Player Matchup

Ares
Ares
BoboPaxton
Ares
Level 105
God Stats
4W - 1L
1,850 SR
Queue Stats
50W - 54L
1,471 Elo+
Solo
Mercury
Mercury
JukeGalore
Mercury
Level 71
God Stats
3W - 2L
1,558 SR
Queue Stats
103W - 118L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Keaunga
Danzaburou
Level 99
God Stats
7W - 8L
1,482 SR
Queue Stats
87W - 100L
1,561 Elo+
Party 1
Charybdis
Charybdis
Neptune-Goon
Charybdis
Level 146
God Stats
2W - 1L
1,471 SR
Queue Stats
89W - 122L
1,537 Elo+
Party 1
Discordia
Discordia
StonedWarriors9
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 118L
1,545 Elo+
Solo
Team Averages
Level 105
1,572 SR
1,527 Elo+

VS

Team Averages
Level 152
1,599 SR
1,505 Elo+
Jing Wei
Jing Wei
Darknarut
Jing Wei
Level 167
God Stats
6W - 13L
1,381 SR
Queue Stats
800W - 754L
1,531 Elo+
Solo
Arachne
Arachne
DeathhMau5
Arachne
Level 201
God Stats
1W - 1L
1,755 SR
Queue Stats
437W - 406L
1,493 Elo+
Solo
Sol
Sol
Marsfiremandala
Sol
Level 127
God Stats
13W - 9L
1,737 SR
Queue Stats
281W - 262L
1,457 Elo+
Party 2
Tiamat
Tiamat
XxlolochoxX
Tiamat
Level 139
God Stats
18W - 16L
1,694 SR
Queue Stats
289W - 270L
1,563 Elo+
Solo
Athena
Athena
samurrot7777
Athena
Level 128
God Stats
3W - 4L
1,427 SR
Queue Stats
96W - 93L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,111
507
7,358
11,056
7,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
JukeGalore
Mercury
15
6 / 1 / 6
9,212
576
9,417
11,091
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Keaunga
Danzaburou
17
4 / 0 / 1
10,730
671
11,475
11,674
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Neptune-Goon
Charybdis
14
2 / 1 / 6
8,911
557
9,896
10,641
4,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
StonedWarriors9
Discordia
15
3 / 0 / 5
9,420
589
7,650
5,862
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darknarut
Jing Wei
14
1 / 2 / 0
8,070
504
5,609
9,591
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DeathhMau5
Arachne
13
0 / 5 / 2
7,540
471
9,172
19,573
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
7,590
474
6,389
12,090
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
1 / 3 / 0
7,310
457
4,318
8,403
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
9
0 / 4 / 2
6,814
426
4,048
17,223
14,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
2
2
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Jing Wei
Darknarut
Jing Wei
1
2
0
0.5
L
Arachne
DeathhMau5
Arachne
0
5
2
0.2
W
Mercury
JukeGalore
Mercury
6
1
6
9
W
Danzaburou
Keaunga
Danzaburou
4
0
1
4.5
L
0
3
1
0.17
W
Charybdis
Neptune-Goon
Charybdis
2
1
6
5
W
Discordia
StonedWarriors9
Discordia
3
0
5
5.5
L
Tiamat
1
3
0
0.33
L
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
29,536
50,324
Taken
66,880
24,694
Mitigated
35,407
15,532
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,358
469
1,925
2,545
11,056
7,959
0
2,371
8,685
20,567
0
L
Jing Wei
Darknarut
Jing Wei
5,609
4,196
0
3,553
9,591
3,536
0
2,001
7,590
0
65,190
L
Arachne
DeathhMau5
Arachne
9,172
6,816
0
6,193
19,573
8,019
0
3,819
15,754
0
66,663
W
Mercury
JukeGalore
Mercury
9,417
4,726
0
1,269
11,091
4,691
45
2,451
8,572
0
78,193
W
Danzaburou
Keaunga
Danzaburou
11,475
7,485
0
4,557
11,674
5,239
930
5,293
6,381
0
97,815
L
6,389
2,046
0
5,815
12,090
5,096
0
610
11,480
62,066
0
W
Charybdis
Neptune-Goon
Charybdis
9,896
5,551
0
4,736
10,641
4,500
1,778
3,254
7,387
0
74,680
W
Discordia
StonedWarriors9
Discordia
7,650
672
0
500
5,862
2,305
794
2,361
3,501
78,189
0
L
Tiamat
4,318
220
0
1,650
8,403
4,200
0
4,168
4,235
51,275
0
L
Athena
4,048
1,191
243
3,645
17,223
14,556
0
4,410
12,813
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
37,324
552
Minions Killed
450
0
Camps Cleared
0
1,734,070
Distance Traveled
1,571,034
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,111
507
20
1
0
346,803
11
L
Jing Wei
8,070
504
123
8
0
323,921
4
L
Arachne
7,540
471
94
6
0
349,595
0
W
Mercury
9,212
576
104
7
0
424,691
7
W
Danzaburou
10,730
671
160
10
0
334,627
0
L
Sol
7,590
474
113
7
0
264,080
3
W
Charybdis
8,911
557
129
8
0
291,167
4
W
Discordia
9,420
589
139
9
0
336,782
0
L
Tiamat
7,310
457
90
6
0
289,789
3
L
Athena
6,814
426
30
2
0
343,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role