Player Matchup

Zeus
Zeus
BAM3R0N
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,430 Elo+
Party 2
Serqet
Serqet
FlareFlare29
Serqet
Level 119
God Stats
9W - 6L
1,705 SR
Queue Stats
38W - 43L
1,419 Elo+
Party 2
Ymir
Ymir
Scary TeRRy7031
Ymir
Level 85
God Stats
4W - 1L
1,853 SR
Queue Stats
12W - 14L
1,424 Elo+
Party 2
Bellona
Bellona
SteveGlnsbrg
Bellona
Level 93
God Stats
9W - 10L
1,397 SR
Queue Stats
37W - 47L
1,408 Elo+
Party 2
Cupid
Cupid
Zenboxx
Cupid
Level 108
God Stats
15W - 12L
1,550 SR
Queue Stats
90W - 88L
1,565 Elo+
Solo
Team Averages
Level 107
1,601 SR
1,449 Elo+

VS

Team Averages
Level 87
1,467 SR
1,439 Elo+
Bellona
Bellona
AdriRodrigo
Bellona
Level 89
God Stats
15W - 12L
1,387 SR
Queue Stats
109W - 107L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
RyoKibutsuji
Jing Wei
Level 85
God Stats
1W - 2L
1,729 SR
Queue Stats
9W - 18L
1,367 Elo+
Solo
Bakasura
Bakasura
WSB-Joako14
Bakasura
Level 66
God Stats
27W - 20L
1,576 SR
Queue Stats
103W - 103L
1,422 Elo+
Party 1
Janus
Janus
diego_daem
Janus
Level 69
God Stats
29W - 29L
1,453 SR
Queue Stats
100W - 98L
1,442 Elo+
Party 1
Cerberus
Cerberus
lucas-covi
Cerberus
Level 124
God Stats
1W - 9L
1,193 SR
Queue Stats
222W - 206L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BAM3R0N
Zeus
15
5 / 4 / 0
10,284
490
20,682
11,442
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
15
2 / 4 / 5
9,345
445
8,915
19,297
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 7
10,225
487
8,042
15,442
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SteveGlnsbrg
Bellona
13
0 / 5 / 5
8,470
403
6,526
21,331
16,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Zenboxx
Cupid
19
10 / 1 / 4
12,319
587
19,269
16,891
8,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdriRodrigo
Bellona
14
5 / 3 / 7
10,092
481
24,265
25,460
28,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
RyoKibutsuji
Jing Wei
2
0 / 0 / 0
5,833
278
0
0
0
Bakasura
WSB-Joako14
Bakasura
15
4 / 4 / 3
9,698
462
5,095
17,694
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
16
5 / 3 / 3
10,628
506
13,666
12,653
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
lucas-covi
Cerberus
13
0 / 9 / 5
8,458
403
12,269
27,062
17,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
14
15
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdriRodrigo
Bellona
5
3
7
2.83
W
Zeus
BAM3R0N
Zeus
5
4
0
1.25
W
Serqet
2
4
5
1.13
L
Jing Wei
RyoKibutsuji
Jing Wei
0
0
0
0
W
2
1
7
5.5
W
Bellona
SteveGlnsbrg
Bellona
0
5
5
0.5
L
Bakasura
WSB-Joako14
Bakasura
4
4
3
1.38
W
Cupid
Zenboxx
Cupid
10
1
4
12
L
Janus
5
3
3
2.17
L
Cerberus
lucas-covi
Cerberus
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,434
Damage
55,295
84,403
Taken
82,869
53,492
Mitigated
58,764
28,335
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdriRodrigo
Bellona
24,265
4,078
187
5,023
25,460
28,991
0
8,698
15,716
5,436
68,423
W
Zeus
BAM3R0N
Zeus
20,682
1,615
0
2,304
11,442
4,784
465
3,697
7,634
89,461
0
W
Serqet
8,915
2,500
0
7,108
19,297
7,442
387
7,000
11,931
0
56,147
L
Jing Wei
RyoKibutsuji
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
8,042
1,381
0
1,706
15,442
15,812
513
5,811
8,340
38,062
0
W
Bellona
SteveGlnsbrg
Bellona
6,526
1,647
0
6,625
21,331
16,974
306
6,234
14,290
0
41,872
L
Bakasura
WSB-Joako14
Bakasura
5,095
3,303
311
3,449
17,694
7,417
410
6,717
10,391
0
45,869
W
Cupid
Zenboxx
Cupid
19,269
11,971
690
9,902
16,891
8,480
2,527
6,188
10,274
0
113,098
L
Janus
13,666
497
0
2,020
12,653
4,923
660
6,396
5,890
85,584
0
L
Cerberus
lucas-covi
Cerberus
12,269
940
1,045
7,822
27,062
17,433
0
5,686
20,866
48,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,643
Gold Earned
44,709
446
Minions Killed
400
0
Camps Cleared
0
1,974,170
Distance Traveled
1,658,939
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,092
481
78
4
0
409,150
6
W
Zeus
10,284
490
134
6
0
357,175
0
W
Serqet
9,345
445
64
3
0
452,489
3
L
Jing Wei
5,833
278
0
0
0
3,180
0
W
Ymir
10,225
487
47
2
0
374,210
0
W
Bellona
8,470
403
46
2
0
407,185
2
L
Bakasura
9,698
462
85
4
0
463,737
0
W
Cupid
12,319
587
155
7
0
383,111
4
L
Janus
10,628
506
142
7
0
397,429
7
L
Cerberus
8,458
403
95
5
0
385,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role