Player Matchup

Hercules
Hercules
Bannsiton
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,720 Elo+
Party 2
Fenrir
Fenrir
DemonicxWolfx80
Fenrir
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
368W - 380L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lil_WaffleGin
Morgan Le Fay
Level 106
God Stats
6W - 3L
1,576 SR
Queue Stats
235W - 224L
1,495 Elo+
Party 2
Izanami
Izanami
PenguinGirl2471
Izanami
Level 142
God Stats
6W - 4L
1,421 SR
Queue Stats
254W - 233L
1,483 Elo+
Party 2
Horus
Horus
Tuppsy
Horus
Level 104
God Stats
1W - 0L
1,466 SR
Queue Stats
43W - 32L
1,468 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,518 Elo+

VS

Team Averages
Level 127
1,463 SR
1,480 Elo+
Tiamat
Tiamat
ApolloLegend561
Tiamat
Level 139
God Stats
7W - 13L
1,508 SR
Queue Stats
423W - 411L
1,495 Elo+
Party 1
Ishtar
Ishtar
Jellomouse3400
Ishtar
Level 114
God Stats
1W - 1L
1,521 SR
Queue Stats
246W - 223L
1,455 Elo+
Solo
Susano
Susano
PhoenixJones5
Susano
Level 124
God Stats
0W - 2L
1,288 SR
Queue Stats
374W - 380L
1,487 Elo+
Party 1
Chronos
Chronos
jashvalentine
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,474 Elo+
Party 1
Ra
Ra
topher9458
Ra
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
405W - 408L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bannsiton
Hercules
15
8 / 3 / 7
9,103
910
7,743
14,416
17,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 12
7,741
774
5,378
9,231
5,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Lil_WaffleGin
Morgan Le Fay
17
5 / 1 / 12
9,616
962
12,688
9,425
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 2 / 12
9,231
923
9,257
9,666
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Tuppsy
Horus
14
1 / 2 / 12
8,700
870
2,513
7,863
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,547
755
4,689
5,316
3,487
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 3 / 6
7,578
758
6,383
6,921
3,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 4
7,721
772
8,773
11,200
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
14
1 / 4 / 4
7,308
731
9,799
11,919
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 0
7,190
719
2,903
4,902
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
20
Kills
10
12
Deaths
20
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Hercules
Bannsiton
Hercules
8
3
7
3.83
W
1
4
12
1.75
L
0
3
6
1
W
Morgan Le Fay
Lil_WaffleGin
Morgan Le Fay
5
1
12
11
W
5
2
12
5.5
L
3
7
4
0.71
W
Horus
Tuppsy
Horus
1
2
12
3.5
L
Chronos
1
4
4
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,579
Damage
32,547
50,601
Taken
40,258
39,053
Mitigated
18,037
23,687
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,689
996
487
1,431
5,316
3,487
0
811
4,433
11,069
0
W
Hercules
Bannsiton
Hercules
7,743
1,436
1,693
5,423
14,416
17,022
277
5,077
9,261
0
13,788
W
5,378
1,610
589
986
9,231
5,603
0
2,781
6,450
0
8,008
L
6,383
4,102
192
842
6,921
3,067
0
3,450
3,471
0
18,876
W
Morgan Le Fay
Lil_WaffleGin
Morgan Le Fay
12,688
1,342
1,688
2,935
9,425
4,319
1,642
4,733
4,620
26,275
0
W
9,257
6,407
606
1,906
9,666
4,259
1,857
3,834
5,832
0
27,504
L
8,773
442
207
635
11,200
4,722
0
3,626
7,574
0
16,288
W
Horus
Tuppsy
Horus
2,513
621
4,881
2,980
7,863
7,850
308
1,087
6,776
860
5,367
L
Chronos
9,799
1,015
369
2,085
11,919
4,833
0
4,367
7,452
17,431
0
L
2,903
323
278
162
4,902
1,928
0
1,021
3,881
5,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
37,344
128
Minions Killed
90
0
Camps Cleared
0
985,610
Distance Traveled
760,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,547
755
15
2
0
147,573
0
W
Hercules
9,103
910
15
2
0
175,753
0
W
Fenrir
7,741
774
11
1
0
189,783
0
L
Ishtar
7,578
758
36
4
0
178,288
0
W
Morgan Le Fay
9,616
962
31
3
0
209,940
0
W
Izanami
9,231
923
65
7
0
186,724
0
L
Susano
7,721
772
14
1
0
152,411
0
W
Horus
8,700
870
6
1
0
223,410
0
L
Chronos
7,308
731
18
2
0
193,731
0
L
Ra
7,190
719
7
1
0
88,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role