Player Matchup

Zhong Kui
Zhong Kui
Anotherdumbguy
Zhong Kui
Level 80
God Stats
8W - 9L
1,583 SR
Queue Stats
322W - 363L
1,435 Elo+
Party 2
Ravana
Ravana
BarryMcKokna
Ravana
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,351 Elo+
Solo
Chronos
Chronos
Borbean0
Chronos
Level 87
God Stats
8W - 11L
1,465 SR
Queue Stats
443W - 487L
1,431 Elo+
Party 2
Artio
Artio
Snake GTR8D
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 138L
1,376 Elo+
Party 2
Apollo
Apollo
StaTikk Gake
Apollo
Level 63
God Stats
3W - 1L
1,822 SR
Queue Stats
163W - 193L
1,417 Elo+
Party 2
Team Averages
Level 75
1,574 SR
1,402 Elo+

VS

Team Averages
Level 62
1,479 SR
1,421 Elo+
Amaterasu
Amaterasu
James McGirthy
Amaterasu
Level 69
God Stats
6W - 2L
1,287 SR
Queue Stats
211W - 190L
1,466 Elo+
Party 1
Ishtar
Ishtar
Jdoe604
Ishtar
Level 57
God Stats
2W - 2L
1,436 SR
Queue Stats
22W - 28L
1,377 Elo+
Party 1
Anubis
Anubis
Knutpunch
Anubis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,364 Elo+
Solo
Thanatos
Thanatos
ThePrairieDawg
Thanatos
Level 74
God Stats
5W - 2L
1,742 SR
Queue Stats
88W - 79L
1,465 Elo+
Party 1
Artio
Artio
zergo800
Artio
Level 81
God Stats
28W - 19L
1,430 SR
Queue Stats
179W - 182L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anotherdumbguy
Zhong Kui
18
5 / 4 / 8
12,085
549
29,282
21,104
16,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
15
4 / 10 / 9
10,657
484
10,658
20,414
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Borbean0
Chronos
16
8 / 4 / 4
11,156
507
24,775
18,444
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 3 / 1
7,528
342
3,061
8,635
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
15
2 / 13 / 1
9,644
438
10,340
26,967
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
James McGirthy
Amaterasu
19
7 / 2 / 12
11,695
532
14,376
28,938
19,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Jdoe604
Ishtar
17
9 / 3 / 7
11,785
536
19,390
15,445
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Knutpunch
Anubis
17
7 / 7 / 8
11,608
528
17,437
21,084
11,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
11 / 5 / 10
11,876
540
17,534
23,418
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
zergo800
Artio
15
0 / 2 / 17
10,475
476
6,483
24,964
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
19
Kills
34
34
Deaths
19
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anotherdumbguy
Zhong Kui
5
4
8
2.25
L
Ravana
4
10
9
0.85
L
Chronos
Borbean0
Chronos
8
4
4
2.5
W
Amaterasu
James McGirthy
Amaterasu
7
2
12
6.5
W
Ishtar
Jdoe604
Ishtar
9
3
7
4.17
W
Anubis
Knutpunch
Anubis
7
7
8
1.57
L
0
3
1
0.17
L
Apollo
2
13
1
0.19
W
Thanatos
11
5
10
3.2
W
Artio
zergo800
Artio
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,116
Damage
75,220
95,564
Taken
113,849
45,800
Mitigated
73,621
18,506
Healing
47,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anotherdumbguy
Zhong Kui
29,282
5,041
0
8,341
21,104
16,750
1,058
4,353
16,533
107,390
0
L
Ravana
10,658
4,426
0
761
20,414
7,725
43
3,644
16,678
0
69,669
L
Chronos
Borbean0
Chronos
24,775
9,500
0
1,758
18,444
6,930
1,545
6,099
12,345
75,152
0
W
Amaterasu
James McGirthy
Amaterasu
14,376
6,602
0
8,296
28,938
19,976
35
12,118
16,668
0
94,454
W
Ishtar
Jdoe604
Ishtar
19,390
13,667
213
4,924
15,445
6,494
2,022
6,366
8,849
0
72,962
W
Anubis
Knutpunch
Anubis
17,437
1,015
0
10,071
21,084
11,435
1,938
14,233
6,851
89,312
0
L
3,061
565
240
1,872
8,635
6,223
0
1,184
7,451
8,195
0
L
Apollo
10,340
6,528
0
5,534
26,967
8,172
666
7,685
19,282
0
64,298
W
Thanatos
17,534
4,711
0
14,803
23,418
10,178
499
12,963
10,319
0
72,148
W
Artio
zergo800
Artio
6,483
1,178
1,378
8,075
24,964
25,538
308
11,339
13,625
26,766
1,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
57,439
421
Minions Killed
440
0
Camps Cleared
0
1,710,010
Distance Traveled
2,112,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,085
549
140
6
0
374,021
0
L
Ravana
10,657
484
77
4
0
379,956
0
L
Chronos
11,156
507
102
5
0
419,739
0
W
Amaterasu
11,695
532
108
5
0
446,555
0
W
Ishtar
11,785
536
106
5
0
399,157
0
W
Anubis
11,608
528
128
6
0
330,530
0
L
Artio
7,528
342
8
0
0
190,475
0
L
Apollo
9,644
438
94
4
0
345,819
0
W
Thanatos
11,876
540
79
4
0
480,949
0
W
Artio
10,475
476
19
1
0
455,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role