Player Matchup

Mercury
Mercury
Platinum IV
AvatarGs
Mercury
Platinum IV
Level 144
God Stats
0W - 3L
1,354 SR
Queue Stats
100W - 91L
1,794 MMR
Solo
Nu Wa
Nu Wa
Platinum III
BFRY
Nu Wa
Platinum III
Level 176
God Stats
0W - 3L
1,632 SR
Queue Stats
294W - 275L
1,817 MMR
Party 1
Ymir
Ymir
Platinum II
BlackJack Fate
Ymir
Platinum II
Level 136
God Stats
9W - 9L
1,681 SR
Queue Stats
110W - 103L
1,875 MMR
Party 3
Odin
Odin
Platinum IV
Dr Buffalo 117
Odin
Platinum IV
Level 159
God Stats
6W - 5L
1,880 SR
Queue Stats
121W - 102L
1,771 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Ru5h77
Cernunnos
Gold II
Level 195
God Stats
10W - 4L
1,805 SR
Queue Stats
899W - 901L
1,687 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,670 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,516 SR
1,733 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Darthhh
Discordia
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,781 MMR
Solo
Anhur
Anhur
Platinum III
Oxiledeon
Anhur
Platinum III
Level 249
God Stats
23W - 19L
1,642 SR
Queue Stats
103W - 92L
1,798 MMR
Party 2
King Arthur
King Arthur
Platinum IV
VOwOlt
King Arthur
Platinum IV
Level 103
God Stats
1W - 0L
1,453 SR
Queue Stats
88W - 70L
1,786 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ιѕαвєℓℓα
Ne Zha
Platinum III
Level 203
God Stats
3W - 8L
1,487 SR
Queue Stats
101W - 90L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvatarGs
Mercury
12
0 / 5 / 0
7,034
440
2,862
14,797
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
BFRY
Nu Wa
12
0 / 4 / 0
7,061
441
8,302
10,141
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,914
432
3,751
13,232
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 0
7,736
484
4,393
11,665
11,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Ru5h77
Cernunnos
14
0 / 8 / 1
7,917
495
7,546
17,471
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoKaliBakasuraThorRavana

VS

Bans
JanusMartichorasThanatosGaneshaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 1 / 6
9,719
607
13,924
17,918
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Darthhh
Discordia
16
4 / 0 / 3
10,155
635
8,865
7,187
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Oxiledeon
Anhur
16
5 / 0 / 5
10,263
641
12,824
12,764
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
VOwOlt
King Arthur
16
0 / 0 / 1
10,164
635
7,734
9,707
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 2
8,967
560
5,282
8,699
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
6
10
L
Mercury
AvatarGs
Mercury
0
5
0
0
L
Nu Wa
BFRY
Nu Wa
0
4
0
0
L
1
1
0
1
W
Discordia
Darthhh
Discordia
4
0
3
5.5
L
0
0
0
0
W
Anhur
Oxiledeon
Anhur
5
0
5
7.5
L
Cernunnos
Ru5h77
Cernunnos
0
8
1
0.06
W
King Arthur
VOwOlt
King Arthur
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
48,629
67,306
Taken
56,275
41,337
Mitigated
35,480
17,617
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,924
6,276
0
9,418
17,918
13,759
816
2,823
14,840
0
66,109
L
Mercury
AvatarGs
Mercury
2,862
1,452
0
5,386
14,797
5,788
0
1,911
12,665
0
52,111
L
Nu Wa
BFRY
Nu Wa
8,302
1,279
0
729
10,141
3,651
0
3,003
7,004
58,019
0
L
3,751
700
0
2,673
13,232
13,852
0
3,501
9,524
15,008
0
W
Discordia
Darthhh
Discordia
8,865
193
0
890
7,187
2,524
0
2,762
4,257
87,682
0
L
4,393
766
0
3,974
11,665
11,008
0
424
11,241
2,235
54,953
W
Anhur
Oxiledeon
Anhur
12,824
8,576
0
8,643
12,764
5,414
4,142
3,064
9,296
0
83,750
L
Cernunnos
Ru5h77
Cernunnos
7,546
4,268
0
4,855
17,471
7,038
0
221
16,896
0
68,079
W
King Arthur
VOwOlt
King Arthur
7,734
1,338
0
910
9,707
8,767
33
1,572
8,053
911
79,824
W
5,282
677
0
3,120
8,699
5,016
1,314
1,895
6,487
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
49,268
438
Minions Killed
608
0
Camps Cleared
0
1,554,721
Distance Traveled
1,792,916
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,719
607
79
5
0
375,531
0
L
Mercury
7,034
440
97
6
0
332,495
0
L
Nu Wa
7,061
441
107
7
0
287,698
1
L
Ymir
6,914
432
18
1
0
334,407
0
W
Discordia
10,155
635
147
9
0
334,005
2
L
Odin
7,736
484
106
7
0
339,524
2
W
Anhur
10,263
641
141
9
0
330,580
3
L
Cernunnos
7,917
495
110
7
0
260,597
2
W
King Arthur
10,164
635
140
9
0
326,754
0
W
Ne Zha
8,967
560
101
6
0
426,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role