Player Matchup

Bakasura
Bakasura
AgentMaine66126
Bakasura
Level 109
God Stats
3W - 2L
1,594 SR
Queue Stats
455W - 420L
1,476 Elo+
Party 1
Sol
Sol
AlluringSuccbus
Sol
Level 69
God Stats
35W - 26L
1,489 SR
Queue Stats
347W - 318L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
ApolloAsteri
Nu Wa
Level 5
God Stats
10W - 11L
1,330 SR
Queue Stats
10W - 18L
1,252 Elo+
Party 1
Ymir
Ymir
SheWasntLvl18
Ymir
Level 17
God Stats
6W - 3L
1,801 SR
Queue Stats
19W - 24L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
neepnorp
Ao Kuang
Level 69
God Stats
6W - 9L
1,485 SR
Queue Stats
369W - 357L
1,454 Elo+
Party 1
Team Averages
Level 54
1,540 SR
1,423 Elo+

VS

Team Averages
Level 145
1,540 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DDNC INC
Mulan
Level 119
God Stats
2W - 2L
1,425 SR
Queue Stats
479W - 429L
1,477 Elo+
Party 2
Janus
Janus
Darksquirrel12
Janus
Level 121
God Stats
19W - 17L
1,519 SR
Queue Stats
177W - 178L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
FangGT
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
388W - 381L
1,498 Elo+
Party 2
Terra
Terra
Hellsing III
Terra
Level 169
God Stats
4W - 1L
1,758 SR
Queue Stats
292W - 297L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 0 / 0
6,015
547
4,225
9,443
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 0
5,370
488
4,559
7,763
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,734
430
2,506
6,654
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,768
343
0
0
0
Ao Kuang
neepnorp
Ao Kuang
9
0 / 6 / 1
5,161
469
3,245
11,045
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,537
503
2,608
5,059
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
DDNC INC
Mulan
12
5 / 1 / 2
7,650
695
7,265
10,778
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 0
6,714
610
4,537
2,221
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
FangGT
Cthulhu
13
5 / 0 / 1
7,801
709
4,932
4,735
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 2
5,426
493
2,391
5,412
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Bakasura
1
0
0
1
L
1
2
0
0.5
L
0
5
0
0
W
Mulan
DDNC INC
Mulan
5
1
2
6
W
2
0
0
2
W
Cthulhu
FangGT
Cthulhu
5
0
1
5.5
W
0
0
2
1
L
0
0
0
0
L
Ao Kuang
neepnorp
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,535
Damage
21,733
34,905
Taken
28,205
12,181
Mitigated
14,579
8,616
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,608
825
0
987
5,059
2,148
434
2,252
2,366
0
28,364
L
Bakasura
4,225
2,412
0
2,129
9,443
4,073
0
1,545
7,790
0
32,347
L
4,559
1,525
0
3,723
7,763
2,464
0
2,005
5,758
37,417
0
L
2,506
417
0
0
6,654
1,933
0
2,966
3,688
20,233
0
W
Mulan
DDNC INC
Mulan
7,265
993
0
2,852
10,778
5,325
0
2,555
7,903
0
60,045
W
4,537
290
0
0
2,221
719
1,563
867
1,354
48,057
0
W
Cthulhu
FangGT
Cthulhu
4,932
714
0
867
4,735
3,340
36
2,659
2,076
51,969
0
W
2,391
772
384
2,071
5,412
3,047
337
2,001
3,222
17,138
1,689
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
neepnorp
Ao Kuang
3,245
948
0
2,764
11,045
3,711
0
4,681
5,760
27,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
33,128
240
Minions Killed
338
0
Camps Cleared
0
867,801
Distance Traveled
1,103,565
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,537
503
48
4
0
215,959
5
L
Bakasura
6,015
547
92
8
0
285,781
0
L
Sol
5,370
488
64
6
0
201,164
5
L
Nu Wa
4,734
430
33
3
0
166,216
0
W
Mulan
7,650
695
93
8
0
246,431
0
W
Janus
6,714
610
76
7
0
199,555
0
W
Cthulhu
7,801
709
95
9
0
213,153
0
W
Terra
5,426
493
26
2
0
228,467
0
L
Ymir
3,768
343
0
0
0
0
0
L
Ao Kuang
5,161
469
51
5
0
214,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role