Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
McPeck10
Heimdallr
Level 60
God Stats
7W - 7L
1,439 SR
Queue Stats
97W - 77L
1,552 Elo+
Solo
Bakasura
Bakasura
batman ja ok no
Bakasura
Level 96
God Stats
4W - 1L
1,866 SR
Queue Stats
101W - 83L
1,516 Elo+
Party 2
Khepri
Khepri
overmatch2387
Khepri
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 258L
1,497 Elo+
Party 2
Tyr
Tyr
temp-8930919655
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,548 Elo+
Solo
Team Averages
Level 92
1,561 SR
1,522 Elo+

VS

Team Averages
Level 128
1,459 SR
1,487 Elo+
Ra
Ra
Gigglebuns
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,510 Elo+
Party 1
Ymir
Ymir
HiImNeiners
Ymir
Level 146
God Stats
4W - 6L
1,347 SR
Queue Stats
410W - 393L
1,512 Elo+
Party 1
Martichoras
Martichoras
ItsFairchild
Martichoras
Level 129
God Stats
19W - 18L
1,609 SR
Queue Stats
86W - 76L
1,542 Elo+
Party 1
Chang'e
Chang'e
Trickstar Wolfy
Chang'e
Level 128
God Stats
3W - 5L
1,336 SR
Queue Stats
41W - 47L
1,473 Elo+
Party 1
Bellona
Bellona
brunoDbeast
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 1
7,379
615
5,586
5,130
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
McPeck10
Heimdallr
12
2 / 3 / 4
7,178
598
5,261
7,586
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
4 / 2 / 1
7,109
592
5,481
13,440
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 0 / 3
6,539
545
2,514
6,344
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 1 / 1
7,877
656
5,612
12,160
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,721
560
7,381
7,166
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 4
5,930
494
2,028
8,925
5,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
ItsFairchild
Martichoras
12
2 / 2 / 4
7,232
603
6,264
5,843
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 1
7,575
631
7,706
9,021
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
brunoDbeast
Bellona
5
0 / 9 / 0
4,440
370
942
8,897
4,116

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
8
8
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
1
1.25
L
0
2
2
0.5
L
1
2
4
1.5
L
Martichoras
ItsFairchild
Martichoras
2
2
4
2
W
Heimdallr
McPeck10
Heimdallr
2
3
4
1.33
L
5
0
1
5.5
W
Bakasura
4
2
1
2.25
L
Bellona
brunoDbeast
Bellona
0
9
0
0
W
3
0
3
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
24,321
44,660
Taken
39,852
22,950
Mitigated
19,035
18,925
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,586
961
0
1,236
5,130
2,089
0
2,313
2,817
62,516
0
L
7,381
1,121
338
1,758
7,166
3,886
444
849
6,207
55,596
92
L
2,028
545
844
1,313
8,925
5,160
0
2,274
6,368
10,437
0
L
Martichoras
ItsFairchild
Martichoras
6,264
2,355
0
891
5,843
2,453
0
591
5,252
0
54,938
W
Heimdallr
McPeck10
Heimdallr
5,261
3,243
0
2,411
7,586
3,544
0
340
7,246
0
54,687
L
7,706
1,280
1,680
3,335
9,021
3,420
0
1,720
7,184
64,034
0
W
Bakasura
5,481
4,002
0
6,485
13,440
5,724
108
4,907
8,533
0
40,049
L
Bellona
brunoDbeast
Bellona
942
427
0
16
8,897
4,116
4
2,666
6,231
0
7,581
W
2,514
275
0
2,411
6,344
5,276
0
1,660
4,684
19,381
0
W
5,612
412
0
6,382
12,160
6,317
0
7,896
4,175
0
64,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
31,898
432
Minions Killed
341
0
Camps Cleared
0
1,283,111
Distance Traveled
1,069,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,379
615
111
9
0
254,772
2
L
Ra
6,721
560
106
9
0
233,487
1
L
Ymir
5,930
494
21
2
0
206,371
2
L
Martichoras
7,232
603
103
9
0
214,198
0
W
Heimdallr
7,178
598
91
8
0
228,179
0
L
Chang'e
7,575
631
102
9
0
231,041
0
W
Bakasura
7,109
592
80
7
0
284,664
0
L
Bellona
4,440
370
9
1
0
184,120
0
W
Khepri
6,539
545
26
2
0
252,823
0
W
Tyr
7,877
656
124
10
0
262,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role