Player Matchup

Janus
Janus
Bronze III
BHDD_CRUZ_
Janus
Bronze III
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 146L
1,198 MMR
Solo
Hachiman
Hachiman
Silver II
Bigvai
Hachiman
Silver II
Level 64
God Stats
5W - 7L
1,591 SR
Queue Stats
23W - 20L
1,544 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
iAmKaZi
Kuzenbo
Silver IV
Level 55
God Stats
19W - 8L
1,584 SR
Queue Stats
21W - 28L
1,298 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,558 SR
1,347 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,470 SR
1,360 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
BAR-anon
Morgan Le Fay
Gold III
Level 148
God Stats
2W - 7L
1,409 SR
Queue Stats
159W - 167L
1,516 MMR
Party 1
Hercules
Hercules
Bronze III
Certified-Pipon
Hercules
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,303 MMR
Solo
Thanatos
Thanatos
Gold V
Fiend-XI
Thanatos
Gold V
Level 170
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 150L
1,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 2
11,920
701
3,847
10,839
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Bigvai
Hachiman
18
6 / 3 / 3
14,367
845
13,871
13,964
4,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
iAmKaZi
Kuzenbo
16
2 / 1 / 5
12,633
743
9,697
13,715
16,907
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
ThothBaba YagaThorBacchusAtlas

VS

Bans
MartichorasSkadiBaron SamediAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BAR-anon
Morgan Le Fay
17
5 / 4 / 3
13,379
787
18,986
14,454
6,750
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
11
0 / 2 / 3
10,561
621
3,332
9,643
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fiend-XI
Thanatos
16
3 / 3 / 3
12,505
736
9,527
14,795
6,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
8
8
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BAR-anon
Morgan Le Fay
5
4
3
1.63
W
Janus
1
4
2
0.5
W
Hachiman
Bigvai
Hachiman
6
3
3
2.5
L
Hercules
0
2
3
0.75
L
Thanatos
Fiend-XI
Thanatos
3
3
3
1.5
W
Kuzenbo
iAmKaZi
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
31,845
38,518
Taken
38,892
24,527
Mitigated
19,723
7,747
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BAR-anon
Morgan Le Fay
18,986
1,584
0
848
14,454
6,750
0
5,876
8,158
75,672
0
W
Janus
3,847
57
0
1,430
10,839
3,063
142
6,832
4,007
41,535
0
W
Hachiman
Bigvai
Hachiman
13,871
6,799
0
4,504
13,964
4,557
2,237
6,783
7,062
0
82,582
L
Hercules
3,332
266
116
1,691
9,643
6,300
0
3,333
6,294
0
21,748
L
Thanatos
Fiend-XI
Thanatos
9,527
1,949
0
7,876
14,795
6,673
0
4,699
9,848
0
37,725
W
Kuzenbo
iAmKaZi
Kuzenbo
9,697
2,002
0
1,813
13,715
16,907
308
6,283
7,400
36,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
36,445
219
Minions Killed
191
0
Camps Cleared
0
957,508
Distance Traveled
914,868
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,379
787
95
6
0
328,203
9
W
Janus
11,920
701
80
5
0
309,599
0
W
Hachiman
14,367
845
116
7
0
291,802
0
L
Hercules
10,561
621
43
3
0
221,741
4
L
Thanatos
12,505
736
53
3
0
364,924
2
W
Kuzenbo
12,633
743
23
1
0
356,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role