Player Matchup

Sol
Sol
BIG CHANCH4240
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,526 Elo+
Party 3
He Bo
He Bo
BlestTexas
He Bo
Level 149
God Stats
3W - 2L
1,367 SR
Queue Stats
302W - 294L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
DiLLusions
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 3
Jormungandr
Jormungandr
Dmanpowerr
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 3
Xbalanque
Xbalanque
MageTheViking
Xbalanque
Level 147
God Stats
9W - 4L
1,720 SR
Queue Stats
313W - 290L
1,510 Elo+
Party 2
Team Averages
Level 135
1,517 SR
1,492 Elo+

VS

Team Averages
Level 96
1,470 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gamerville
Ah Muzen Cab
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
183W - 168L
1,523 Elo+
Solo
Ganesha
Ganesha
IISongbird22II
Ganesha
Level 149
God Stats
1W - 3L
1,452 SR
Queue Stats
280W - 301L
1,548 Elo+
Party 1
Hercules
Hercules
INFECTEDNEAT9
Hercules
Level 107
God Stats
1W - 4L
1,450 SR
Queue Stats
528W - 521L
1,486 Elo+
Solo
Surtr
Surtr
bt0301
Surtr
Level 69
God Stats
3W - 4L
1,496 SR
Queue Stats
208W - 218L
1,469 Elo+
Solo
Ares
Ares
helpfulpredi
Ares
Level 49
God Stats
1W - 2L
1,449 SR
Queue Stats
59W - 58L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
9,370
721
12,788
12,885
5,851
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
16
1 / 4 / 14
9,463
728
15,364
12,384
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DiLLusions
Ah Puch
18
5 / 2 / 6
10,789
830
18,742
9,271
4,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Dmanpowerr
Jormungandr
17
4 / 3 / 11
10,086
776
11,560
14,642
18,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MageTheViking
Xbalanque
18
7 / 3 / 8
11,354
873
24,178
11,696
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gamerville
Ah Muzen Cab
18
6 / 2 / 2
10,124
779
13,562
11,230
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 7 / 10
8,578
660
11,185
17,891
11,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
INFECTEDNEAT9
Hercules
16
3 / 3 / 6
9,140
703
6,846
16,880
19,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
bt0301
Surtr
16
5 / 3 / 5
9,359
720
11,619
25,524
22,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 9
8,947
688
5,992
17,643
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
19
Kills
14
16
Deaths
19
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
He Bo
1
4
14
2
W
Ah Puch
DiLLusions
Ah Puch
5
2
6
4
W
Jormungandr
Dmanpowerr
Jormungandr
4
3
11
3.17
L
Ah Muzen Cab
Gamerville
Ah Muzen Cab
6
2
2
3.5
L
0
7
10
0.71
L
Hercules
INFECTEDNEAT9
Hercules
3
3
6
2
W
Xbalanque
MageTheViking
Xbalanque
7
3
8
3.67
L
Surtr
bt0301
Surtr
5
3
5
2.5
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,632
Damage
49,204
60,878
Taken
89,168
42,072
Mitigated
77,296
14,836
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,788
3,191
733
3,254
12,885
5,851
2,900
4,768
8,117
31,538
0
W
He Bo
15,364
1,640
689
440
12,384
6,248
328
3,753
8,631
23,735
0
W
Ah Puch
DiLLusions
Ah Puch
18,742
285
292
2,861
9,271
4,879
1,436
2,264
6,951
31,256
0
W
Jormungandr
Dmanpowerr
Jormungandr
11,560
2,950
1,149
871
14,642
18,746
291
4,398
9,716
23,773
0
L
Ah Muzen Cab
Gamerville
Ah Muzen Cab
13,562
5,490
324
444
11,230
5,221
0
4,213
6,978
0
37,479
L
11,185
403
495
699
17,891
11,218
0
12,621
5,190
21,059
0
L
Hercules
INFECTEDNEAT9
Hercules
6,846
977
1,265
7,208
16,880
19,534
0
12,354
4,488
0
12,765
W
Xbalanque
MageTheViking
Xbalanque
24,178
3,059
2,799
1,748
11,696
6,348
1,248
2,191
9,405
0
48,430
L
Surtr
bt0301
Surtr
11,619
2,638
728
10,470
25,524
22,125
21
15,833
9,409
278
24,471
L
5,992
378
1,226
2,141
17,643
19,198
0
12,900
4,494
8,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
46,148
218
Minions Killed
143
0
Camps Cleared
0
1,251,646
Distance Traveled
1,191,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,370
721
39
3
0
244,572
0
W
He Bo
9,463
728
33
3
0
235,146
0
W
Ah Puch
10,789
830
41
3
0
285,254
0
W
Jormungandr
10,086
776
27
2
0
224,048
0
L
Ah Muzen Cab
10,124
779
69
5
0
265,387
0
L
Ganesha
8,578
660
0
0
0
201,740
0
L
Hercules
9,140
703
22
2
0
257,021
0
W
Xbalanque
11,354
873
78
6
0
262,626
0
L
Surtr
9,359
720
38
3
0
238,796
0
L
Ares
8,947
688
14
1
0
228,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role