Player Matchup

Ao Kuang
Ao Kuang
EventHorizon955
Ao Kuang
Level 81
God Stats
2W - 13L
1,434 SR
Queue Stats
144W - 151L
1,032 Elo+
Party 2
Mercury
Mercury
Mr Umlungu
Mercury
Level 59
God Stats
0W - 2L
1,503 SR
Queue Stats
50W - 64L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
RedEyenolie3376
Cthulhu
Level 28
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 12L
1,282 Elo+
Party 2
Team Averages
Level 56
1,458 SR
1,170 Elo+

VS

Team Averages
Level 84
1,681 SR
1,483 Elo+
Chaac
Chaac
HAkZ_Woody
Chaac
Level 74
God Stats
12W - 4L
1,754 SR
Queue Stats
93W - 88L
1,424 Elo+
Party 1
Skadi
Skadi
HaKz_Warfare
Skadi
Level 69
God Stats
14W - 4L
1,672 SR
Queue Stats
93W - 88L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
Sh3Lov3sKido
Ix Chel
Level 109
God Stats
25W - 12L
1,616 SR
Queue Stats
100W - 101L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
4 / 7 / 0
10,198
850
6,306
13,599
5,649
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Mr Umlungu
Mercury
10
0 / 5 / 3
8,092
674
2,997
8,694
3,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 7 / 3
8,129
677
8,475
18,269
10,462
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 1 / 13
9,406
784
10,105
12,463
8,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
10 / 1 / 9
10,685
890
14,258
6,048
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Sh3Lov3sKido
Ix Chel
13
6 / 2 / 12
10,331
861
10,292
9,206
5,948
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
19
19
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
7
0
0.57
W
Chaac
3
1
13
9.5
W
10
1
9
14.5
L
Mercury
Mr Umlungu
Mercury
0
5
3
0.3
L
0
7
3
0.21
W
Ix Chel
Sh3Lov3sKido
Ix Chel
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
34,655
40,562
Taken
27,717
19,401
Mitigated
17,227
1,490
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,306
1,356
0
1,170
13,599
5,649
0
4,430
9,169
17,430
0
W
Chaac
10,105
946
295
3,490
12,463
8,691
679
6,187
6,182
0
25,367
W
14,258
5,521
0
854
6,048
2,588
0
3,361
2,687
0
42,098
L
Mercury
Mr Umlungu
Mercury
2,997
753
0
320
8,694
3,290
0
1,583
7,111
0
21,904
L
8,475
1,316
0
0
18,269
10,462
0
4,665
13,604
20,833
0
W
Ix Chel
Sh3Lov3sKido
Ix Chel
10,292
919
3,027
3,435
9,206
5,948
1,006
5,822
3,324
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
30,422
74
Minions Killed
112
0
Camps Cleared
0
720,400
Distance Traveled
696,101
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,198
850
16
1
0
209,676
0
W
Chaac
9,406
784
38
3
0
239,152
0
W
Skadi
10,685
890
42
4
0
221,769
6
L
Mercury
8,092
674
38
3
0
273,183
0
L
Cthulhu
8,129
677
20
2
0
237,541
0
W
Ix Chel
10,331
861
32
3
0
235,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role