Player Matchup

Discordia
Discordia
Silver II
CHUNGUSBUGGS
Discordia
Silver II
Level 104
God Stats
15W - 20L
1,652 SR
Queue Stats
92W - 131L
1,268 MMR
Solo
Skadi
Skadi
Silver II
dkgk1
Skadi
Silver II
Level 136
God Stats
2W - 0L
1,828 SR
Queue Stats
20W - 28L
1,246 MMR
Party 2
Mulan
Mulan
Silver III
gabbym101
Mulan
Silver III
Level 83
God Stats
3W - 2L
1,775 SR
Queue Stats
19W - 28L
1,165 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,752 SR
1,226 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,554 SR
1,099 MMR
Xbalanque
Xbalanque
Silver V
Adorkablemale638
Xbalanque
Silver V
Level 84
God Stats
0W - 1L
1,828 SR
Queue Stats
119W - 168L
688 MMR
Solo
Janus
Janus
Gold V
LilBarneyy
Janus
Gold V
Level 114
God Stats
0W - 2L
1,474 SR
Queue Stats
68W - 84L
1,330 MMR
Party 1
Horus
Horus
Gold V
spaced0g1
Horus
Gold V
Level 103
God Stats
1W - 2L
1,358 SR
Queue Stats
48W - 63L
1,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHUNGUSBUGGS
Discordia
16
2 / 0 / 8
12,407
730
14,458
8,351
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
dkgk1
Skadi
17
11 / 0 / 1
14,193
835
27,348
11,738
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
gabbym101
Mulan
14
0 / 3 / 10
11,516
677
5,961
14,438
13,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CthulhuAchillesAtlasAgniVulcan

VS

Bans
HachimanRavanaOdinMartichorasMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
1 / 7 / 2
10,553
621
11,227
17,889
7,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
13
2 / 3 / 0
11,192
658
9,561
14,887
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
spaced0g1
Horus
12
0 / 3 / 2
10,175
599
4,228
21,718
29,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
1
7
2
0.29
W
Discordia
CHUNGUSBUGGS
Discordia
2
0
8
6
L
Janus
2
3
0
0.67
W
Skadi
dkgk1
Skadi
11
0
1
11.5
W
Mulan
gabbym101
Mulan
0
3
10
1.67
L
Horus
spaced0g1
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
25,016
34,527
Taken
54,494
21,263
Mitigated
44,321
6,913
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
11,227
3,335
0
617
17,889
7,905
63
5,126
12,763
0
42,083
W
Discordia
CHUNGUSBUGGS
Discordia
14,458
538
0
1,295
8,351
3,027
144
2,134
6,217
62,483
0
L
Janus
9,561
463
0
750
14,887
6,686
0
4,459
10,420
56,858
0
W
Skadi
dkgk1
Skadi
27,348
10,012
0
3,518
11,738
4,504
2,268
3,967
7,771
0
96,014
W
Mulan
gabbym101
Mulan
5,961
435
0
2,100
14,438
13,732
53
4,290
10,028
0
18,696
L
Horus
spaced0g1
Horus
4,228
1,833
3,932
3,993
21,718
29,730
0
5,360
16,208
355
14,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
31,920
208
Minions Killed
147
0
Camps Cleared
0
926,184
Distance Traveled
895,843
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,553
621
53
3
0
264,948
0
W
Discordia
12,407
730
66
4
0
318,484
1
L
Janus
11,192
658
77
5
0
290,375
0
W
Skadi
14,193
835
123
7
0
310,595
2
W
Mulan
11,516
677
19
1
0
297,105
6
L
Horus
10,175
599
17
1
0
340,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role