Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DJKakaHole33
Pele
Level 88
God Stats
11W - 12L
1,489 SR
Queue Stats
683W - 641L
1,492 Elo+
Solo
Ix Chel
Ix Chel
LostFallenKing
Ix Chel
Level 127
God Stats
0W - 1L
1,446 SR
Queue Stats
3W - 10L
1,292 Elo+
Party 2
Skadi
Skadi
civrev101
Skadi
Level 145
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 6L
1,218 Elo+
Party 2
Nox
Nox
warwolfmonster
Nox
Level 28
God Stats
0W - 1L
1,366 SR
Queue Stats
10W - 10L
1,693 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,439 Elo+

VS

Team Averages
Level 130
1,426 SR
1,524 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arman2bleaa
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Bd0nmaster
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 274L
1,543 Elo+
Solo
Vamana
Vamana
XGrimReaperX108
Vamana
Level 128
God Stats
4W - 4L
1,470 SR
Queue Stats
520W - 448L
1,551 Elo+
Solo
Awilix
Awilix
XxJonathanxX935
Awilix
Level 117
God Stats
2W - 2L
1,159 SR
Queue Stats
12W - 6L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,466
607
3,575
8,651
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,794
533
3,639
8,264
2,531
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,694
522
3,111
6,220
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
civrev101
Skadi
8
0 / 0 / 0
4,494
499
2,464
4,375
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,751
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 0
5,200
578
2,351
4,595
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
9
1 / 0 / 2
5,662
629
3,562
3,891
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Bd0nmaster
Zhong Kui
9
1 / 0 / 1
5,304
589
2,064
5,361
5,665
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 1
5,987
665
5,382
5,944
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 1
5,475
608
3,345
6,946
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Xbalanque
 
Xbalanque
0
0
0
0
W
Merlin
1
0
2
2
W
Zhong Kui
Bd0nmaster
Zhong Kui
1
0
1
1.5
L
1
2
0
0.5
L
0
2
0
0
W
2
1
1
2.5
W
2
1
1
2.5
L
Skadi
civrev101
Skadi
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,789
Damage
16,704
27,510
Taken
26,737
13,613
Mitigated
14,825
6,812
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,575
1,627
0
3,082
8,651
7,645
0
0
8,161
0
35,578
W
Xbalanque
 
Xbalanque
2,351
420
0
2,020
4,595
1,564
204
0
4,595
0
34,215
W
Merlin
3,562
0
0
402
3,891
1,206
0
1,581
2,310
39,541
0
W
Zhong Kui
Bd0nmaster
Zhong Kui
2,064
213
0
3,307
5,361
5,665
446
1,378
3,983
35,690
0
L
3,639
968
0
1,166
8,264
2,531
0
1,905
6,247
0
28,532
L
3,111
247
0
1,604
6,220
2,049
0
3,377
2,843
32,138
0
W
5,382
1,882
0
1,381
5,944
3,931
0
42
5,902
0
32,288
W
3,345
1,163
0
1,250
6,946
2,459
0
229
6,717
0
34,888
L
Skadi
civrev101
Skadi
2,464
731
0
960
4,375
1,388
0
344
4,031
0
29,325
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
27,628
215
Minions Killed
289
0
Camps Cleared
0
705,654
Distance Traveled
904,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,466
607
69
8
0
163,181
0
W
Xbalanque
5,200
578
56
6
0
159,000
0
W
Merlin
5,662
629
72
8
0
168,202
1
W
Zhong Kui
5,304
589
55
6
0
175,717
0
L
Pele
4,794
533
43
5
0
213,534
0
L
Ix Chel
4,694
522
54
6
0
158,608
0
W
Vamana
5,987
665
56
6
0
163,663
1
W
Awilix
5,475
608
50
6
0
237,990
0
L
Skadi
4,494
499
49
5
0
170,331
0
L
Nox
1,751
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role