Player Matchup

Lancelot
Lancelot
abdur_is_awesome
Lancelot
Level 108
God Stats
2W - 5L
1,459 SR
Queue Stats
387W - 397L
1,483 Elo+
Party 2
Eset
Eset
eziodarkpit
Eset
Level 53
God Stats
29W - 25L
1,626 SR
Queue Stats
348W - 355L
1,458 Elo+
Party 2
King Arthur
King Arthur
gavnlul
King Arthur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 98L
1,446 Elo+
Party 2
Chiron
Chiron
payans
Chiron
Level 225
God Stats
11W - 5L
1,617 SR
Queue Stats
388W - 361L
1,519 Elo+
Solo
Ra
Ra
robcarducky
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 142L
1,469 Elo+
Party 2
Team Averages
Level 108
1,540 SR
1,475 Elo+

VS

Team Averages
Level 85
1,592 SR
1,476 Elo+
Arachne
Arachne
BnYoung24
Arachne
Level 108
God Stats
4W - 1L
1,929 SR
Queue Stats
70W - 104L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Danielseg8_
Baron Samedi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,472 Elo+
Party 1
Artemis
Artemis
JolieOlie69
Artemis
Level 45
God Stats
3W - 3L
1,584 SR
Queue Stats
207W - 233L
1,460 Elo+
Party 1
Chang'e
Chang'e
MrYort_
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
SLAP6467
Cthulhu
Level 73
God Stats
15W - 13L
1,448 SR
Queue Stats
332W - 285L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,158
516
3,911
7,518
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 2 / 1
5,564
556
4,050
6,701
3,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
gavnlul
King Arthur
8
0 / 5 / 0
5,043
504
1,145
10,078
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
payans
Chiron
9
1 / 1 / 2
5,239
524
7,999
8,230
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,259
626
4,669
7,062
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BnYoung24
Arachne
11
4 / 1 / 1
6,312
631
5,004
11,019
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Danielseg8_
Baron Samedi
8
0 / 1 / 6
5,718
572
3,523
7,099
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JolieOlie69
Artemis
10
1 / 3 / 3
5,483
548
6,876
9,899
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
MrYort_
Chang'e
12
3 / 1 / 3
6,553
655
5,499
7,336
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
SLAP6467
Cthulhu
12
4 / 0 / 2
7,738
774
5,251
6,599
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
12
12
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
BnYoung24
Arachne
4
1
1
4.5
W
Baron Samedi
Danielseg8_
Baron Samedi
0
1
6
3
W
Artemis
JolieOlie69
Artemis
1
3
3
0.83
W
Chang'e
MrYort_
Chang'e
3
1
3
4.5
W
Cthulhu
SLAP6467
Cthulhu
4
0
2
5
L
1
2
3
1.25
L
2
2
1
1.25
L
King Arthur
gavnlul
King Arthur
0
5
0
0
L
Chiron
payans
Chiron
1
1
2
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
26,153
39,589
Taken
41,952
17,205
Mitigated
18,374
8,072
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BnYoung24
Arachne
5,004
2,938
0
2,279
11,019
3,815
0
2,310
8,709
0
37,266
W
Baron Samedi
Danielseg8_
Baron Samedi
3,523
698
764
2,582
7,099
3,951
238
1,893
5,120
17,463
0
W
Artemis
JolieOlie69
Artemis
6,876
3,196
0
4,133
9,899
3,257
0
2,056
7,843
0
36,038
W
Chang'e
MrYort_
Chang'e
5,499
799
545
3,498
7,336
2,550
385
2,490
4,846
50,829
0
W
Cthulhu
SLAP6467
Cthulhu
5,251
396
196
1,302
6,599
4,801
192
220
6,379
54,763
84
L
3,911
996
0
909
7,518
2,805
0
2,142
5,376
0
32,737
L
4,050
462
222
1,322
6,701
3,790
0
1,989
4,712
21,614
0
L
King Arthur
gavnlul
King Arthur
1,145
196
0
250
10,078
5,140
0
4,843
4,708
0
26,885
L
Chiron
payans
Chiron
7,999
2,751
241
2,987
8,230
2,774
0
1,080
7,150
0
39,946
L
4,669
1,047
170
1,971
7,062
2,696
0
3,560
3,454
47,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
31,804
287
Minions Killed
317
0
Camps Cleared
0
1,040,062
Distance Traveled
1,052,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,312
631
63
6
0
252,868
1
W
Baron Samedi
5,718
572
26
3
0
186,488
0
W
Artemis
5,483
548
49
5
0
198,774
0
W
Chang'e
6,553
655
78
8
0
202,284
0
W
Cthulhu
7,738
774
101
10
0
212,299
0
L
Lancelot
5,158
516
46
5
0
242,964
0
L
Eset
5,564
556
32
3
0
189,762
0
L
King Arthur
5,043
504
49
5
0
208,317
0
L
Chiron
5,239
524
62
6
0
179,823
0
L
Ra
6,259
626
98
10
0
219,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role