Player Matchup

Hades
Hades
CallThisFate
Hades
Level 106
God Stats
63W - 38L
1,502 SR
Queue Stats
576W - 569L
1,430 Elo+
Party 3
Fenrir
Fenrir
DiabeticMorman
Fenrir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 45L
1,345 Elo+
Party 3
Cerberus
Cerberus
QC DREW 60
Cerberus
Level 40
God Stats
1W - 8L
1,427 SR
Queue Stats
105W - 124L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
QC ROSS 98
Xbalanque
Level 33
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Izanami
Izanami
red_dead2187
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,377 Elo+
Solo
Team Averages
Level 48
1,438 SR
1,386 Elo+

VS

Team Averages
Level 85
1,549 SR
1,469 Elo+
Hercules
Hercules
Flatline__97
Hercules
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 144L
1,402 Elo+
Party 1
Khepri
Khepri
Hollow_Silent-1
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 182L
1,471 Elo+
Solo
Ishtar
Ishtar
NiethSmiteSol
Ishtar
Level 146
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 17L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
RAMBOKILL127
Tsukuyomi
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
339W - 333L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
TK Burnsie
Nu Wa
Level 75
God Stats
8W - 9L
1,500 SR
Queue Stats
485W - 484L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
10,274
514
17,616
22,672
12,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 7
8,416
421
7,625
21,536
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
QC DREW 60
Cerberus
14
4 / 2 / 5
9,416
471
8,603
20,598
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
QC ROSS 98
Xbalanque
14
2 / 3 / 4
8,823
441
9,691
15,803
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
red_dead2187
Izanami
10
0 / 4 / 0
7,272
364
7,517
12,091
4,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flatline__97
Hercules
17
5 / 0 / 1
11,299
565
12,111
15,388
17,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 6
9,715
486
6,606
20,789
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 4
9,616
481
11,818
12,576
5,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
RAMBOKILL127
Tsukuyomi
16
3 / 5 / 3
9,880
494
16,824
18,463
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
7 / 6 / 1
11,196
560
21,611
11,399
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
16
Kills
17
18
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
3
5
7
1.3
W
Hercules
Flatline__97
Hercules
5
0
1
5.5
W
0
2
6
1.5
W
2
3
4
1.33
L
Cerberus
QC DREW 60
Cerberus
4
2
5
3.25
L
Xbalanque
QC ROSS 98
Xbalanque
2
3
4
1.33
W
Tsukuyomi
RAMBOKILL127
Tsukuyomi
3
5
3
0.9
W
Nu Wa
7
6
1
1.25
L
Izanami
red_dead2187
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
68,970
92,700
Taken
78,615
50,584
Mitigated
62,211
22,838
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,616
705
1,165
10,327
22,672
12,288
0
6,617
15,431
91,418
0
L
7,625
1,372
0
1,003
21,536
8,748
0
7,823
13,168
0
29,709
W
Hercules
Flatline__97
Hercules
12,111
4,486
0
4,530
15,388
17,416
65
2,143
12,893
0
87,696
W
6,606
946
446
4,676
20,789
26,129
729
6,562
14,227
31,569
0
W
11,818
5,663
0
2,854
12,576
5,743
1,759
3,814
8,762
0
65,819
L
Cerberus
QC DREW 60
Cerberus
8,603
524
0
4,101
20,598
18,389
154
4,331
15,874
45,679
0
L
Xbalanque
QC ROSS 98
Xbalanque
9,691
5,261
450
5,139
15,803
6,615
2,039
5,441
9,983
0
59,254
W
Tsukuyomi
RAMBOKILL127
Tsukuyomi
16,824
4,728
0
1,381
18,463
7,784
0
6,798
11,622
0
90,499
W
Nu Wa
21,611
6,054
0
600
11,399
5,139
975
7,014
4,385
91,247
0
L
Izanami
red_dead2187
Izanami
7,517
4,953
50
603
12,091
4,544
370
2,370
9,503
0
38,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
51,706
394
Minions Killed
474
0
Camps Cleared
0
1,859,099
Distance Traveled
1,996,838
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,274
514
133
7
0
386,883
0
L
Fenrir
8,416
421
30
2
0
439,299
2
W
Hercules
11,299
565
120
6
0
414,112
0
W
Khepri
9,715
486
38
2
0
403,864
0
W
Ishtar
9,616
481
100
5
0
389,506
0
L
Cerberus
9,416
471
88
4
0
400,409
2
L
Xbalanque
8,823
441
92
5
0
338,538
0
W
Tsukuyomi
9,880
494
92
5
0
448,114
0
W
Nu Wa
11,196
560
124
6
0
341,242
0
L
Izanami
7,272
364
51
3
0
293,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role