Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
FMR MerciJay
Artemis
Bronze I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
875 MMR
Solo
Mercury
Mercury
Silver II
JumpMastaTcz
Mercury
Silver II
Level 129
God Stats
2W - 2L
1,506 SR
Queue Stats
50W - 62L
1,099 MMR
Solo
Ne Zha
Ne Zha
Silver III
MISSJOB
Ne Zha
Silver III
Level 68
God Stats
6W - 26L
1,203 SR
Queue Stats
235W - 251L
890 MMR
Solo
Chang'e
Chang'e
Silver III
UgOtJiZeDoN86
Chang'e
Silver III
Level 156
God Stats
18W - 15L
1,515 SR
Queue Stats
499W - 514L
968 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,445 SR
1,067 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 166
1,539 SR
1,183 MMR
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
MufasaXdontletgo
Janus
Silver I
Level 159
God Stats
82W - 97L
1,491 SR
Queue Stats
202W - 213L
1,177 MMR
Solo
Loki
Loki
Silver IV
Nemauso
Loki
Silver IV
Level 107
God Stats
2W - 1L
1,758 SR
Queue Stats
22W - 31L
1,123 MMR
Solo
Bacchus
Bacchus
Silver V
xTimmy D F
Bacchus
Silver V
Level 82
God Stats
22W - 24L
1,446 SR
Queue Stats
185W - 206L
614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
4
0 / 1 / 2
3,249
650
852
3,705
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
FMR MerciJay
Artemis
5
2 / 1 / 0
3,379
676
2,279
2,511
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
JumpMastaTcz
Mercury
6
1 / 0 / 2
3,445
689
1,246
3,172
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
MISSJOB
Ne Zha
3
1 / 2 / 0
2,994
599
903
2,973
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
6
0 / 1 / 0
3,403
681
587
3,436
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraMartichorasFenrirArachne

VS

Bans
KaliThorRavanaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 1 / 0
4,017
803
1,572
2,558
957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
 
Izanami
6
1 / 1 / 1
3,524
705
2,046
3,610
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,530
706
1,029
1,871
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Nemauso
Loki
6
1 / 0 / 0
3,581
716
1,593
3,610
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
xTimmy D F
Bacchus
4
0 / 1 / 2
3,378
676
1,124
2,217
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Achilles
 
Achilles
2
1
0
2
W
Izanami
 
Izanami
1
1
1
1.5
L
Artemis
FMR MerciJay
Artemis
2
1
0
2
L
Mercury
JumpMastaTcz
Mercury
1
0
2
2
L
Ne Zha
MISSJOB
Ne Zha
1
2
0
0.5
W
1
1
0
1
W
Loki
Nemauso
Loki
1
0
0
1
L
Chang'e
0
1
0
0
W
Bacchus
xTimmy D F
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,867
Damage
7,364
15,797
Taken
13,866
6,374
Mitigated
4,995
5,101
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
852
411
123
855
3,705
2,479
0
300
3,405
7,159
0
W
Achilles
 
Achilles
1,572
810
0
867
2,558
957
0
147
2,411
0
14,516
W
Izanami
 
Izanami
2,046
1,759
0
1,516
3,610
947
0
598
3,012
0
21,564
L
Artemis
FMR MerciJay
Artemis
2,279
1,026
0
864
2,511
707
0
468
2,043
0
15,367
L
Mercury
JumpMastaTcz
Mercury
1,246
753
0
389
3,172
846
0
426
2,746
0
13,668
L
Ne Zha
MISSJOB
Ne Zha
903
527
0
680
2,973
1,391
0
14
2,788
0
5,669
W
1,029
94
0
250
1,871
460
0
455
1,416
18,415
0
W
Loki
Nemauso
Loki
1,593
441
0
820
3,610
917
0
132
3,478
0
16,632
L
Chang'e
587
40
225
1,965
3,436
951
0
959
2,477
18,604
0
W
Bacchus
xTimmy D F
Bacchus
1,124
127
0
561
2,217
1,714
0
289
1,928
5,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,470
Gold Earned
18,030
101
Minions Killed
154
0
Camps Cleared
0
468,767
Distance Traveled
496,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,249
650
9
2
0
95,467
0
W
Achilles
4,017
803
23
5
0
112,921
0
W
Izanami
3,524
705
38
8
0
84,724
0
L
Artemis
3,379
676
26
5
0
81,499
0
L
Mercury
3,445
689
25
5
0
125,702
0
L
Ne Zha
2,994
599
10
2
0
71,096
0
W
Janus
3,530
706
48
10
0
88,231
0
W
Loki
3,581
716
32
6
0
112,191
0
L
Chang'e
3,403
681
31
6
0
95,003
0
W
Bacchus
3,378
676
13
3
0
98,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role