Player Matchup

Xing Tian
Xing Tian
DaGeekster91995
Xing Tian
Level 121
God Stats
1W - 3L
1,489 SR
Queue Stats
113W - 121L
1,498 Elo+
Party 2
Cupid
Cupid
Sh4DoOCREW
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,890 Elo+
Solo
Thor
Thor
SorosOren
Thor
Level 57
God Stats
1W - 2L
1,397 SR
Queue Stats
94W - 102L
1,440 Elo+
Party 2
Scylla
Scylla
Zoyathedestroya
Scylla
Level 56
God Stats
2W - 7L
1,354 SR
Queue Stats
102W - 118L
1,414 Elo+
Party 2
Vamana
Vamana
iMakeBadPlay
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,596 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,568 Elo+

VS

Team Averages
Level 96
1,462 SR
1,447 Elo+
Vulcan
Vulcan
AngeldeDios
Vulcan
Level 148
God Stats
16W - 5L
1,500 SR
Queue Stats
441W - 434L
1,515 Elo+
Solo
Serqet
Serqet
CHAMIZO19
Serqet
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 141L
1,456 Elo+
Solo
Cupid
Cupid
ColonelJakeyPoo
Cupid
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 13L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
gr8hudini
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,391 Elo+
Party 1
He Bo
He Bo
moisterchief
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaGeekster91995
Xing Tian
15
2 / 5 / 7
8,452
845
7,167
17,477
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
17
4 / 4 / 9
9,372
937
8,979
12,496
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
5 / 6 / 5
8,149
815
5,216
12,716
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 4 / 5
7,998
800
7,462
8,720
4,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
7
1 / 2 / 2
6,320
632
2,157
3,606
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 2 / 12
9,924
992
15,439
5,701
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
CHAMIZO19
Serqet
14
0 / 2 / 18
8,242
824
5,259
7,832
7,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 3 / 13
9,668
967
9,064
10,981
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
gr8hudini
Zhong Kui
14
2 / 4 / 14
8,402
840
4,647
9,011
10,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 3 / 11
9,544
954
16,256
7,231
3,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
13
Kills
21
21
Deaths
14
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
12
5.5
W
Serqet
CHAMIZO19
Serqet
0
2
18
4.5
W
6
3
13
4.17
L
Xing Tian
DaGeekster91995
Xing Tian
2
5
7
1.1
L
Cupid
4
4
9
2.13
L
Thor
5
6
5
1.25
L
1
4
5
0.88
W
Zhong Kui
gr8hudini
Zhong Kui
2
4
14
2.25
L
Vamana
1
2
2
1
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
50,665
55,015
Taken
40,756
37,715
Mitigated
29,615
12,899
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,439
8,654
271
588
5,701
2,685
977
2,016
3,557
32,803
0
W
Serqet
CHAMIZO19
Serqet
5,259
373
1,224
1,574
7,832
7,727
430
2,056
5,438
1,149
6,598
W
9,064
3,772
4,110
4,038
10,981
5,469
1,948
4,865
5,988
0
30,149
L
Xing Tian
DaGeekster91995
Xing Tian
7,167
230
357
1,541
17,477
19,478
0
10,984
6,163
16,909
0
L
Cupid
8,979
3,469
3,848
4,659
12,496
5,966
0
8,918
3,448
0
30,480
L
Thor
5,216
754
217
480
12,716
5,754
0
8,173
4,276
0
7,426
L
7,462
668
715
406
8,720
4,265
0
5,825
2,684
24,149
0
W
Zhong Kui
gr8hudini
Zhong Kui
4,647
784
0
1,006
9,011
10,550
547
3,974
4,900
8,008
0
L
Vamana
2,157
697
165
511
3,606
2,252
0
2,907
524
0
4,494
W
16,256
595
58
515
7,231
3,184
545
1,595
5,588
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
45,780
116
Minions Killed
127
0
Camps Cleared
0
841,677
Distance Traveled
1,033,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,924
992
50
5
0
234,188
0
W
Serqet
8,242
824
7
1
0
214,028
0
W
Cupid
9,668
967
47
5
0
199,846
0
L
Xing Tian
8,452
845
15
2
0
210,568
0
L
Cupid
9,372
937
35
4
0
198,671
0
L
Thor
8,149
815
3
0
0
175,998
0
L
Scylla
7,998
800
56
6
0
188,737
0
W
Zhong Kui
8,402
840
12
1
0
170,138
0
L
Vamana
6,320
632
7
1
0
67,703
0
W
He Bo
9,544
954
11
1
0
215,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role