Player Matchup

Ishtar
Ishtar
Artselom
Ishtar
Level 157
God Stats
0W - 1L
1,725 SR
Queue Stats
92W - 87L
1,586 Elo+
Party 2
Shiva
Shiva
Dominantium
Shiva
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 236L
1,529 Elo+
Party 2
Olorun
Olorun
Polar Buurrr
Olorun
Level 149
God Stats
3W - 1L
1,892 SR
Queue Stats
290W - 266L
1,562 Elo+
Party 3
Freya
Freya
Vortick
Freya
Level 154
God Stats
5W - 5L
1,870 SR
Queue Stats
299W - 323L
1,536 Elo+
Party 2
King Arthur
King Arthur
lolilover21
King Arthur
Level 135
God Stats
2W - 1L
1,589 SR
Queue Stats
217W - 202L
1,554 Elo+
Party 3
Team Averages
Level 148
1,715 SR
1,553 Elo+

VS

Team Averages
Level 131
1,612 SR
1,573 Elo+
Achilles
Achilles
AsianArmada
Achilles
Level 137
God Stats
3W - 0L
1,730 SR
Queue Stats
199W - 149L
1,617 Elo+
Solo
Merlin
Merlin
Thodrin
Merlin
Level 109
God Stats
5W - 10L
1,409 SR
Queue Stats
473W - 426L
1,570 Elo+
Party 1
Khepri
Khepri
dee0h
Khepri
Level 121
God Stats
3W - 0L
1,720 SR
Queue Stats
191W - 171L
1,561 Elo+
Party 1
Eset
Eset
deepsdoGG
Eset
Level 147
God Stats
4W - 2L
1,481 SR
Queue Stats
818W - 819L
1,539 Elo+
Party 1
Sol
Sol
hello333
Sol
Level 143
God Stats
6W - 2L
1,720 SR
Queue Stats
362W - 365L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Artselom
Ishtar
14
3 / 6 / 5
7,997
727
14,787
15,580
6,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
7,769
706
13,699
19,422
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
14
0 / 3 / 4
6,955
632
6,244
15,390
13,573
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
Vortick
Freya
14
2 / 5 / 6
7,881
716
8,812
12,515
6,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
lolilover21
King Arthur
14
1 / 5 / 4
7,715
701
6,948
15,686
16,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsianArmada
Achilles
16
9 / 3 / 11
9,568
870
13,847
20,618
26,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Thodrin
Merlin
15
2 / 2 / 21
8,782
798
17,420
6,667
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
dee0h
Khepri
16
1 / 1 / 18
9,531
866
5,709
17,163
17,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
17
11 / 2 / 10
10,352
941
18,078
7,551
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 1 / 19
9,587
872
18,176
13,240
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
8
Kills
25
25
Deaths
9
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Artselom
Ishtar
3
6
5
0.92
W
Achilles
AsianArmada
Achilles
9
3
11
4.83
L
2
6
4
0.67
L
Olorun
0
3
4
0.67
W
Merlin
Thodrin
Merlin
2
2
21
6.25
L
Freya
Vortick
Freya
2
5
6
1
W
Khepri
dee0h
Khepri
1
1
18
10
W
Eset
11
2
10
8
W
2
1
19
11.5
L
King Arthur
lolilover21
King Arthur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,490
Damage
73,230
78,593
Taken
65,239
56,230
Mitigated
59,290
24,282
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Artselom
Ishtar
14,787
8,888
228
2,552
15,580
6,630
432
11,231
3,720
0
26,574
W
Achilles
AsianArmada
Achilles
13,847
812
813
6,751
20,618
26,130
508
4,922
14,458
0
18,398
L
13,699
485
1,861
2,912
19,422
13,320
0
15,740
3,543
1,081
20,233
L
Olorun
6,244
1,618
5,362
6,499
15,390
13,573
129
11,980
2,833
15,002
0
W
Merlin
Thodrin
Merlin
17,420
1,251
140
720
6,667
3,607
131
899
5,221
29,861
0
L
Freya
Vortick
Freya
8,812
2,420
1,117
2,491
12,515
6,231
0
10,335
1,847
16,453
0
W
Khepri
dee0h
Khepri
5,709
141
2,724
5,803
17,163
17,324
444
3,935
12,353
13,448
0
W
Eset
18,078
993
897
1,102
7,551
4,854
555
2,360
4,646
25,879
0
W
18,176
3,810
621
6,279
13,240
7,375
1,964
2,265
10,174
42,370
0
L
King Arthur
lolilover21
King Arthur
6,948
652
795
465
15,686
16,476
48
9,279
5,868
0
10,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
47,820
103
Minions Killed
132
0
Camps Cleared
0
934,922
Distance Traveled
1,134,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,997
727
31
3
0
160,320
0
W
Achilles
9,568
870
12
1
0
232,428
0
L
Shiva
7,769
706
21
2
0
202,369
0
L
Olorun
6,955
632
19
2
0
172,005
0
W
Merlin
8,782
798
28
3
0
211,736
0
L
Freya
7,881
716
18
2
0
193,166
0
W
Khepri
9,531
866
10
1
0
246,530
0
W
Eset
10,352
941
17
2
0
234,572
0
W
Sol
9,587
872
65
6
0
209,551
0
L
King Arthur
7,715
701
14
1
0
207,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role