Player Matchup

Mercury
Mercury
Clampp
Mercury
Level 109
God Stats
3W - 0L
1,749 SR
Queue Stats
11W - 17L
1,310 Elo+
Party 1
Neith
Neith
Darth_Br0der
Neith
Level 106
God Stats
7W - 9L
1,403 SR
Queue Stats
329W - 330L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
EnjoyThatOne
Kuzenbo
Level 66
God Stats
6W - 7L
1,416 SR
Queue Stats
15W - 21L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Strumming Nanss
Cu Chulainn
Level 124
God Stats
5W - 5L
1,722 SR
Queue Stats
96W - 87L
1,286 Elo+
Party 1
Ra
Ra
posto_ambiguo162
Ra
Level 127
God Stats
6W - 6L
1,678 SR
Queue Stats
617W - 608L
1,500 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,371 Elo+

VS

Team Averages
Level 122
1,426 SR
1,401 Elo+
Hachiman
Hachiman
A-K-S89
Hachiman
Level 105
God Stats
14W - 25L
1,346 SR
Queue Stats
878W - 892L
1,515 Elo+
Solo
Poseidon
Poseidon
His-145
Poseidon
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 20L
1,267 Elo+
Party 2
Khepri
Khepri
Jedi-TheDankTank
Khepri
Level 213
God Stats
10W - 10L
1,483 SR
Queue Stats
1,007W - 953L
1,567 Elo+
Solo
Thanatos
Thanatos
LabberNICH
Thanatos
Level 103
God Stats
3W - 2L
1,299 SR
Queue Stats
49W - 45L
1,380 Elo+
Solo
Odin
Odin
i_Phenomenon
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clampp
Mercury
16
2 / 1 / 4
8,927
595
7,749
15,039
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 3 / 3
7,193
480
9,931
12,367
4,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
EnjoyThatOne
Kuzenbo
11
1 / 3 / 4
7,123
475
4,026
13,167
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Strumming Nanss
Cu Chulainn
15
9 / 0 / 1
9,445
630
14,925
15,550
12,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
7,748
517
7,617
8,106
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A-K-S89
Hachiman
12
3 / 0 / 2
7,385
492
11,020
12,361
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
His-145
Poseidon
11
0 / 4 / 0
6,034
402
4,748
10,201
3,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 3
6,943
463
4,528
14,099
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
LabberNICH
Thanatos
12
1 / 7 / 3
7,319
488
7,493
16,517
9,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 2
7,245
483
6,230
10,783
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
8
9
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A-K-S89
Hachiman
3
0
2
4
W
Mercury
Clampp
Mercury
2
1
4
4
W
0
3
3
0.5
W
Kuzenbo
EnjoyThatOne
Kuzenbo
1
3
4
1
L
Poseidon
His-145
Poseidon
0
4
0
0
L
1
2
3
1.25
L
Thanatos
LabberNICH
Thanatos
1
7
3
0.36
W
Cu Chulainn
Strumming Nanss
Cu Chulainn
9
0
1
9.5
L
3
1
2
4
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,248
Damage
34,019
64,229
Taken
63,961
39,465
Mitigated
34,910
16,251
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A-K-S89
Hachiman
11,020
5,043
0
6,799
12,361
4,799
0
1,513
10,848
0
55,927
W
Mercury
Clampp
Mercury
7,749
3,459
0
1,395
15,039
6,086
0
1,898
13,141
0
90,452
W
9,931
5,668
0
5,652
12,367
4,697
1,479
1,397
10,970
0
54,967
W
Kuzenbo
EnjoyThatOne
Kuzenbo
4,026
1,775
393
2,670
13,167
13,359
14
2,541
10,614
18,507
0
L
Poseidon
His-145
Poseidon
4,748
403
0
1,807
10,201
3,655
0
3,116
7,085
41,655
0
L
4,528
419
0
1,818
14,099
12,612
0
3,270
10,723
26,183
0
L
Thanatos
LabberNICH
Thanatos
7,493
1,783
0
6,582
16,517
9,112
0
1,720
14,797
0
50,354
W
Cu Chulainn
Strumming Nanss
Cu Chulainn
14,925
1,556
0
2,979
15,550
12,055
23
790
14,760
0
68,785
L
6,230
1,448
0
1,931
10,783
4,732
0
1,918
8,865
0
39,539
W
7,617
597
630
2,532
8,106
3,268
0
2,926
5,180
57,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
34,926
455
Minions Killed
339
0
Camps Cleared
0
1,597,458
Distance Traveled
1,480,081
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,385
492
93
6
0
268,027
3
W
Mercury
8,927
595
130
9
0
425,692
0
W
Neith
7,193
480
95
6
0
273,532
0
W
Kuzenbo
7,123
475
21
1
0
294,396
0
L
Poseidon
6,034
402
71
5
0
292,559
5
L
Khepri
6,943
463
36
2
0
295,147
4
L
Thanatos
7,319
488
73
5
0
279,155
0
W
Cu Chulainn
9,445
630
110
7
0
310,141
0
L
Odin
7,245
483
66
4
0
345,193
3
W
Ra
7,748
517
99
7
0
293,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role