Player Matchup

Bakasura
Bakasura
JoelDaMole7
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 60L
1,132 Elo+
Party 1
Da Ji
Da Ji
Tsuki2378
Da Ji
Level 33
God Stats
1W - 19L
1,028 SR
Queue Stats
26W - 97L
1,132 Elo+
Party 1
Pele
Pele
ZENO192406
Pele
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 77L
1,110 Elo+
Party 1
Team Averages
Level 15
1,343 SR
1,124 Elo+

VS

Team Averages
Level 102
1,579 SR
1,443 Elo+
Artemis
Artemis
DirtyCoyotesFam
Artemis
Level 103
God Stats
2W - 0L
1,683 SR
Queue Stats
7W - 1L
1,592 Elo+
Solo
Janus
Janus
FloydZeppelinV
Janus
Level 115
God Stats
20W - 22L
1,497 SR
Queue Stats
171W - 173L
1,397 Elo+
Party 2
Ymir
Ymir
PigKillor
Ymir
Level 87
God Stats
3W - 4L
1,559 SR
Queue Stats
28W - 34L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoelDaMole7
Bakasura
11
0 / 4 / 3
8,553
658
3,683
12,066
5,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Tsuki2378
Da Ji
11
2 / 6 / 0
8,585
660
5,882
10,263
3,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 6 / 2
9,305
716
6,154
14,042
5,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 5
11,752
904
17,957
7,926
2,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 14
10,362
797
9,951
5,874
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 4 / 12
10,362
797
4,043
13,317
9,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
16
16
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
2
1
14
9
L
Bakasura
JoelDaMole7
Bakasura
0
4
3
0.38
W
Ymir
3
4
12
2.25
L
Da Ji
Tsuki2378
Da Ji
2
6
0
0.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,719
Damage
31,951
36,371
Taken
27,117
14,963
Mitigated
13,994
2,585
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,957
8,332
0
1,527
7,926
2,894
1,661
413
7,187
0
62,396
W
9,951
864
0
551
5,874
1,902
367
498
5,354
39,003
0
L
Bakasura
JoelDaMole7
Bakasura
3,683
2,813
0
895
12,066
5,849
0
3,848
8,218
0
8,167
W
Ymir
4,043
481
0
117
13,317
9,198
38
84
12,864
24,670
0
L
Da Ji
Tsuki2378
Da Ji
5,882
739
0
432
10,263
3,958
0
4,298
5,963
0
19,853
L
6,154
885
0
1,258
14,042
5,156
0
6,406
7,636
0
37,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
32,476
101
Minions Killed
157
0
Camps Cleared
0
654,576
Distance Traveled
666,313
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,752
904
61
5
0
221,309
3
W
Janus
10,362
797
57
4
0
241,054
9
L
Bakasura
8,553
658
28
2
0
219,000
0
W
Ymir
10,362
797
39
3
0
203,950
0
L
Da Ji
8,585
660
26
2
0
228,467
3
L
Pele
9,305
716
47
4
0
207,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role