Player Matchup

Danzaburou
Danzaburou
Ducky002
Danzaburou
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 1
Scylla
Scylla
KidCrimson627
Scylla
Level 109
God Stats
1W - 1L
1,338 SR
Queue Stats
23W - 25L
1,581 Elo+
Party 1
Ymir
Ymir
ThuggaManeOG
Ymir
Level 18
God Stats
2W - 4L
1,491 SR
Queue Stats
91W - 110L
1,455 Elo+
Party 1
Team Averages
Level 52
1,443 SR
1,393 Elo+

VS

Team Averages
Level 52
1,402 SR
1,266 Elo+
Charybdis
Charybdis
Necris_LocktreYT
Charybdis
Level 69
God Stats
33W - 39L
1,377 SR
Queue Stats
165W - 225L
1,281 Elo+
Solo
Thanatos
Thanatos
arca-457
Thanatos
Level 43
God Stats
112W - 133L
1,328 SR
Queue Stats
324W - 381L
1,226 Elo+
Solo
Anubis
Anubis
yoshiki36
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ducky002
Danzaburou
12
6 / 0 / 5
9,638
876
6,988
7,175
2,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 9
9,217
838
7,593
3,757
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 10
9,123
829
9,119
11,574
9,488
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 2 / 0
7,105
646
3,182
9,422
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
arca-457
Thanatos
10
2 / 6 / 0
7,852
714
5,078
9,888
4,149
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
yoshiki36
Anubis
9
0 / 6 / 0
6,969
634
7,562
9,672
4,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
2
2
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ducky002
Danzaburou
6
0
5
8.5
W
4
1
9
8.5
L
Charybdis
0
2
0
0
W
4
1
10
9
L
Thanatos
arca-457
Thanatos
2
6
0
0.33
L
Anubis
yoshiki36
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
15,822
22,506
Taken
28,982
12,721
Mitigated
12,381
7,630
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ducky002
Danzaburou
6,988
4,408
0
2,926
7,175
2,207
0
3,262
3,913
0
29,343
W
7,593
883
140
1,424
3,757
1,026
438
1,334
2,423
34,523
0
L
Charybdis
3,182
1,434
146
2,545
9,422
3,285
0
4,862
4,532
0
25,143
W
9,119
1,945
362
2,778
11,574
9,488
0
3,402
8,172
27,781
0
L
Thanatos
arca-457
Thanatos
5,078
789
0
3,438
9,888
4,149
0
6,919
2,969
0
15,412
L
Anubis
yoshiki36
Anubis
7,562
903
0
615
9,672
4,947
0
5,450
4,222
25,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
21,926
136
Minions Killed
84
0
Camps Cleared
0
561,226
Distance Traveled
520,784
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,638
876
52
5
0
176,119
0
W
Scylla
9,217
838
53
5
0
180,118
4
L
Charybdis
7,105
646
37
3
0
185,139
0
W
Ymir
9,123
829
31
3
0
204,989
0
L
Thanatos
7,852
714
23
2
0
191,406
0
L
Anubis
6,969
634
24
2
0
144,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role