Player Matchup

Vamana
Vamana
Anaya___2
Vamana
Level 28
God Stats
12W - 11L
1,515 SR
Queue Stats
63W - 65L
1,322 Elo+
Party 1
Olorun
Olorun
DastardlyMrBonk
Olorun
Level 37
God Stats
14W - 12L
1,394 SR
Queue Stats
62W - 86L
1,288 Elo+
Party 3
Bakasura
Bakasura
LiTtLe E 702
Bakasura
Level 42
God Stats
8W - 11L
1,473 SR
Queue Stats
66W - 86L
1,325 Elo+
Party 3
Sol
Sol
XTC-_Crisp
Sol
Level 62
God Stats
18W - 23L
1,512 SR
Queue Stats
278W - 275L
1,394 Elo+
Party 1
Athena
Athena
unseencamo
Athena
Level 107
God Stats
5W - 5L
1,510 SR
Queue Stats
163W - 174L
1,516 Elo+
Solo
Team Averages
Level 55
1,481 SR
1,369 Elo+

VS

Team Averages
Level 70
1,409 SR
1,407 Elo+
Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bbabs
Hachiman
Level 47
God Stats
4W - 4L
1,593 SR
Queue Stats
190W - 193L
1,364 Elo+
Party 2
Poseidon
Poseidon
Luizinhoo_016
Poseidon
Level 48
God Stats
2W - 5L
1,234 SR
Queue Stats
43W - 53L
1,392 Elo+
Party 4
Ao Kuang
Ao Kuang
SomeScumbag7890
Ao Kuang
Level 89
God Stats
20W - 19L
1,126 SR
Queue Stats
187W - 190L
1,359 Elo+
Party 2
Horus
Horus
no-loveyyy
Horus
Level 66
God Stats
8W - 4L
1,594 SR
Queue Stats
44W - 45L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anaya___2
Vamana
13
0 / 3 / 0
7,514
501
5,137
11,586
7,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 1
6,342
423
7,925
12,829
5,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
LiTtLe E 702
Bakasura
11
2 / 4 / 0
6,958
464
8,047
14,618
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 0
9,105
607
8,702
11,240
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
unseencamo
Athena
9
0 / 4 / 1
6,568
438
4,119
15,157
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 7
8,256
550
4,517
10,747
6,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
Bbabs
Hachiman
12
0 / 1 / 6
6,760
451
13,667
11,407
4,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Luizinhoo_016
Poseidon
14
2 / 4 / 1
8,353
557
7,605
9,056
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
11 / 1 / 2
9,682
645
11,831
14,046
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
13
2 / 1 / 1
8,083
539
6,761
10,311
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
17
17
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
7
5.5
L
Vamana
Anaya___2
Vamana
0
3
0
0
W
Hachiman
Bbabs
Hachiman
0
1
6
3
L
0
5
1
0.1
L
Bakasura
LiTtLe E 702
Bakasura
2
4
0
0.5
W
Poseidon
Luizinhoo_016
Poseidon
2
4
1
0.63
W
Ao Kuang
11
1
2
12
L
5
1
0
5
W
Horus
2
1
1
2.5
L
Athena
unseencamo
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
44,381
65,430
Taken
55,567
35,775
Mitigated
28,561
19,855
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,517
1,879
5,287
4,284
10,747
6,737
350
5,566
4,446
18,837
0
L
Vamana
Anaya___2
Vamana
5,137
3,351
96
3,575
11,586
7,947
668
848
10,135
0
60,910
W
Hachiman
Bbabs
Hachiman
13,667
6,671
0
4,115
11,407
4,282
557
4,661
6,561
0
53,676
L
7,925
2,856
980
3,649
12,829
5,321
505
5,131
7,698
43,622
0
L
Bakasura
LiTtLe E 702
Bakasura
8,047
5,916
0
2,773
14,618
5,850
152
5,147
9,358
0
32,760
W
Poseidon
Luizinhoo_016
Poseidon
7,605
1,286
0
490
9,056
3,411
1,041
5,537
3,479
65,568
0
W
Ao Kuang
11,831
4,590
0
8,656
14,046
6,187
0
4,616
9,016
51,028
0
L
8,702
4,567
0
5,682
11,240
4,982
1,196
7,916
3,324
70,739
0
W
Horus
6,761
2,585
100
3,810
10,311
7,944
798
0
10,194
0
55,458
L
Athena
unseencamo
Athena
4,119
1,325
0
3,100
15,157
11,675
110
4,901
10,232
17,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
41,134
351
Minions Killed
366
0
Camps Cleared
0
1,413,725
Distance Traveled
1,412,002
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,256
550
26
2
0
247,110
1
L
Vamana
7,514
501
95
6
0
300,388
0
W
Hachiman
6,760
451
76
5
0
262,387
1
L
Olorun
6,342
423
60
4
0
258,235
2
L
Bakasura
6,958
464
57
4
0
293,111
5
W
Poseidon
8,353
557
111
7
0
290,627
1
W
Ao Kuang
9,682
645
77
5
0
331,543
0
L
Sol
9,105
607
121
8
0
283,305
4
W
Horus
8,083
539
76
5
0
280,335
0
L
Athena
6,568
438
18
1
0
278,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role