Player Matchup

Sol
Sol
EatMuhTamales
Sol
Level 43
God Stats
4W - 1L
1,755 SR
Queue Stats
28W - 8L
1,804 Elo+
Party 1
Bellona
Bellona
Marohx
Bellona
Level 21
God Stats
14W - 1L
1,636 SR
Queue Stats
15W - 3L
1,754 Elo+
Party 1
Ravana
Ravana
Panchorules
Ravana
Level 24
God Stats
24W - 5L
2,016 SR
Queue Stats
28W - 8L
1,804 Elo+
Party 1
Team Averages
Level 29
1,802 SR
1,787 Elo+

VS

Team Averages
Level 67
1,510 SR
1,345 Elo+
Ymir
Ymir
Cleanupcrew9043
Ymir
Level 68
God Stats
18W - 17L
1,511 SR
Queue Stats
128W - 140L
1,330 Elo+
Party 2
Ix Chel
Ix Chel
JOTTABJ
Ix Chel
Level 109
God Stats
5W - 7L
1,633 SR
Queue Stats
85W - 92L
1,374 Elo+
Solo
Fenrir
Fenrir
JelliedMidget
Fenrir
Level 24
God Stats
31W - 30L
1,386 SR
Queue Stats
136W - 158L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
14,145
884
26,634
13,011
5,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Marohx
Bellona
15
7 / 4 / 7
12,316
770
8,460
18,777
20,328
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
16
6 / 1 / 10
12,855
803
13,998
5,645
2,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
11,238
702
9,957
16,345
8,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
JOTTABJ
Ix Chel
14
4 / 7 / 2
11,560
723
9,838
17,240
6,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 4
10,608
663
6,274
19,768
7,389
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
7
7
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
9
2
10
7
L
Ix Chel
JOTTABJ
Ix Chel
4
7
2
0.71
L
1
10
4
0.3
W
Bellona
Marohx
Bellona
7
4
7
2.63
W
Ravana
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
26,069
37,433
Taken
53,353
28,708
Mitigated
22,227
10,297
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,957
1,782
0
1,029
16,345
8,051
0
7,222
8,875
27,530
0
W
26,634
9,748
0
7,749
13,011
5,395
1,788
5,950
7,061
88,644
0
L
Ix Chel
JOTTABJ
Ix Chel
9,838
499
932
2,422
17,240
6,787
0
8,573
8,511
42,695
0
L
6,274
1,546
0
930
19,768
7,389
0
10,734
9,034
0
28,238
W
Bellona
Marohx
Bellona
8,460
1,410
0
657
18,777
20,328
325
10,813
7,872
0
24,937
W
Ravana
13,998
4,322
0
1,891
5,645
2,985
447
3,513
2,094
0
71,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
33,406
225
Minions Killed
117
0
Camps Cleared
0
918,922
Distance Traveled
832,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,238
702
38
2
0
271,522
0
W
Sol
14,145
884
106
7
0
306,051
0
L
Ix Chel
11,560
723
52
3
0
282,915
2
L
Fenrir
10,608
663
27
2
0
277,655
0
W
Bellona
12,316
770
20
1
0
304,499
0
W
Ravana
12,855
803
99
6
0
308,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role