Player Matchup

Thor
Thor
LufkinTexas
Thor
Level 138
God Stats
18W - 16L
1,577 SR
Queue Stats
291W - 276L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
UnaccountableX
Amaterasu
Level 129
God Stats
15W - 11L
1,495 SR
Queue Stats
279W - 267L
1,486 Elo+
Party 1
Vulcan
Vulcan
htowngamer
Vulcan
Level 120
God Stats
8W - 13L
1,645 SR
Queue Stats
348W - 334L
1,506 Elo+
Party 1
Horus
Horus
sine2
Horus
Level 149
God Stats
0W - 2L
1,854 SR
Queue Stats
66W - 79L
1,459 Elo+
Solo
Ullr
Ullr
thaSDxJetPilot
Ullr
Level 61
God Stats
0W - 2L
1,262 SR
Queue Stats
55W - 50L
1,520 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,494 Elo+

VS

Team Averages
Level 109
1,481 SR
1,478 Elo+
Horus
Horus
Funfxjr
Horus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 69L
1,427 Elo+
Party 2
Sol
Sol
JJFROST34
Sol
Level 154
God Stats
4W - 2L
1,582 SR
Queue Stats
234W - 203L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
PapaaTerry-CodB
Cabrakan
Level 67
God Stats
5W - 5L
1,445 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 2
Apollo
Apollo
lucas-covi
Apollo
Level 124
God Stats
4W - 4L
1,337 SR
Queue Stats
222W - 206L
1,516 Elo+
Solo
Vulcan
Vulcan
painki11er30
Vulcan
Level 62
God Stats
249W - 131L
1,541 SR
Queue Stats
677W - 640L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,709
435
7,379
19,803
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
UnaccountableX
Amaterasu
17
4 / 2 / 1
10,627
531
14,835
27,200
17,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
htowngamer
Vulcan
14
1 / 3 / 0
8,655
433
14,841
12,605
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
sine2
Horus
12
0 / 3 / 2
8,006
400
5,685
21,720
20,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 1
8,030
402
4,394
16,240
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Funfxjr
Horus
14
0 / 1 / 10
9,746
487
8,456
17,209
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
7 / 0 / 4
11,879
594
26,138
18,028
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
5 / 3 / 4
10,401
520
15,731
15,450
11,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
lucas-covi
Apollo
15
2 / 2 / 7
9,325
466
5,285
17,327
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
4 / 0 / 5
9,566
478
18,275
7,260
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
18
18
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Funfxjr
Horus
0
1
10
5
W
7
0
4
9
L
0
4
2
0.25
W
Cabrakan
5
3
4
2.33
L
Amaterasu
UnaccountableX
Amaterasu
4
2
1
2.25
L
Vulcan
htowngamer
Vulcan
1
3
0
0.33
W
Apollo
lucas-covi
Apollo
2
2
7
2.75
W
Vulcan
4
0
5
6.5
L
Horus
sine2
Horus
0
3
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
73,885
97,568
Taken
75,274
57,901
Mitigated
51,400
21,808
Healing
33,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Funfxjr
Horus
8,456
3,663
3,181
5,766
17,209
20,687
35
6,618
10,525
0
30,533
W
26,138
9,938
0
11,489
18,028
8,255
5,450
2,923
15,093
120,373
0
L
7,379
1,315
0
1,954
19,803
8,278
0
8,976
10,763
0
89,373
W
Cabrakan
15,731
1,602
0
7,032
15,450
11,523
41
314
15,056
78,352
0
L
Amaterasu
UnaccountableX
Amaterasu
14,835
5,000
0
9,519
27,200
17,005
0
19,005
8,023
0
104,138
L
Vulcan
htowngamer
Vulcan
14,841
6,407
0
1,967
12,605
5,382
0
8,242
4,327
84,100
0
W
Apollo
lucas-covi
Apollo
5,285
2,711
0
5,046
17,327
7,713
1,320
2,600
14,727
0
75,901
W
Vulcan
18,275
8,460
0
500
7,260
3,222
499
2,556
4,704
90,071
0
L
Horus
sine2
Horus
5,685
2,042
3,533
4,792
21,720
20,803
0
13,825
7,739
0
13,277
L
4,394
1,564
0
43
16,240
6,433
0
10,054
6,186
0
50,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
50,917
513
Minions Killed
589
0
Camps Cleared
0
1,935,878
Distance Traveled
1,961,490
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,746
487
40
2
0
404,309
0
W
Sol
11,879
594
190
10
0
381,951
0
L
Thor
8,709
435
117
6
0
413,482
0
W
Cabrakan
10,401
520
122
6
0
347,121
0
L
Amaterasu
10,627
531
165
8
0
410,040
0
L
Vulcan
8,655
433
142
7
0
379,224
3
W
Apollo
9,325
466
111
6
0
393,974
0
W
Vulcan
9,566
478
126
6
0
434,135
1
L
Horus
8,006
400
11
1
0
381,009
2
L
Ullr
8,030
402
78
4
0
352,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role