Player Matchup

Amaterasu
Amaterasu
Darius_The_Petty
Amaterasu
Level 102
God Stats
1W - 2L
1,697 SR
Queue Stats
395W - 377L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RennTails
Morgan Le Fay
Level 87
God Stats
10W - 13L
1,441 SR
Queue Stats
342W - 325L
1,423 Elo+
Party 2
Athena
Athena
The-8-World-King
Athena
Level 90
God Stats
29W - 22L
1,601 SR
Queue Stats
402W - 398L
1,444 Elo+
Party 2
Bacchus
Bacchus
kiril_d
Bacchus
Level 104
God Stats
63W - 57L
1,519 SR
Queue Stats
349W - 368L
1,441 Elo+
Party 1
Zeus
Zeus
predatorhunter20
Zeus
Level 63
God Stats
122W - 75L
1,587 SR
Queue Stats
248W - 262L
1,432 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,433 Elo+

VS

Team Averages
Level 113
1,532 SR
1,438 Elo+
Ix Chel
Ix Chel
Crusty_Plumbus
Ix Chel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 126L
1,501 Elo+
Solo
Ganesha
Ganesha
DirtDiver0905
Ganesha
Level 157
God Stats
3W - 2L
1,621 SR
Queue Stats
50W - 49L
1,377 Elo+
Party 3
Zhong Kui
Zhong Kui
Qeccer123
Zhong Kui
Level 78
God Stats
33W - 20L
1,500 SR
Queue Stats
589W - 611L
1,416 Elo+
Solo
Artemis
Artemis
ZombieDiver1989
Artemis
Level 127
God Stats
4W - 7L
1,324 SR
Queue Stats
39W - 31L
1,419 Elo+
Party 3
Arachne
Arachne
brandoncrisp99
Arachne
Level 85
God Stats
5W - 2L
1,716 SR
Queue Stats
22W - 17L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
1 / 4 / 1
5,715
440
4,657
12,813
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
RennTails
Morgan Le Fay
11
0 / 5 / 0
5,854
450
4,565
8,142
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 1
5,802
446
5,407
10,030
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
kiril_d
Bacchus
10
0 / 3 / 1
6,155
473
3,280
11,858
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
6,011
462
7,323
8,088
2,387
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,693
592
9,740
10,076
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ganesha
11
0 / 0 / 9
6,930
533
4,028
9,070
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Qeccer123
Zhong Kui
14
7 / 0 / 3
9,082
699
8,975
7,283
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 3
6,861
528
7,890
8,788
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 4
8,123
625
5,226
10,704
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
16
16
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Amaterasu
1
4
1
0.38
W
Ganesha
0
0
9
4.5
W
Zhong Kui
Qeccer123
Zhong Kui
7
0
3
8.5
L
Morgan Le Fay
RennTails
Morgan Le Fay
0
5
0
0
L
2
1
1
2.5
W
3
1
3
4.5
W
4
0
4
6
L
Bacchus
kiril_d
Bacchus
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
35,859
50,931
Taken
45,921
29,337
Mitigated
26,380
12,372
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,740
618
639
2,725
10,076
4,422
0
5,429
4,647
55,367
0
L
Amaterasu
4,657
1,811
8
2,879
12,813
7,824
0
7,619
4,926
0
28,792
W
Ganesha
4,028
186
0
2,555
9,070
7,648
204
4,414
4,656
21,813
0
W
Zhong Kui
Qeccer123
Zhong Kui
8,975
1,487
0
3,642
7,283
6,409
78
1,502
5,781
60,889
0
L
Morgan Le Fay
RennTails
Morgan Le Fay
4,565
441
98
717
8,142
2,907
0
4,885
3,191
42,075
0
L
5,407
1,527
72
1,602
10,030
4,348
0
5,480
4,448
24,756
0
W
7,890
4,330
0
4,711
8,788
3,590
769
6,281
2,507
0
41,977
W
5,226
3,974
0
2,896
10,704
4,311
426
3,025
7,679
0
70,979
L
Bacchus
kiril_d
Bacchus
3,280
281
0
3,424
11,858
11,871
87
2,850
8,965
13,902
0
L
7,323
752
0
3,572
8,088
2,387
374
1,564
6,518
51,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
38,689
241
Minions Killed
395
0
Camps Cleared
0
1,299,486
Distance Traveled
1,313,001
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,693
592
95
7
0
262,875
2
L
Amaterasu
5,715
440
39
3
0
290,243
2
W
Ganesha
6,930
533
3
0
0
243,993
3
W
Zhong Kui
9,082
699
115
9
0
246,751
0
L
Morgan Le Fay
5,854
450
67
5
0
239,391
0
L
Athena
5,802
446
39
3
0
285,173
1
W
Artemis
6,861
528
78
6
0
228,749
0
W
Arachne
8,123
625
104
8
0
330,633
0
L
Bacchus
6,155
473
6
0
0
254,477
4
L
Zeus
6,011
462
90
7
0
230,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role