Player Matchup

Ix Chel
Ix Chel
ElHugo99
Ix Chel
Level 126
God Stats
3W - 2L
1,526 SR
Queue Stats
138W - 129L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
RedHyenaS777
Erlang Shen
Level 102
God Stats
5W - 2L
1,678 SR
Queue Stats
42W - 47L
1,429 Elo+
Party 3
Odin
Odin
SacredWonton
Odin
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 85L
1,417 Elo+
Party 1
Ymir
Ymir
TheGooGobbler
Ymir
Level 27
God Stats
5W - 2L
1,566 SR
Queue Stats
45W - 83L
1,385 Elo+
Party 1
Skadi
Skadi
mommymorrigan
Skadi
Level 100
God Stats
1W - 0L
1,607 SR
Queue Stats
156W - 121L
1,539 Elo+
Party 3
Team Averages
Level 91
1,575 SR
1,456 Elo+

VS

Team Averages
Level 48
1,519 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
Akin0 2678
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,500 Elo+
Solo
Martichoras
Martichoras
QSnoozy
Martichoras
Level 46
God Stats
3W - 3L
1,749 SR
Queue Stats
50W - 71L
1,428 Elo+
Solo
Cliodhna
Cliodhna
Rigs207
Cliodhna
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
269W - 288L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
dyslexiee
Amaterasu
Level 29
God Stats
5W - 7L
1,345 SR
Queue Stats
361W - 365L
1,376 Elo+
Party 2
Cerberus
Cerberus
iceborb
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 91L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ElHugo99
Ix Chel
14
2 / 4 / 3
8,638
480
9,250
10,552
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
RedHyenaS777
Erlang Shen
15
8 / 2 / 2
9,733
541
8,931
16,510
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 4
8,999
500
9,049
12,947
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 2
7,913
440
4,365
12,505
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 3
9,878
549
16,220
17,345
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akin0 2678
Morgan Le Fay
15
5 / 3 / 4
9,482
527
17,310
10,245
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
QSnoozy
Martichoras
14
2 / 4 / 1
8,939
497
7,583
17,332
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rigs207
Cliodhna
12
1 / 7 / 3
7,619
423
5,435
16,547
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
dyslexiee
Amaterasu
14
0 / 3 / 0
8,511
473
3,915
14,022
14,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
iceborb
Cerberus
13
4 / 1 / 5
9,346
519
12,295
15,724
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
12
12
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akin0 2678
Morgan Le Fay
5
3
4
2.33
W
Ix Chel
ElHugo99
Ix Chel
2
4
3
0.88
L
Martichoras
QSnoozy
Martichoras
2
4
1
0.63
W
Erlang Shen
RedHyenaS777
Erlang Shen
8
2
2
4.5
L
Cliodhna
Rigs207
Cliodhna
1
7
3
0.36
W
1
1
4
3
W
2
3
2
1
L
Amaterasu
dyslexiee
Amaterasu
0
3
0
0
L
Cerberus
iceborb
Cerberus
4
1
5
6.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
46,538
69,859
Taken
73,870
43,528
Mitigated
52,286
15,702
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akin0 2678
Morgan Le Fay
17,310
1,679
0
2,575
10,245
4,807
554
3,528
6,717
74,792
0
W
Ix Chel
ElHugo99
Ix Chel
9,250
1,143
1,436
2,521
10,552
3,801
0
7,813
2,739
61,644
0
L
Martichoras
QSnoozy
Martichoras
7,583
2,526
0
6,452
17,332
9,291
460
1,095
16,237
0
68,554
W
Erlang Shen
RedHyenaS777
Erlang Shen
8,931
3,903
0
2,300
16,510
8,281
0
7,113
9,185
0
69,781
L
Cliodhna
Rigs207
Cliodhna
5,435
976
0
4,502
16,547
6,350
0
4,002
12,545
0
42,601
W
9,049
2,655
0
1,496
12,947
11,708
177
3,733
9,101
0
61,021
W
4,365
627
0
1,208
12,505
12,810
0
5,735
6,531
22,275
0
L
Amaterasu
dyslexiee
Amaterasu
3,915
1,428
0
2,030
14,022
14,276
0
1,011
13,011
0
50,969
L
Cerberus
iceborb
Cerberus
12,295
573
0
4,089
15,724
17,562
168
4,319
10,995
35,615
1,219
W
16,220
9,038
0
6,741
17,345
6,928
386
3,365
13,785
0
99,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
43,897
457
Minions Killed
425
0
Camps Cleared
0
1,756,461
Distance Traveled
1,735,603
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,482
527
124
7
0
354,744
0
W
Ix Chel
8,638
480
114
6
0
345,634
6
L
Martichoras
8,939
497
96
5
0
296,451
0
W
Erlang Shen
9,733
541
94
5
0
426,973
0
L
Cliodhna
7,619
423
48
3
0
378,568
0
W
Odin
8,999
500
87
5
0
329,443
0
W
Ymir
7,913
440
26
1
0
334,441
0
L
Amaterasu
8,511
473
104
6
0
340,001
0
L
Cerberus
9,346
519
53
3
0
365,839
4
W
Skadi
9,878
549
136
8
0
319,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role