Player Matchup

Izanami
Izanami
DottedLeopard
Izanami
Level 29
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Fenrir
Fenrir
JOLNI--_--I
Fenrir
Level 10
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Achilles
Achilles
PlayLaughLogan
Achilles
Level 64
God Stats
0W - 2L
1,156 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Team Averages
Level 34
1,356 SR
1,290 Elo+

VS

Team Averages
Level 41
1,530 SR
1,428 Elo+
Cupid
Cupid
DLGR Impulse
Cupid
Level 37
God Stats
5W - 1L
1,564 SR
Queue Stats
9W - 9L
1,503 Elo+
Solo
Arachne
Arachne
Indianoutlaw743
Arachne
Level 37
God Stats
63W - 47L
1,437 SR
Queue Stats
84W - 98L
1,343 Elo+
Solo
Discordia
Discordia
Kids Like Rocks
Discordia
Level 48
God Stats
15W - 7L
1,590 SR
Queue Stats
167W - 179L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 7 / 1
9,462
728
7,115
13,319
4,559
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
0 / 7 / 3
8,505
654
3,443
18,128
18,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
13
2 / 2 / 2
9,567
736
7,408
17,442
16,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,608
816
7,762
8,066
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
5 / 3 / 7
11,259
866
8,154
11,709
5,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Kids Like Rocks
Discordia
15
8 / 0 / 6
11,944
919
27,182
6,841
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Izanami
2
7
1
0.36
W
5
3
7
2.83
L
Fenrir
0
7
3
0.21
W
Discordia
Kids Like Rocks
Discordia
8
0
6
11
L
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
43,098
48,889
Taken
26,616
39,592
Mitigated
11,137
2,843
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
4,166
430
2,499
8,066
3,191
816
210
7,746
0
32,945
L
Izanami
7,115
4,749
0
870
13,319
4,559
0
10,946
2,373
0
40,010
W
8,154
5,780
113
4,069
11,709
5,438
1,008
307
11,264
0
41,365
L
Fenrir
3,443
729
0
18
18,128
18,274
0
6,400
11,728
0
11,463
W
Discordia
Kids Like Rocks
Discordia
27,182
1,439
160
2,384
6,841
2,508
448
357
6,484
73,536
0
L
Achilles
7,408
878
0
1,955
17,442
16,759
0
10,476
6,852
438
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
33,811
129
Minions Killed
167
0
Camps Cleared
0
636,901
Distance Traveled
771,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,608
816
39
3
0
234,188
0
L
Izanami
9,462
728
81
6
0
199,078
0
W
Arachne
11,259
866
51
4
0
289,871
2
L
Fenrir
8,505
654
16
1
0
202,796
0
W
Discordia
11,944
919
77
6
0
247,139
0
L
Achilles
9,567
736
32
2
0
235,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role