Player Matchup

Fenrir
Fenrir
IAmTheWind
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 1
Poseidon
Poseidon
Ilphdia
Poseidon
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,247 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JAMZ
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,247 Elo+
Party 1
Chiron
Chiron
KnightmareRave
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1
Maui
Maui
LimplyStokes
Maui
Level 46
God Stats
2W - 1L
1,235 SR
Queue Stats
6W - 9L
1,247 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,247 Elo+

VS

Team Averages
Level 32
1,376 SR
1,368 Elo+
Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ASmokinpoo
Charybdis
Level 30
God Stats
0W - 1L
1,434 SR
Queue Stats
46W - 64L
1,225 Elo+
Party 3
Jormungandr
Jormungandr
I-AK-II
Jormungandr
Level 20
God Stats
1W - 2L
1,229 SR
Queue Stats
19W - 32L
1,417 Elo+
Party 2
Tyr
Tyr
I-HQM-I
Tyr
Level 39
God Stats
10W - 8L
1,443 SR
Queue Stats
107W - 131L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chocolatedropp12
Tsukuyomi
Level 27
God Stats
0W - 3L
1,272 SR
Queue Stats
36W - 57L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IAmTheWind
Fenrir
14
5 / 4 / 6
8,071
807
11,068
9,334
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Ilphdia
Poseidon
15
4 / 1 / 8
8,330
833
14,563
6,033
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
JAMZ
Cu Chulainn
14
4 / 0 / 5
7,624
762
10,211
9,875
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 1 / 7
7,404
740
7,146
6,249
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 11
8,172
817
4,379
5,427
6,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 2 / 3
8,121
812
5,267
8,366
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ASmokinpoo
Charybdis
12
0 / 2 / 2
6,502
650
4,601
10,067
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
I-AK-II
Jormungandr
11
0 / 2 / 1
6,359
636
3,873
12,582
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
12
1 / 2 / 2
6,769
677
2,711
9,068
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
14
2 / 8 / 3
7,378
738
9,208
14,737
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
16
Kills
6
6
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
2
3
2.25
L
Charybdis
ASmokinpoo
Charybdis
0
2
2
0.5
L
Jormungandr
I-AK-II
Jormungandr
0
2
1
0.25
L
Tyr
1
2
2
1
W
Fenrir
IAmTheWind
Fenrir
5
4
6
2
W
Poseidon
Ilphdia
Poseidon
4
1
8
8
W
Cu Chulainn
JAMZ
Cu Chulainn
4
0
5
6.5
W
2
1
7
5.5
W
1
0
11
6.5
L
Tsukuyomi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
25,660
36,918
Taken
54,820
23,302
Mitigated
31,274
7,818
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,267
573
0
30
8,366
3,294
0
3,649
4,717
33,571
0
L
Charybdis
ASmokinpoo
Charybdis
4,601
1,303
0
710
10,067
3,958
0
3,625
6,442
0
11,606
L
Jormungandr
I-AK-II
Jormungandr
3,873
1,265
0
404
12,582
10,651
45
3,972
8,610
10,493
0
L
Tyr
2,711
484
0
1,529
9,068
6,413
196
3,401
5,667
0
10,344
W
Fenrir
IAmTheWind
Fenrir
11,068
2,936
0
1,205
9,334
4,660
0
2,288
6,902
0
21,191
W
Poseidon
Ilphdia
Poseidon
14,563
1,902
0
105
6,033
2,118
940
1,614
4,419
47,544
0
W
Cu Chulainn
JAMZ
Cu Chulainn
10,211
1,105
0
1,500
9,875
7,742
31
1,795
7,862
424
22,201
W
7,146
3,175
1,058
1,214
6,249
2,667
644
1,446
4,727
0
16,118
W
4,379
949
1,644
1,092
5,427
6,115
224
1,675
3,407
10,649
0
L
Tsukuyomi
9,208
2,072
68
2,195
14,737
6,958
1,459
4,803
9,934
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
35,129
172
Minions Killed
153
0
Camps Cleared
0
1,055,692
Distance Traveled
1,029,954
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,121
812
65
7
0
223,037
0
L
Charybdis
6,502
650
17
2
0
185,665
0
L
Jormungandr
6,359
636
15
2
0
204,287
0
L
Tyr
6,769
677
20
2
0
219,758
0
W
Fenrir
8,071
807
27
3
0
201,180
0
W
Poseidon
8,330
833
74
7
0
214,865
1
W
Cu Chulainn
7,624
762
34
3
0
220,523
0
W
Chiron
7,404
740
19
2
0
200,440
0
W
Maui
8,172
817
18
2
0
218,684
2
L
Tsukuyomi
7,378
738
36
4
0
197,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role