Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DevicesMC
Bacchus
Level 86
God Stats
20W - 19L
1,540 SR
Queue Stats
199W - 177L
1,480 Elo+
Solo
Awilix
Awilix
FeCroci
Awilix
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 196L
1,417 Elo+
Solo
Ix Chel
Ix Chel
Mugiwaraaa-M
Ix Chel
Level 158
God Stats
2W - 4L
1,399 SR
Queue Stats
324W - 310L
1,545 Elo+
Solo
Team Averages
Level 123
1,488 SR
1,488 Elo+

VS

Team Averages
Level 134
1,567 SR
1,504 Elo+
Geb
Geb
CrispyD0FImo
Geb
Level 126
God Stats
5W - 2L
1,648 SR
Queue Stats
223W - 223L
1,462 Elo+
Solo
Neith
Neith
F3F0
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,551 Elo+
Solo
Merlin
Merlin
IvimastersA7X
Merlin
Level 152
God Stats
5W - 2L
1,667 SR
Queue Stats
137W - 127L
1,482 Elo+
Solo
Set
Set
PasPale
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,503 Elo+
Solo
Janus
Janus
abdeear
Janus
Level 166
God Stats
74W - 77L
1,521 SR
Queue Stats
798W - 764L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 4 / 0
7,581
505
8,263
11,325
4,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
 
Mulan
12
0 / 3 / 0
6,960
464
7,007
13,759
9,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DevicesMC
Bacchus
10
2 / 3 / 1
6,950
463
6,202
13,981
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
FeCroci
Awilix
12
1 / 4 / 0
7,038
469
3,570
12,305
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
Mugiwaraaa-M
Ix Chel
14
1 / 1 / 2
7,708
514
7,062
9,334
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,695
513
5,615
10,441
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
F3F0
Neith
14
5 / 1 / 3
8,750
583
9,495
8,575
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 2
7,991
533
7,887
8,336
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
15
3 / 1 / 5
9,478
632
12,112
12,579
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
abdeear
Janus
15
5 / 1 / 4
9,147
610
9,742
11,110
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
15
15
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
0
0.5
L
Mulan
 
Mulan
0
3
0
0
W
1
1
8
5
L
Bacchus
DevicesMC
Bacchus
2
3
1
0.83
W
Neith
F3F0
Neith
5
1
3
6.5
L
Awilix
FeCroci
Awilix
1
4
0
0.25
W
1
3
2
0.67
L
Ix Chel
Mugiwaraaa-M
Ix Chel
1
1
2
2
W
Set
3
1
5
5.5
W
Janus
abdeear
Janus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
44,851
60,704
Taken
51,041
36,245
Mitigated
24,618
16,203
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,263
4,776
0
3,608
11,325
4,654
0
4,164
7,076
0
64,206
L
Mulan
 
Mulan
7,007
474
0
4,327
13,759
9,196
0
2,829
10,930
0
48,603
W
5,615
689
0
2,034
10,441
8,031
0
4,163
6,278
23,844
0
L
Bacchus
DevicesMC
Bacchus
6,202
1,227
0
3,083
13,981
15,193
0
6,448
7,359
24,904
0
W
Neith
F3F0
Neith
9,495
4,237
0
2,402
8,575
3,431
1,413
912
7,663
0
60,380
L
Awilix
FeCroci
Awilix
3,570
1,632
0
328
12,305
4,200
0
3,807
8,498
0
46,339
W
7,887
387
0
625
8,336
3,020
562
4,443
3,893
63,784
0
L
Ix Chel
Mugiwaraaa-M
Ix Chel
7,062
1,101
1,143
3,714
9,334
3,002
0
6,144
3,190
60,042
0
W
Set
12,112
4,629
0
4,487
12,579
6,340
465
1,053
11,526
0
83,784
W
Janus
abdeear
Janus
9,742
897
0
3,465
11,110
3,796
1,165
2,664
8,299
70,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
43,061
409
Minions Killed
474
0
Camps Cleared
0
1,440,709
Distance Traveled
1,544,967
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,581
505
118
8
0
274,281
3
L
Mulan
6,960
464
82
5
0
287,350
0
W
Geb
7,695
513
23
2
0
318,592
0
L
Bacchus
6,950
463
26
2
0
264,732
1
W
Neith
8,750
583
90
6
0
291,288
0
L
Awilix
7,038
469
59
4
0
318,111
0
W
Merlin
7,991
533
122
8
0
297,888
4
L
Ix Chel
7,708
514
124
8
0
296,235
4
W
Set
9,478
632
126
8
0
310,341
2
W
Janus
9,147
610
113
8
0
326,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role