Player Matchup

Fenrir
Fenrir
ARedAristocrat
Fenrir
Level 130
God Stats
2W - 7L
1,436 SR
Queue Stats
49W - 72L
1,392 Elo+
Party 1
Hades
Hades
SadKaet
Hades
Level 45
God Stats
25W - 39L
1,426 SR
Queue Stats
33W - 61L
1,232 Elo+
Party 1
Skadi
Skadi
Shruol
Skadi
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
330W - 296L
1,476 Elo+
Party 1
Athena
Athena
luciklli
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Surtr
Surtr
renbrod
Surtr
Level 56
God Stats
0W - 1L
1,168 SR
Queue Stats
9W - 12L
1,485 Elo+
Solo
Team Averages
Level 65
1,406 SR
1,410 Elo+

VS

Team Averages
Level 92
1,518 SR
1,528 Elo+
Kali
Kali
Casey Manlyman
Kali
Level 124
God Stats
8W - 14L
1,544 SR
Queue Stats
259W - 245L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
Chunkey9
Cthulhu
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
385W - 356L
1,674 Elo+
Party 2
Izanami
Izanami
ClampGodGage2
Izanami
Level 127
God Stats
9W - 3L
1,635 SR
Queue Stats
221W - 179L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fabym02
Morgan Le Fay
Level 123
God Stats
9W - 9L
1,527 SR
Queue Stats
49W - 56L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
gman1972000
Sun Wukong
Level 59
God Stats
30W - 12L
1,385 SR
Queue Stats
227W - 228L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,642
540
9,604
19,458
9,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
SadKaet
Hades
13
0 / 2 / 1
7,619
476
4,232
13,112
5,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Shruol
Skadi
11
0 / 5 / 0
6,513
407
4,283
14,838
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
luciklli
Athena
7
0 / 0 / 0
5,296
331
1,275
6,580
5,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
renbrod
Surtr
13
2 / 2 / 1
7,689
481
9,864
17,088
15,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,561
535
9,324
16,591
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Chunkey9
Cthulhu
12
0 / 0 / 4
8,093
506
4,811
5,455
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
4 / 1 / 1
9,445
590
12,588
7,738
3,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
fabym02
Morgan Le Fay
16
2 / 1 / 0
9,163
573
11,854
7,418
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
gman1972000
Sun Wukong
16
2 / 3 / 0
10,091
631
13,899
17,561
16,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
9
9
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
1
1
3
2.5
W
Cthulhu
Chunkey9
Cthulhu
0
0
4
2
W
Izanami
4
1
1
4.5
L
Hades
SadKaet
Hades
0
2
1
0.25
L
Skadi
Shruol
Skadi
0
5
0
0
W
Morgan Le Fay
fabym02
Morgan Le Fay
2
1
0
2
W
Sun Wukong
gman1972000
Sun Wukong
2
3
0
0.67
L
Athena
luciklli
Athena
0
0
0
0
L
Surtr
renbrod
Surtr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
52,476
71,076
Taken
54,763
40,345
Mitigated
34,435
21,520
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,604
2,523
0
7,401
19,458
9,731
0
3,791
15,667
0
78,811
W
9,324
4,432
0
2,222
16,591
7,403
0
2,755
13,836
0
79,813
W
Cthulhu
Chunkey9
Cthulhu
4,811
40
237
1,818
5,455
4,569
240
700
4,755
21,159
242
W
Izanami
12,588
8,717
0
3,584
7,738
3,088
2,024
344
7,394
0
94,690
L
Hades
SadKaet
Hades
4,232
386
477
4,803
13,112
5,929
0
9,887
3,225
60,701
0
L
Skadi
Shruol
Skadi
4,283
1,733
0
2,906
14,838
4,033
0
1,775
13,063
0
49,874
W
Morgan Le Fay
fabym02
Morgan Le Fay
11,854
1,054
0
1,996
7,418
3,142
0
1,671
5,747
78,904
0
W
Sun Wukong
gman1972000
Sun Wukong
13,899
3,801
0
5,324
17,561
16,233
187
363
17,198
0
91,145
L
Athena
luciklli
Athena
1,275
418
0
192
6,580
5,154
0
1,012
5,568
11,281
0
L
Surtr
renbrod
Surtr
9,864
4,590
0
5,741
17,088
15,498
0
0
17,088
455
51,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
45,353
415
Minions Killed
589
0
Camps Cleared
0
1,520,355
Distance Traveled
1,586,124
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,642
540
117
7
0
392,674
0
W
Kali
8,561
535
99
6
0
366,182
1
W
Cthulhu
8,093
506
28
2
0
321,403
0
W
Izanami
9,445
590
175
11
0
319,766
2
L
Hades
7,619
476
116
7
0
314,952
0
L
Skadi
6,513
407
81
5
0
285,572
0
W
Morgan Le Fay
9,163
573
132
8
0
294,616
2
W
Sun Wukong
10,091
631
155
10
0
284,157
0
L
Athena
5,296
331
14
1
0
262,292
0
L
Surtr
7,689
481
87
5
0
264,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role