Player Matchup

Tiamat
Tiamat
Apocolypse19
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
DarthVasha
Ares
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 60L
1,458 Elo+
Solo
Rama
Rama
FaustoEffect
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,190 Elo+
Solo
Atlas
Atlas
KingKug
Atlas
Level 28
God Stats
2W - 2L
1,686 SR
Queue Stats
22W - 25L
1,533 Elo+
Party 1
Poseidon
Poseidon
m1k3honcho
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,246 Elo+
Party 1
Team Averages
Level 29
1,537 SR
1,385 Elo+

VS

Team Averages
Level 28
1,609 SR
1,609 Elo+
Medusa
Medusa
Fræyä
Medusa
Level 29
God Stats
2W - 0L
1,604 SR
Queue Stats
117W - 53L
1,678 Elo+
Party 2
Chaac
Chaac
RageMoreNerdTTV
Chaac
Level 59
God Stats
2W - 1L
1,728 SR
Queue Stats
75W - 47L
1,636 Elo+
Party 2
Hades
Hades
Revitalxze
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Jing Wei
Jing Wei
TheDeeFam
Jing Wei
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 78L
1,566 Elo+
Solo
Discordia
Discordia
inspireeme
Discordia
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 35L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 2
7,599
691
5,211
12,480
7,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 5
8,729
794
5,622
16,351
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 3
8,212
747
4,276
11,255
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
KingKug
Atlas
16
3 / 3 / 7
9,262
842
12,049
12,885
14,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
m1k3honcho
Poseidon
17
5 / 5 / 5
9,777
889
9,190
10,534
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fræyä
Medusa
16
7 / 3 / 18
10,092
917
19,412
9,316
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
7 / 3 / 16
10,132
921
12,625
14,650
17,437
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hades
16
4 / 1 / 15
9,532
867
7,700
6,790
3,920
Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheDeeFam
Jing Wei
16
6 / 3 / 15
9,451
859
8,800
8,940
4,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
inspireeme
Discordia
17
3 / 2 / 13
9,773
888
11,587
6,624
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
12
Kills
27
27
Deaths
12
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
2
0.29
L
2
6
5
0.75
L
1
6
3
0.42
W
Medusa
Fræyä
Medusa
7
3
18
5.33
L
Atlas
KingKug
Atlas
3
3
7
2.17
W
7
3
16
5
W
Hades
4
1
15
11.5
W
Jing Wei
TheDeeFam
Jing Wei
6
3
15
4.5
W
Discordia
inspireeme
Discordia
3
2
13
4.75
L
Poseidon
m1k3honcho
Poseidon
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
60,124
63,505
Taken
46,320
52,882
Mitigated
32,578
13,962
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,211
717
586
1,267
12,480
7,924
0
2,926
9,518
8,358
0
L
5,622
205
1,735
1,937
16,351
20,065
0
5,390
10,961
8,341
0
L
4,276
2,265
331
1,666
11,255
5,498
0
2,835
8,420
0
13,998
W
Medusa
Fræyä
Medusa
19,412
6,937
986
1,745
9,316
4,208
2,293
7,147
2,169
0
36,462
L
Atlas
KingKug
Atlas
12,049
3,614
1,420
2,921
12,885
14,416
0
5,198
7,365
22,625
0
W
12,625
1,494
602
3,181
14,650
17,437
334
8,276
6,374
486
23,889
W
Hades
7,700
832
2,812
3,274
6,790
3,920
1,096
5,458
1,332
14,686
0
W
Jing Wei
TheDeeFam
Jing Wei
8,800
5,383
1,397
1,825
8,940
4,091
839
5,691
3,099
0
22,180
W
Discordia
inspireeme
Discordia
11,587
72
853
1,247
6,624
2,922
467
5,759
865
24,263
0
L
Poseidon
m1k3honcho
Poseidon
9,190
756
415
1,684
10,534
4,979
0
3,469
7,065
31,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
48,980
118
Minions Killed
157
0
Camps Cleared
0
1,000,286
Distance Traveled
1,134,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,599
691
12
1
0
193,498
0
L
Ares
8,729
794
8
1
0
211,101
0
L
Rama
8,212
747
27
2
0
159,335
0
W
Medusa
10,092
917
26
2
0
244,357
0
L
Atlas
9,262
842
20
2
0
233,096
0
W
Chaac
10,132
921
22
2
0
206,820
0
W
Hades
9,532
867
32
3
0
220,959
0
W
Jing Wei
9,451
859
38
3
0
249,637
0
W
Discordia
9,773
888
39
4
0
212,968
0
L
Poseidon
9,777
889
51
5
0
203,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role