Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LDAK Finn
Rama
Level 158
God Stats
9W - 8L
1,552 SR
Queue Stats
498W - 425L
1,541 Elo+
Solo
Cabrakan
Cabrakan
Saint_ThomasXIII
Cabrakan
Level 72
God Stats
3W - 6L
1,302 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 1
Pele
Pele
b_pecan
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 217L
1,489 Elo+
Party 1
Discordia
Discordia
liljimcrazy
Discordia
Level 121
God Stats
8W - 1L
1,733 SR
Queue Stats
169W - 172L
1,557 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,509 Elo+

VS

Team Averages
Level 132
1,511 SR
1,466 Elo+
Bacchus
Bacchus
Activateed
Bacchus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
DaniM1R
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
Dragontail82
Ne Zha
Level 219
God Stats
19W - 15L
1,598 SR
Queue Stats
251W - 259L
1,471 Elo+
Solo
Scylla
Scylla
Javykkoa
Scylla
Level 124
God Stats
14W - 25L
1,506 SR
Queue Stats
152W - 144L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
S_Party76
Tsukuyomi
Level 105
God Stats
13W - 7L
1,451 SR
Queue Stats
128W - 97L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 2
8,739
672
6,556
9,786
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
12
5 / 1 / 1
7,477
575
7,662
9,347
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 4
6,229
479
2,988
10,107
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
b_pecan
Pele
12
5 / 1 / 4
7,604
585
7,802
11,393
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
liljimcrazy
Discordia
13
4 / 1 / 3
7,951
612
7,526
3,928
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Activateed
Bacchus
9
2 / 2 / 3
6,253
481
5,747
9,201
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DaniM1R
Xbalanque
9
1 / 7 / 3
6,046
465
9,460
13,119
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
12
0 / 5 / 1
6,199
477
5,466
15,715
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Javykkoa
Scylla
13
4 / 2 / 0
7,425
571
4,311
6,204
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
S_Party76
Tsukuyomi
7
0 / 2 / 0
5,088
391
675
4,350
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Bacchus
Activateed
Bacchus
2
2
3
1.75
L
Xbalanque
DaniM1R
Xbalanque
1
7
3
0.36
L
Ne Zha
0
5
1
0.1
L
Scylla
Javykkoa
Scylla
4
2
0
2
W
Rama
5
1
1
5.5
L
Tsukuyomi
S_Party76
Tsukuyomi
0
2
0
0
W
0
4
4
0.5
W
Pele
b_pecan
Pele
5
1
4
7
W
Discordia
liljimcrazy
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
25,659
44,561
Taken
48,589
23,950
Mitigated
23,785
14,112
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,556
698
0
3,220
9,786
6,684
0
274
9,512
77,072
0
L
Bacchus
Activateed
Bacchus
5,747
1,045
161
1,775
9,201
9,525
0
2,930
5,895
20,698
0
L
Xbalanque
DaniM1R
Xbalanque
9,460
4,927
0
2,589
13,119
4,135
0
2,669
10,092
0
39,632
L
Ne Zha
5,466
794
0
3,483
15,715
6,615
0
8,222
7,423
0
50,029
L
Scylla
Javykkoa
Scylla
4,311
183
0
1,440
6,204
2,048
0
2,031
3,870
50,815
0
W
Rama
7,662
6,391
0
5,430
9,347
3,613
865
2,315
7,016
0
60,753
L
Tsukuyomi
S_Party76
Tsukuyomi
675
167
0
1,302
4,350
1,462
0
426
3,858
0
24,113
W
2,988
807
0
1,332
10,107
8,355
81
3,788
6,228
6,775
0
W
Pele
b_pecan
Pele
7,802
1,936
0
3,703
11,393
3,989
0
2,316
8,809
0
48,887
W
Discordia
liljimcrazy
Discordia
7,526
162
0
427
3,928
1,309
10
1,132
2,726
51,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
31,011
406
Minions Killed
316
0
Camps Cleared
0
1,318,033
Distance Traveled
1,159,719
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,739
672
124
10
0
289,859
0
L
Bacchus
6,253
481
26
2
0
262,551
5
L
Xbalanque
6,046
465
55
4
0
221,484
1
L
Ne Zha
6,199
477
77
6
0
232,806
1
L
Scylla
7,425
571
121
9
0
255,397
0
W
Rama
7,477
575
98
8
0
225,782
1
L
Tsukuyomi
5,088
391
37
3
0
187,481
0
W
Cabrakan
6,229
479
6
0
0
246,245
0
W
Pele
7,604
585
75
6
0
301,947
0
W
Discordia
7,951
612
103
8
0
254,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role