Player Matchup

Anhur
Anhur
Arcoid
Anhur
Level 7
God Stats
7W - 5L
1,771 SR
Queue Stats
114W - 40L
1,732 Elo+
Party 2
Ne Zha
Ne Zha
GrantSweatshirt
Ne Zha
Level 141
God Stats
4W - 8L
1,525 SR
Queue Stats
388W - 366L
1,581 Elo+
Party 3
Maui
Maui
OsoDangerous_
Maui
Level 118
God Stats
1W - 1L
1,686 SR
Queue Stats
71W - 73L
1,519 Elo+
Party 3
Tyr
Tyr
Srp00t
Tyr
Level 158
God Stats
9W - 11L
1,449 SR
Queue Stats
158W - 176L
1,585 Elo+
Solo
The Morrigan
The Morrigan
yellowitsabbie
The Morrigan
Level 137
God Stats
0W - 1L
1,731 SR
Queue Stats
113W - 39L
1,732 Elo+
Party 2
Team Averages
Level 112
1,632 SR
1,630 Elo+

VS

Team Averages
Level 123
1,589 SR
1,552 Elo+
Fenrir
Fenrir
BOZENATOR
Fenrir
Level 156
God Stats
5W - 2L
1,640 SR
Queue Stats
201W - 176L
1,531 Elo+
Party 1
Horus
Horus
I-_MrBurgers_-I
Horus
Level 127
God Stats
26W - 17L
1,485 SR
Queue Stats
436W - 410L
1,520 Elo+
Party 4
Ymir
Ymir
I_Throw_40MPH
Ymir
Level 88
God Stats
33W - 29L
1,589 SR
Queue Stats
110W - 109L
1,550 Elo+
Party 4
Vulcan
Vulcan
TheSpagYeti
Vulcan
Level 136
God Stats
59W - 36L
1,672 SR
Queue Stats
178W - 160L
1,526 Elo+
Party 1
Anhur
Anhur
shanmantolosko
Anhur
Level 109
God Stats
7W - 1L
1,560 SR
Queue Stats
81W - 73L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arcoid
Anhur
13
1 / 6 / 3
6,988
699
4,793
11,554
3,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,041
704
9,110
9,915
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
7,514
751
2,596
8,255
4,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tyr
Srp00t
Tyr
12
1 / 4 / 3
6,726
673
8,548
13,537
9,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
yellowitsabbie
The Morrigan
13
0 / 3 / 4
6,889
689
4,660
6,479
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOZENATOR
Fenrir
16
8 / 1 / 6
8,770
877
9,727
7,955
4,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 7
7,689
769
7,064
10,059
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 9
7,952
795
3,923
10,138
8,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
14
3 / 1 / 5
7,709
771
14,054
4,909
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 7
8,221
822
7,028
9,019
3,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
5
Kills
17
17
Deaths
5
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arcoid
Anhur
1
6
3
0.42
W
Fenrir
BOZENATOR
Fenrir
8
1
6
11
L
2
4
1
0.63
W
3
2
7
3.25
W
1
1
9
5.5
L
1
0
3
2.5
L
Tyr
Srp00t
Tyr
1
4
3
0.63
W
Vulcan
3
1
5
5.5
W
2
0
7
5.5
L
The Morrigan
yellowitsabbie
The Morrigan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
41,796
49,740
Taken
42,080
23,393
Mitigated
28,188
7,666
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arcoid
Anhur
4,793
2,808
0
1,156
11,554
3,449
122
2,843
8,415
0
23,201
W
Fenrir
BOZENATOR
Fenrir
9,727
2,663
0
2,196
7,955
4,857
245
1,107
6,582
0
28,325
L
9,110
1,713
0
1,280
9,915
3,494
0
2,262
7,439
0
25,469
W
7,064
2,732
1,054
2,737
10,059
8,320
45
2,658
7,320
0
13,161
W
3,923
521
1,427
3,022
10,138
8,925
0
1,668
8,470
11,305
0
L
2,596
356
1,064
1,325
8,255
4,816
0
5,059
3,196
10,049
0
L
Tyr
Srp00t
Tyr
8,548
786
0
2,291
13,537
9,495
0
5,929
7,268
0
16,756
W
Vulcan
14,054
10,374
0
250
4,909
2,088
88
651
4,258
42,707
0
W
7,028
4,354
0
2,906
9,019
3,998
809
1,400
7,619
0
36,858
L
The Morrigan
yellowitsabbie
The Morrigan
4,660
945
0
550
6,479
2,139
874
1,905
4,391
20,713
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
40,341
153
Minions Killed
216
0
Camps Cleared
0
1,004,645
Distance Traveled
1,106,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,988
699
44
4
0
180,696
0
W
Fenrir
8,770
877
42
4
0
245,532
0
L
Ne Zha
7,041
704
36
4
0
186,302
0
W
Horus
7,689
769
15
2
0
210,729
0
W
Ymir
7,952
795
16
2
0
210,126
0
L
Maui
7,514
751
7
1
0
223,731
0
L
Tyr
6,726
673
18
2
0
223,377
0
W
Vulcan
7,709
771
64
6
0
237,398
0
W
Anhur
8,221
822
79
8
0
202,370
0
L
The Morrigan
6,889
689
48
5
0
190,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role