Player Matchup

Sol
Sol
Chillakill00
Sol
Level 84
God Stats
0W - 2L
1,515 SR
Queue Stats
91W - 65L
1,558 Elo+
Solo
Vulcan
Vulcan
LinkzChaos
Vulcan
Level 106
God Stats
120W - 28L
1,826 SR
Queue Stats
662W - 134L
1,767 Elo+
Solo
Danzaburou
Danzaburou
Mutexzero
Danzaburou
Level 94
God Stats
7W - 5L
1,651 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Cupid
Cupid
lssa Rose
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,449 Elo+
Party 1
Tyr
Tyr
lssaRose
Tyr
Level 63
God Stats
1W - 3L
1,521 SR
Queue Stats
29W - 24L
1,422 Elo+
Party 1
Team Averages
Level 86
1,603 SR
1,532 Elo+

VS

Team Averages
Level 88
1,664 SR
1,630 Elo+
Ix Chel
Ix Chel
Blankettes
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsMyFirstTimeOK
Kumbhakarna
Level 82
God Stats
452W - 35L
2,011 SR
Queue Stats
871W - 101L
1,889 Elo+
Party 3
Izanami
Izanami
LANCENOPANTS69
Izanami
Level 103
God Stats
160W - 13L
2,135 SR
Queue Stats
837W - 84L
1,994 Elo+
Party 3
Kukulkan
Kukulkan
MiyukiKitsunebi
Kukulkan
Level 24
God Stats
5W - 7L
1,172 SR
Queue Stats
8W - 8L
1,160 Elo+
Party 2
Serqet
Serqet
seeker1321
Serqet
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
9,941
1,105
13,707
11,928
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
LinkzChaos
Vulcan
15
4 / 3 / 4
10,269
1,141
9,667
5,991
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mutexzero
Danzaburou
16
1 / 3 / 8
10,181
1,131
9,649
11,832
5,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
lssa Rose
Cupid
14
0 / 4 / 1
8,384
932
1,884
7,566
3,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 4
10,060
1,118
16,684
17,651
15,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

237

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blankettes
Ix Chel
16
2 / 6 / 10
10,211
1,135
9,003
12,520
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ItsMyFirstTimeOK
Kumbhakarna
16
3 / 0 / 13
11,325
1,258
6,062
13,575
14,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 0 / 7
12,318
1,369
15,490
8,448
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
2 / 2 / 2
9,049
1,005
10,599
7,558
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
seeker1321
Serqet
15
0 / 2 / 11
9,203
1,023
9,938
12,537
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
10
Kills
17
17
Deaths
10
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Blankettes
Ix Chel
2
6
10
1.17
L
1
3
8
1.67
W
Kumbhakarna
ItsMyFirstTimeOK
Kumbhakarna
3
0
13
9.5
W
10
0
7
13.5
L
Vulcan
LinkzChaos
Vulcan
4
3
4
2
W
Kukulkan
2
2
2
1.5
L
Danzaburou
Mutexzero
Danzaburou
1
3
8
1.67
L
Cupid
lssa Rose
Cupid
0
4
1
0.13
L
4
4
4
1.5
W
Serqet
seeker1321
Serqet
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,591
Damage
51,092
54,968
Taken
54,638
32,082
Mitigated
42,423
10,053
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Blankettes
Ix Chel
9,003
1,325
1,871
1,839
12,520
8,264
0
5,563
6,657
30,686
0
L
13,707
3,527
0
4,866
11,928
4,798
0
5,605
5,840
30,785
0
W
Kumbhakarna
ItsMyFirstTimeOK
Kumbhakarna
6,062
428
0
1,560
13,575
14,955
0
6,096
6,521
7,919
0
W
15,490
10,793
0
1,086
8,448
3,884
0
2,880
5,360
0
50,063
L
Vulcan
LinkzChaos
Vulcan
9,667
2,958
0
19
5,991
2,826
0
3,285
2,634
30,778
0
W
Kukulkan
10,599
1,418
0
0
7,558
3,682
0
3,054
4,159
23,099
0
L
Danzaburou
Mutexzero
Danzaburou
9,649
3,164
0
1,680
11,832
5,771
0
5,358
6,088
0
28,456
L
Cupid
lssa Rose
Cupid
1,884
855
0
69
7,566
3,384
0
4,053
3,513
0
7,997
L
16,684
918
0
3,419
17,651
15,303
0
8,004
9,382
0
27,342
W
Serqet
seeker1321
Serqet
9,938
800
0
0
12,537
11,638
0
4,656
7,350
590
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
52,106
181
Minions Killed
189
9
Camps Cleared
4
879,771
Distance Traveled
960,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,211
1,135
60
7
2
168,639
0
L
Sol
9,941
1,105
44
5
2
158,023
0
W
Kumbhakarna
11,325
1,258
6
1
0
220,069
0
W
Izanami
12,318
1,369
85
9
1
181,319
0
L
Vulcan
10,269
1,141
61
7
2
171,825
0
W
Kukulkan
9,049
1,005
35
4
1
168,878
0
L
Danzaburou
10,181
1,131
48
5
4
193,958
0
L
Cupid
8,384
932
12
1
0
138,482
0
L
Tyr
10,060
1,118
16
2
1
217,483
0
W
Serqet
9,203
1,023
3
0
0
221,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role