Player Matchup

Chronos
Chronos
Bronze IV
LNS kixks
Chronos
Bronze IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 179L
1,217 MMR
Solo
Skadi
Skadi
Silver II
LurKing123
Skadi
Silver II
Level 105
God Stats
36W - 31L
1,594 SR
Queue Stats
207W - 215L
1,219 MMR
Solo
Khepri
Khepri
Silver II
Sayso007
Khepri
Silver II
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 113L
1,161 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Tooff3-
Cthulhu
Gold V
Level 139
God Stats
12W - 9L
1,851 SR
Queue Stats
402W - 421L
1,223 MMR
Solo
Fenrir
Fenrir
Silver V
iDiorBam
Fenrir
Silver V
Level 94
God Stats
6W - 7L
1,564 SR
Queue Stats
27W - 38L
1,240 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,602 SR
1,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,452 SR
1,220 MMR
Anhur
Anhur
Silver I
Ansh455
Anhur
Silver I
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 76L
1,187 MMR
Solo
Aphrodite
Aphrodite
Gold V
Gamiirok
Aphrodite
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,187 MMR
Solo
Kali
Kali
Silver I
IceDreDreFish10
Kali
Silver I
Level 153
God Stats
1W - 1L
1,272 SR
Queue Stats
144W - 151L
1,177 MMR
Solo
Nu Wa
Nu Wa
Gold III
deluxe2tyt
Nu Wa
Gold III
Level 113
God Stats
2W - 1L
1,635 SR
Queue Stats
123W - 142L
1,497 MMR
Party 1
Mulan
Mulan
Silver III
juxy099
Mulan
Silver III
Level 138
God Stats
3W - 2L
1,352 SR
Queue Stats
53W - 65L
1,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LNS kixks
Chronos
13
1 / 5 / 3
8,293
436
9,592
14,616
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
15
2 / 7 / 2
9,476
499
10,180
16,596
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Sayso007
Khepri
13
1 / 5 / 6
8,691
457
4,291
17,474
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Tooff3-
Cthulhu
17
4 / 4 / 3
10,269
540
12,119
17,330
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fenrir
iDiorBam
Fenrir
15
4 / 5 / 5
9,769
514
7,440
21,262
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SusanoAgniHachimanZeus

VS

Bans
TyrJormungandrMartichorasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ansh455
Anhur
18
7 / 2 / 5
11,121
585
13,399
15,218
7,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Gamiirok
Aphrodite
14
0 / 3 / 12
8,989
473
7,434
14,704
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
12 / 3 / 5
12,439
655
14,563
24,391
12,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
16
3 / 3 / 8
10,635
560
15,497
9,449
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
juxy099
Mulan
16
4 / 2 / 9
10,898
574
14,333
18,111
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
12
Kills
26
26
Deaths
13
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ansh455
Anhur
7
2
5
4.75
W
Aphrodite
Gamiirok
Aphrodite
0
3
12
2
W
12
3
5
4.83
L
Chronos
LNS kixks
Chronos
1
5
3
0.5
L
Skadi
2
7
2
0.43
L
Khepri
Sayso007
Khepri
1
5
6
0.8
L
Cthulhu
Tooff3-
Cthulhu
4
4
3
1.38
W
Nu Wa
3
3
8
2.33
L
Fenrir
iDiorBam
Fenrir
4
5
5
1.3
W
Mulan
juxy099
Mulan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
65,226
87,278
Taken
81,873
49,552
Mitigated
51,362
13,540
Healing
32,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ansh455
Anhur
13,399
7,700
0
5,614
15,218
7,352
2,980
4,168
10,943
0
88,675
W
Aphrodite
Gamiirok
Aphrodite
7,434
1,675
4,324
6,894
14,704
10,704
806
4,465
10,080
26,584
0
W
14,563
8,053
0
8,818
24,391
12,389
259
7,045
17,073
0
110,582
L
Chronos
LNS kixks
Chronos
9,592
2,655
0
2,635
14,616
5,016
0
5,975
8,256
65,531
0
L
Skadi
10,180
3,043
0
1,189
16,596
5,115
415
3,111
13,053
0
94,325
L
Khepri
Sayso007
Khepri
4,291
380
0
2,000
17,474
17,172
287
6,586
10,523
23,450
0
L
Cthulhu
Tooff3-
Cthulhu
12,119
848
477
1,362
17,330
12,943
0
3,035
13,434
66,579
467
W
Nu Wa
15,497
3,265
0
500
9,449
4,173
1,686
2,881
6,350
77,680
0
L
Fenrir
iDiorBam
Fenrir
7,440
2,761
0
5,877
21,262
9,306
0
2,833
17,642
0
55,712
W
Mulan
juxy099
Mulan
14,333
1,933
0
6,403
18,111
16,744
945
6,903
10,092
0
60,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
54,082
458
Minions Killed
512
0
Camps Cleared
0
1,662,685
Distance Traveled
1,648,244
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,121
585
128
7
0
326,629
3
W
Aphrodite
8,989
473
21
1
0
251,421
0
W
Kali
12,439
655
132
7
0
388,062
0
L
Chronos
8,293
436
103
5
0
298,617
0
L
Skadi
9,476
499
147
8
0
330,731
5
L
Khepri
8,691
457
34
2
0
334,337
1
L
Cthulhu
10,269
540
104
5
0
347,351
2
W
Nu Wa
10,635
560
128
7
0
365,592
2
L
Fenrir
9,769
514
70
4
0
351,649
0
W
Mulan
10,898
574
103
5
0
316,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role