Player Matchup

Hel
Hel
Cesarbgoncalves
Hel
Level 144
God Stats
55W - 59L
1,570 SR
Queue Stats
638W - 645L
1,417 Elo+
Solo
Sol
Sol
Daniell_00025
Sol
Level 71
God Stats
87W - 84L
1,517 SR
Queue Stats
88W - 84L
1,456 Elo+
Solo
Jing Wei
Jing Wei
KyriesBag
Jing Wei
Level 81
God Stats
6W - 4L
1,572 SR
Queue Stats
97W - 77L
1,541 Elo+
Party 1
Ravana
Ravana
SneakiieSquid
Ravana
Level 97
God Stats
1W - 4L
1,298 SR
Queue Stats
7W - 10L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
ThePantyRaider
Kukulkan
Level 148
God Stats
5W - 4L
1,594 SR
Queue Stats
81W - 70L
1,520 Elo+
Party 1
Team Averages
Level 108
1,510 SR
1,476 Elo+

VS

Team Averages
Level 110
1,512 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Mannybigdaddymm7
Hachiman
Level 78
God Stats
22W - 30L
1,247 SR
Queue Stats
917W - 881L
1,484 Elo+
Solo
Nemesis
Nemesis
Taquitos187
Nemesis
Level 147
God Stats
4W - 2L
1,702 SR
Queue Stats
151W - 147L
1,467 Elo+
Solo
Nu Wa
Nu Wa
iCE-Cold-Beamer
Nu Wa
Level 128
God Stats
40W - 28L
1,541 SR
Queue Stats
103W - 81L
1,477 Elo+
Party 2
Athena
Athena
iCE-Cold-Yoshi
Athena
Level 69
God Stats
24W - 23L
1,568 SR
Queue Stats
50W - 55L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,254
478
2,789
5,255
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 2
5,455
496
8,608
9,149
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
KyriesBag
Jing Wei
11
2 / 0 / 3
6,646
604
7,437
8,164
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,901
536
2,667
5,785
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kukulkan
12
1 / 0 / 0
6,481
589
2,747
5,181
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 0
7,350
668
4,382
8,263
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 1
6,441
586
5,350
8,286
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Taquitos187
Nemesis
10
1 / 0 / 0
6,210
565
3,206
8,645
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 1
6,234
567
5,661
2,512
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 4 / 2
5,402
491
2,473
12,735
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
5
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
0
0.5
L
1
1
0
1
L
2
4
2
0.75
L
Jing Wei
KyriesBag
Jing Wei
2
0
3
3.5
W
3
3
1
1.17
L
2
1
0
2
W
Nemesis
Taquitos187
Nemesis
1
0
0
1
L
Kukulkan
1
0
0
1
W
0
0
1
0.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
21,072
33,534
Taken
40,441
12,479
Mitigated
19,823
10,419
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,382
1,613
0
2,665
8,263
4,651
229
2,838
5,425
0
55,260
L
2,789
402
0
2,487
5,255
2,905
0
805
4,450
19,720
0
L
8,608
3,225
0
2,983
9,149
2,723
1,045
1,462
7,687
34,611
0
L
Jing Wei
KyriesBag
Jing Wei
7,437
5,384
0
2,942
8,164
3,069
0
1,703
6,461
0
44,377
W
5,350
3,824
0
3,982
8,286
2,907
0
4,682
3,604
0
38,633
L
2,667
917
0
1,172
5,785
2,046
0
1,867
3,918
0
46,276
W
Nemesis
Taquitos187
Nemesis
3,206
816
0
1,201
8,645
3,064
0
1,309
7,336
0
44,543
L
Kukulkan
2,747
1,018
0
835
5,181
1,736
0
2,589
2,592
63,950
0
W
5,661
2,516
0
0
2,512
819
991
551
1,961
52,931
0
W
2,473
1,024
0
600
12,735
8,382
238
4,813
7,922
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
31,637
353
Minions Killed
331
0
Camps Cleared
0
961,406
Distance Traveled
1,114,394
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,350
668
98
9
0
196,649
2
L
Hel
5,254
478
36
3
0
111,744
0
L
Sol
5,455
496
43
4
0
184,509
0
L
Jing Wei
6,646
604
89
8
0
195,847
2
W
Hachiman
6,441
586
57
5
0
191,537
0
L
Ravana
5,901
536
71
6
0
246,116
0
W
Nemesis
6,210
565
73
7
0
261,869
0
L
Kukulkan
6,481
589
114
10
0
223,190
1
W
Nu Wa
6,234
567
90
8
0
221,030
2
W
Athena
5,402
491
13
1
0
243,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role