Chernobog
0
0
5
2.5
W
2
1
3
3.5
L
Ao Kuang
Fiois
Ao Kuang
7
0
0
7
W
2
0
0
2
W
Janus
5
3
2
2
W
Hades
Qeccer123
Hades
2
3
4
1.33
L
Yemoja
SkinnySlay
Yemoja
0
2
0
0
L
The Morrigan
merrp33
The Morrigan
0
7
2
0.14
L
Xbalanque
nchstk
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
54,485
78,401
Taken
57,740
40,185
Mitigated
34,598
31,254
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Cerfn
Tyr
3,082
265
0
6,748
20,221
10,758
0
15,514
4,103
0
59,552
W
Chernobog
DC Xeluder
Chernobog
12,422
6,075
0
5,914
11,278
5,162
1,362
4,280
6,998
0
74,892
W
4,417
1,604
0
3,798
17,350
13,992
364
7,419
9,931
0
55,614
L
Ao Kuang
Fiois
Ao Kuang
15,108
4,863
0
7,136
17,657
7,157
0
4,131
13,258
71,854
0
W
16,325
8,757
0
500
5,066
2,632
393
66
5,000
91,738
0
W
Janus
13,673
196
0
959
10,286
4,423
0
8,432
1,854
87,746
0
W
Hades
Qeccer123
Hades
7,648
82
370
4,310
13,760
8,389
1,322
7,930
5,830
55,417
0
L
Yemoja
SkinnySlay
Yemoja
5,065
683
3,643
4,932
15,190
13,020
175
7,370
7,614
31,588
0
L
The Morrigan
merrp33
The Morrigan
7,789
1,070
0
3,032
12,715
4,461
347
5,994
5,784
58,658
0
L
Xbalanque
nchstk
Xbalanque
4,774
2,541
374
5,389
12,618
4,789
979
2,744
9,852
0
54,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
47,270
418
Minions Killed
567
0
Camps Cleared
0
1,725,445
Distance Traveled
1,826,144
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,557
450
101
5
0
405,842
0
W
Chernobog
9,234
486
114
6
0
357,043
0
W
Osiris
8,414
443
67
4
0
394,478
3
L
Ao Kuang
9,851
518
79
4
0
395,206
0
W
Vulcan
10,892
573
160
8
0
357,488
6
W
Janus
9,930
523
142
7
0
356,692
5
W
Hades
8,800
463
84
4
0
360,443
4
L
Yemoja
7,989
420
52
3
0
304,490
0
L
The Morrigan
8,040
423
91
5
0
316,049
0
L
Xbalanque
7,993
421
95
5
0
303,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role