Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AgentMaine66126
Chronos
Level 109
God Stats
5W - 3L
1,688 SR
Queue Stats
455W - 420L
1,478 Elo+
Party 2
Athena
Athena
AlluringSuccbus
Athena
Level 69
God Stats
29W - 17L
1,596 SR
Queue Stats
347W - 318L
1,491 Elo+
Party 2
Pele
Pele
FYVRA
Pele
Level 122
God Stats
3W - 1L
1,377 SR
Queue Stats
34W - 23L
1,566 Elo+
Solo
Poseidon
Poseidon
Hamelin_1
Poseidon
Level 43
God Stats
3W - 3L
1,224 SR
Queue Stats
40W - 43L
1,496 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,506 Elo+

VS

Team Averages
Level 160
1,434 SR
1,465 Elo+
Ymir
Ymir
BluesuedeButter
Ymir
Level 48
God Stats
1W - 4L
1,233 SR
Queue Stats
14W - 16L
1,294 Elo+
Solo
King Arthur
King Arthur
Dragontail82
King Arthur
Level 219
God Stats
12W - 17L
1,427 SR
Queue Stats
251W - 259L
1,477 Elo+
Party 1
Apollo
Apollo
Needyjhio
Apollo
Level 265
God Stats
2W - 6L
1,405 SR
Queue Stats
1,056W - 976L
1,548 Elo+
Solo
Danzaburou
Danzaburou
U_TakeTheMoon
Danzaburou
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 205L
1,445 Elo+
Solo
Ah Puch
Ah Puch
kenegaro
Ah Puch
Level 155
God Stats
23W - 15L
1,604 SR
Queue Stats
396W - 406L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 0 / 4
9,247
578
5,441
11,359
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 5
8,413
526
10,938
7,622
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 8
8,401
525
5,692
15,098
12,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pele
FYVRA
Pele
16
2 / 1 / 2
9,489
593
8,885
12,824
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Hamelin_1
Poseidon
15
2 / 0 / 1
9,120
570
6,018
8,216
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,466
404
5,547
12,487
10,665
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Dragontail82
King Arthur
14
1 / 3 / 0
8,208
513
11,322
17,329
17,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Needyjhio
Apollo
12
1 / 4 / 1
7,562
473
6,735
11,364
4,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
U_TakeTheMoon
Danzaburou
8
0 / 1 / 0
5,954
372
1,584
6,240
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
kenegaro
Ah Puch
14
0 / 2 / 0
7,884
493
5,584
9,169
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
3
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
4
7
W
3
0
5
5.5
W
2
2
8
3
L
1
4
1
0.38
L
King Arthur
Dragontail82
King Arthur
1
3
0
0.33
W
Pele
FYVRA
Pele
2
1
2
3
W
Poseidon
Hamelin_1
Poseidon
2
0
1
2.5
L
Apollo
Needyjhio
Apollo
1
4
1
0.38
L
Danzaburou
U_TakeTheMoon
Danzaburou
0
1
0
0
L
Ah Puch
kenegaro
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
30,772
55,119
Taken
56,589
30,225
Mitigated
37,938
16,859
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,441
1,003
0
2,481
11,359
5,329
0
971
10,388
0
71,587
W
10,938
3,725
0
1,465
7,622
3,282
910
2,505
5,117
65,698
0
W
5,692
1,884
1,887
4,121
15,098
12,762
28
3,957
11,141
22,136
0
L
5,547
992
279
667
12,487
10,665
87
8,410
4,029
16,771
0
L
King Arthur
Dragontail82
King Arthur
11,322
1,055
0
5,237
17,329
17,274
44
1,612
15,672
4,384
71,704
W
Pele
FYVRA
Pele
8,885
896
0
4,561
12,824
5,520
0
1,352
11,472
0
82,954
W
Poseidon
Hamelin_1
Poseidon
6,018
909
0
2,344
8,216
3,332
799
4,192
4,024
69,305
0
L
Apollo
Needyjhio
Apollo
6,735
4,879
0
3,220
11,364
4,510
1,088
8,128
3,232
0
67,371
L
Danzaburou
U_TakeTheMoon
Danzaburou
1,584
721
0
1,129
6,240
2,010
0
1,091
5,035
0
27,474
L
Ah Puch
kenegaro
Ah Puch
5,584
248
0
3,759
9,169
3,479
0
2,973
5,924
64,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
36,074
524
Minions Killed
399
0
Camps Cleared
0
1,672,529
Distance Traveled
1,310,689
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,247
578
102
6
0
356,395
5
W
Chronos
8,413
526
114
7
0
324,874
0
W
Athena
8,401
525
19
1
0
322,042
2
L
Ymir
6,466
404
20
1
0
269,409
0
L
King Arthur
8,208
513
108
7
0
286,971
2
W
Pele
9,489
593
139
9
0
323,680
0
W
Poseidon
9,120
570
150
9
0
345,538
4
L
Apollo
7,562
473
106
7
0
302,271
0
L
Danzaburou
5,954
372
49
3
0
152,867
2
L
Ah Puch
7,884
493
116
7
0
299,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role