Player Matchup

Sun Wukong
Sun Wukong
D4RK_ParadoxYt
Sun Wukong
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Izanami
Izanami
DaydreamZ-Sevon
Izanami
Level 96
God Stats
37W - 43L
1,419 SR
Queue Stats
315W - 267L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
Devonthekid10
Ao Kuang
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
351W - 376L
1,415 Elo+
Party 1
Chang'e
Chang'e
StarWizard3
Chang'e
Level 74
God Stats
14W - 9L
1,705 SR
Queue Stats
404W - 410L
1,486 Elo+
Party 1
Ares
Ares
widowmain
Ares
Level 69
God Stats
5W - 4L
1,719 SR
Queue Stats
511W - 498L
1,465 Elo+
Party 1
Team Averages
Level 81
1,569 SR
1,459 Elo+

VS

Team Averages
Level 121
1,560 SR
1,435 Elo+
Rama
Rama
A ROGUE HOTDOG
Rama
Level 158
God Stats
2W - 5L
1,670 SR
Queue Stats
242W - 269L
1,458 Elo+
Party 2
Shiva
Shiva
ClicksOnQuack
Shiva
Level 127
God Stats
32W - 22L
1,551 SR
Queue Stats
393W - 408L
1,488 Elo+
Party 2
Bastet
Bastet
IvbenJakinov23
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Nu Wa
Nu Wa
canguro-hosco082
Nu Wa
Level 87
God Stats
13W - 16L
1,527 SR
Queue Stats
721W - 704L
1,541 Elo+
Solo
Geb
Geb
paradignos
Geb
Level 143
God Stats
86W - 95L
1,550 SR
Queue Stats
481W - 540L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4RK_ParadoxYt
Sun Wukong
15
0 / 3 / 2
8,445
497
6,442
15,261
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 4
9,635
567
9,943
8,530
3,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Devonthekid10
Ao Kuang
14
8 / 4 / 8
9,178
540
14,525
16,909
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
StarWizard3
Chang'e
14
4 / 1 / 9
8,709
512
9,589
13,211
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
14
3 / 2 / 6
9,236
543
7,757
17,113
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
8,949
526
3,456
9,280
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 4
10,826
637
11,669
12,882
9,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 4
8,072
475
4,992
17,761
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 9 / 4
8,766
516
17,017
15,455
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
8,096
476
7,284
19,201
13,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
11
11
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
5
0
4
7
W
Sun Wukong
D4RK_ParadoxYt
Sun Wukong
0
3
2
0.33
W
4
1
4
6
W
Ao Kuang
Devonthekid10
Ao Kuang
8
4
8
3
L
2
5
4
0.8
W
Chang'e
StarWizard3
Chang'e
4
1
9
8.5
L
3
9
4
0.56
L
1
4
4
0.75
W
Ares
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
44,418
71,024
Taken
74,579
44,476
Mitigated
39,645
24,737
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,456
2,327
0
3,540
9,280
4,185
1,192
2,047
7,233
0
88,190
L
11,669
1,468
41
3,965
12,882
9,440
420
2,618
10,182
88
83,145
W
Sun Wukong
D4RK_ParadoxYt
Sun Wukong
6,442
805
0
5,243
15,261
9,624
0
2,686
12,355
0
72,593
W
9,943
6,720
0
3,997
8,530
3,481
4,011
1,958
6,219
0
97,943
W
Ao Kuang
Devonthekid10
Ao Kuang
14,525
3,850
0
3,289
16,909
6,323
41
6,075
10,515
53,353
0
L
4,992
1,067
0
6,801
17,761
6,152
54
5,020
12,741
0
51,844
W
Chang'e
StarWizard3
Chang'e
9,589
1,011
3,707
6,248
13,211
5,302
0
6,498
6,411
64,021
0
L
17,017
6,398
0
620
15,455
5,975
204
12,230
3,225
57,225
0
L
7,284
526
780
5,413
19,201
13,893
54
10,415
8,786
28,082
0
W
Ares
7,757
735
0
2,253
17,113
19,746
99
5,901
10,617
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
44,709
495
Minions Killed
484
0
Camps Cleared
0
1,719,449
Distance Traveled
1,644,117
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,949
526
156
9
0
319,898
0
L
Shiva
10,826
637
146
9
0
345,297
0
W
Sun Wukong
8,445
497
119
7
0
366,971
4
W
Izanami
9,635
567
163
10
0
309,591
1
W
Ao Kuang
9,178
540
64
4
0
367,838
0
L
Bastet
8,072
475
72
4
0
342,292
1
W
Chang'e
8,709
512
112
7
0
329,328
0
L
Nu Wa
8,766
516
89
5
0
290,793
0
L
Geb
8,096
476
21
1
0
345,837
2
W
Ares
9,236
543
37
2
0
345,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role