Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HimBoSlice
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,226 Elo+
Party 2
Kuzenbo
Kuzenbo
Himothé
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,518 Elo+
Party 2
Bellona
Bellona
Kidocean
Bellona
Level 127
God Stats
1W - 1L
1,770 SR
Queue Stats
45W - 38L
1,608 Elo+
Party 2
Apollo
Apollo
SadPooMan
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,658 Elo+
Party 2
Team Averages
Level 104
1,554 SR
1,502 Elo+

VS

Team Averages
Level 115
1,576 SR
1,512 Elo+
Hachiman
Hachiman
Assassin90s_
Hachiman
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 1
Maui
Maui
ISMAELAF2005
Maui
Level 153
God Stats
1W - 0L
1,465 SR
Queue Stats
71W - 51L
1,578 Elo+
Party 1
Set
Set
MarkevansINZ
Set
Level 106
God Stats
2W - 0L
1,344 SR
Queue Stats
42W - 39L
1,516 Elo+
Party 1
Nike
Nike
hugobecario
Nike
Level 121
God Stats
2W - 0L
1,763 SR
Queue Stats
27W - 21L
1,608 Elo+
Party 1
Anubis
Anubis
sukinsynmaciek
Anubis
Level 88
God Stats
13W - 5L
1,809 SR
Queue Stats
28W - 38L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 2
7,161
551
6,468
10,980
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
2 / 3 / 1
6,057
466
7,375
9,148
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Himothé
Kuzenbo
10
0 / 2 / 3
6,102
469
2,920
8,112
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Kidocean
Bellona
11
0 / 3 / 0
6,761
520
4,906
12,370
12,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Apollo
SadPooMan
Apollo
12
3 / 1 / 1
7,016
540
3,695
5,611
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Assassin90s_
Hachiman
10
2 / 2 / 1
6,088
468
5,144
6,113
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 6
7,271
559
4,571
13,349
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 3
8,004
616
8,723
12,643
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 2
8,487
653
5,286
10,222
11,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,952
535
2,718
6,699
2,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
11
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
2
1.33
W
Hachiman
Assassin90s_
Hachiman
2
2
1
1.25
L
Neith
2
3
1
0.83
L
Kuzenbo
Himothé
Kuzenbo
0
2
3
0.75
W
3
3
6
2
L
Bellona
Kidocean
Bellona
0
3
0
0
W
5
0
3
6.5
L
Apollo
SadPooMan
Apollo
3
1
1
3.5
W
1
0
2
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
26,442
46,221
Taken
49,026
29,100
Mitigated
33,174
18,097
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,468
1,834
0
8,463
10,980
5,201
0
1,896
9,084
0
53,471
W
Hachiman
Assassin90s_
Hachiman
5,144
3,026
0
2,098
6,113
2,016
595
1,208
4,820
0
41,634
L
Neith
7,375
3,269
0
1,819
9,148
3,018
99
1,617
7,531
0
43,408
L
Kuzenbo
Himothé
Kuzenbo
2,920
1,210
124
2,807
8,112
6,770
14
1,890
6,139
16,121
0
W
4,571
1,699
0
3,799
13,349
10,285
60
1,497
11,718
22,742
0
L
Bellona
Kidocean
Bellona
4,906
1,919
0
3,827
12,370
12,091
0
934
11,436
0
53,041
W
8,723
5,031
0
970
12,643
6,987
0
330
12,313
0
78,693
L
Apollo
SadPooMan
Apollo
3,695
2,023
0
1,057
5,611
2,020
0
1,686
3,893
0
49,822
W
5,286
857
0
3,525
10,222
11,272
0
0
10,222
1,288
76,339
W
2,718
94
0
1,025
6,699
2,614
0
128
6,571
57,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
36,802
350
Minions Killed
461
0
Camps Cleared
0
1,288,282
Distance Traveled
1,328,979
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,161
551
80
6
0
257,065
3
W
Hachiman
6,088
468
70
5
0
240,642
0
L
Neith
6,057
466
68
5
0
232,771
0
L
Kuzenbo
6,102
469
22
2
0
267,345
3
W
Maui
7,271
559
31
2
0
259,586
2
L
Bellona
6,761
520
101
8
0
265,697
0
W
Set
8,004
616
113
9
0
296,639
2
L
Apollo
7,016
540
79
6
0
265,404
0
W
Nike
8,487
653
139
11
0
270,625
5
W
Anubis
6,952
535
108
8
0
261,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role