Player Matchup

Hachiman
Hachiman
Reverend_Hex
Hachiman
Level 129
God Stats
2W - 7L
1,406 SR
Queue Stats
207W - 189L
1,591 Elo+
Solo
Terra
Terra
WillDabbyMac
Terra
Level 137
God Stats
4W - 6L
1,583 SR
Queue Stats
90W - 107L
1,521 Elo+
Party 2
Ravana
Ravana
YuNgMaEstRo-_-
Ravana
Level 145
God Stats
6W - 7L
1,544 SR
Queue Stats
145W - 161L
1,503 Elo+
Party 2
Ra
Ra
iGoat Mode
Ra
Level 126
God Stats
17W - 13L
1,718 SR
Queue Stats
334W - 293L
1,559 Elo+
Solo
Thanatos
Thanatos
natsu-gray13
Thanatos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,459 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,527 Elo+

VS

Team Averages
Level 127
1,573 SR
1,521 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Grim_reaper814
Neith
Level 131
God Stats
2W - 1L
1,761 SR
Queue Stats
19W - 22L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
TotalXCOONEY
Jormungandr
Level 120
God Stats
15W - 14L
1,604 SR
Queue Stats
85W - 76L
1,574 Elo+
Solo
Anubis
Anubis
segun223
Anubis
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 23L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Reverend_Hex
Hachiman
10
0 / 5 / 1
6,258
447
4,989
11,041
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
6,631
474
5,306
13,098
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 0
7,605
543
6,893
4,578
3,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 1
8,611
615
10,301
10,745
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
natsu-gray13
Thanatos
10
2 / 6 / 1
6,562
469
5,133
12,200
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 4 / 1
9,085
649
5,351
13,925
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
 
Amaterasu
15
0 / 0 / 0
8,714
622
2,953
12,936
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 5
7,372
527
10,280
9,120
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TotalXCOONEY
Jormungandr
12
2 / 0 / 4
6,999
500
6,555
8,997
5,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
segun223
Anubis
13
6 / 1 / 3
8,524
609
13,385
9,736
5,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
15
15
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
4
1
1.13
W
Amaterasu
 
Amaterasu
0
0
0
0
W
3
2
5
2.75
L
Hachiman
Reverend_Hex
Hachiman
0
5
1
0.1
W
Jormungandr
TotalXCOONEY
Jormungandr
2
0
4
4
L
0
2
4
1
L
0
0
0
0
L
5
2
1
2.75
L
Thanatos
natsu-gray13
Thanatos
2
6
1
0.42
W
Anubis
segun223
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
38,524
51,662
Taken
54,714
26,500
Mitigated
30,772
19,808
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,351
3,676
0
2,502
13,925
6,051
0
3,689
10,159
0
74,950
W
Amaterasu
 
Amaterasu
2,953
1,951
0
8,933
12,936
10,349
640
0
12,936
0
71,497
W
10,280
4,719
0
1,635
9,120
3,464
522
3,299
5,742
0
47,751
L
Hachiman
Reverend_Hex
Hachiman
4,989
2,939
0
3,101
11,041
3,846
0
2,705
8,147
0
39,319
W
Jormungandr
TotalXCOONEY
Jormungandr
6,555
2,511
0
2,370
8,997
5,884
0
3,692
5,195
34,294
0
L
5,306
981
2,054
2,497
13,098
9,857
0
7,157
5,738
19,095
0
L
6,893
2,895
0
1,187
4,578
3,911
120
0
4,578
0
62,490
L
10,301
418
1,521
4,400
10,745
4,391
0
5,890
4,652
84,244
0
L
Thanatos
natsu-gray13
Thanatos
5,133
1,151
0
5,048
12,200
4,495
0
4,209
7,601
0
35,836
W
Anubis
segun223
Anubis
13,385
527
0
6,054
9,736
5,024
156
4,843
4,893
64,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
40,694
426
Minions Killed
487
0
Camps Cleared
0
1,439,419
Distance Traveled
1,459,136
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,085
649
138
10
0
337,597
0
W
Amaterasu
8,714
622
129
9
0
296,416
2
W
Neith
7,372
527
67
5
0
256,700
3
L
Hachiman
6,258
447
78
6
0
269,074
4
W
Jormungandr
6,999
500
52
4
0
307,484
3
L
Terra
6,631
474
25
2
0
324,671
0
L
Ravana
7,605
543
120
9
0
266,281
0
L
Ra
8,611
615
144
10
0
293,002
0
L
Thanatos
6,562
469
59
4
0
286,391
1
W
Anubis
8,524
609
101
7
0
260,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role