Player Matchup

Cliodhna
Cliodhna
Gold I
DυαLιρα
Cliodhna
Gold I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 26L
1,885 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
IceAdapTwig
Cernunnos
Platinum IV
Level 88
God Stats
4W - 4L
1,652 SR
Queue Stats
97W - 80L
1,808 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
iAndrohmeda
Cu Chulainn
Gold II
Level 156
God Stats
8W - 6L
1,521 SR
Queue Stats
118W - 84L
1,865 MMR
Party 1
Thoth
Thoth
Diamond V
moc Gage
Thoth
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 171L
1,853 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
shadow-hedhehog
Kuzenbo
Platinum V
Level 178
God Stats
5W - 8L
1,293 SR
Queue Stats
290W - 276L
1,810 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,493 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,493 SR
1,785 MMR
Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
CnC Detailer
Sylvanus
Platinum II
Level 107
God Stats
16W - 11L
1,495 SR
Queue Stats
296W - 274L
1,845 MMR
Solo
Nu Wa
Nu Wa
Platinum II
EternaL3gacy
Nu Wa
Platinum II
Level 173
God Stats
44W - 34L
1,617 SR
Queue Stats
338W - 326L
1,842 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Xarrit
Ne Zha
Platinum I
Level 114
God Stats
2W - 3L
1,521 SR
Queue Stats
20W - 26L
1,861 MMR
Solo
He Bo
He Bo
Platinum II
pomegranateee
He Bo
Platinum II
Level 86
God Stats
1W - 3L
1,329 SR
Queue Stats
297W - 277L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DυαLιρα
Cliodhna
17
6 / 1 / 6
10,147
676
13,150
15,847
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
IceAdapTwig
Cernunnos
15
2 / 0 / 2
8,484
566
6,602
11,672
4,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iAndrohmeda
Cu Chulainn
15
4 / 0 / 2
9,627
642
7,212
18,099
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
moc Gage
Thoth
13
3 / 2 / 3
8,132
542
5,884
8,519
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 4
7,334
489
4,235
12,760
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HachimanMartichorasKaliFenrir

VS

Bans
Da JiRavanaThorJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 1 / 2
7,665
511
10,043
9,889
3,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
CnC Detailer
Sylvanus
12
3 / 2 / 0
7,050
470
7,985
12,821
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 0
7,445
496
6,960
8,701
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Xarrit
Ne Zha
12
0 / 5 / 2
6,963
464
7,534
14,469
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 0
7,378
492
4,334
7,457
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
2
1
L
Sylvanus
CnC Detailer
Sylvanus
3
2
0
1.5
W
Cliodhna
DυαLιρα
Cliodhna
6
1
6
9
L
0
5
0
0
W
Cernunnos
IceAdapTwig
Cernunnos
2
0
2
3
L
Ne Zha
Xarrit
Ne Zha
0
5
2
0.2
W
Cu Chulainn
iAndrohmeda
Cu Chulainn
4
0
2
5
W
Thoth
moc Gage
Thoth
3
2
3
2.25
L
2
3
0
0.67
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
36,856
66,897
Taken
53,337
38,608
Mitigated
22,969
27,249
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,043
6,326
0
3,520
9,889
3,902
132
1,620
8,269
0
66,789
L
Sylvanus
CnC Detailer
Sylvanus
7,985
2,481
1,652
4,719
12,821
8,656
0
3,721
9,100
29,159
9,733
W
Cliodhna
DυαLιρα
Cliodhna
13,150
2,250
0
11,002
15,847
6,677
0
3,340
12,507
0
97,775
L
6,960
1,513
0
1,870
8,701
3,002
0
0
8,701
63,419
0
W
Cernunnos
IceAdapTwig
Cernunnos
6,602
3,252
0
5,021
11,672
4,807
131
2,392
9,280
0
78,663
L
Ne Zha
Xarrit
Ne Zha
7,534
1,570
0
2,005
14,469
5,007
0
2,394
12,075
0
63,510
W
Cu Chulainn
iAndrohmeda
Cu Chulainn
7,212
764
0
7,854
18,099
11,043
45
5,123
12,976
0
87,813
W
Thoth
moc Gage
Thoth
5,884
227
0
1,000
8,519
2,877
70
3,790
4,729
62,560
0
L
4,334
235
0
500
7,457
2,402
0
2,426
4,966
59,424
0
W
4,235
1,848
0
2,372
12,760
13,204
109
4,726
8,034
21,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
36,501
545
Minions Killed
495
0
Camps Cleared
0
1,590,082
Distance Traveled
1,458,933
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,665
511
123
8
0
279,032
5
L
Sylvanus
7,050
470
55
4
0
269,297
1
W
Cliodhna
10,147
676
140
9
0
388,779
2
L
Nu Wa
7,445
496
118
8
0
275,576
2
W
Cernunnos
8,484
566
127
8
0
275,096
3
L
Ne Zha
6,963
464
81
5
0
355,993
1
W
Cu Chulainn
9,627
642
135
9
0
308,407
3
W
Thoth
8,132
542
121
8
0
304,800
2
L
He Bo
7,378
492
118
8
0
279,035
0
W
Kuzenbo
7,334
489
22
1
0
313,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role