Player Matchup

Bacchus
Bacchus
ArchAngelsupreme
Bacchus
Level 112
God Stats
8W - 11L
1,500 SR
Queue Stats
213W - 213L
1,460 Elo+
Party 3
Fafnir
Fafnir
CrystalPyro
Fafnir
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
281W - 238L
1,459 Elo+
Party 1
Charybdis
Charybdis
LordStickyIcky
Charybdis
Level 113
God Stats
6W - 8L
1,326 SR
Queue Stats
156W - 156L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
SAMATZ
Nu Wa
Level 109
God Stats
9W - 4L
1,374 SR
Queue Stats
131W - 102L
1,493 Elo+
Party 1
Loki
Loki
loboangel78
Loki
Level 121
God Stats
13W - 8L
1,741 SR
Queue Stats
216W - 199L
1,487 Elo+
Party 1
Team Averages
Level 108
1,488 SR
1,471 Elo+

VS

Team Averages
Level 119
1,452 SR
1,504 Elo+
Heimdallr
Heimdallr
ABitMediocre
Heimdallr
Level 158
God Stats
1W - 2L
1,420 SR
Queue Stats
116W - 104L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
BigRedChaulk
Baron Samedi
Level 154
God Stats
5W - 4L
1,627 SR
Queue Stats
263W - 219L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Dr_Dabbin710
Jormungandr
Level 103
God Stats
0W - 1L
1,357 SR
Queue Stats
32W - 28L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
GriimPHD
Cernunnos
Level 111
God Stats
10W - 11L
1,370 SR
Queue Stats
242W - 222L
1,447 Elo+
Solo
Thor
Thor
reido717
Thor
Level 68
God Stats
4W - 6L
1,485 SR
Queue Stats
20W - 22L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,498
531
5,433
13,007
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
12
0 / 3 / 4
7,881
493
4,850
15,459
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LordStickyIcky
Charybdis
14
1 / 1 / 3
7,994
500
6,028
11,339
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SAMATZ
Nu Wa
16
4 / 3 / 5
10,319
645
16,824
8,919
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 1 / 2
10,979
686
14,289
14,593
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABitMediocre
Heimdallr
13
2 / 5 / 1
7,468
467
5,003
15,358
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
BigRedChaulk
Baron Samedi
11
2 / 1 / 3
7,755
485
7,770
12,481
12,027
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Dr_Dabbin710
Jormungandr
14
4 / 4 / 0
9,093
568
9,442
13,901
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GriimPHD
Cernunnos
14
3 / 1 / 2
8,319
520
12,582
10,565
3,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
0 / 7 / 4
7,548
472
7,000
18,107
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
11
11
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABitMediocre
Heimdallr
2
5
1
0.5
W
1
3
1
0.5
L
Baron Samedi
BigRedChaulk
Baron Samedi
2
1
3
3.5
W
Fafnir
0
3
4
0.67
L
Jormungandr
Dr_Dabbin710
Jormungandr
4
4
0
1
L
Cernunnos
GriimPHD
Cernunnos
3
1
2
4
W
Charybdis
LordStickyIcky
Charybdis
1
1
3
2.5
W
Nu Wa
SAMATZ
Nu Wa
4
3
5
2.17
W
12
1
2
13
L
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,424
Damage
41,797
63,317
Taken
70,412
38,209
Mitigated
37,756
16,379
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABitMediocre
Heimdallr
5,003
1,508
0
4,392
15,358
5,484
0
6,761
8,597
0
55,608
W
5,433
723
0
3,850
13,007
7,802
513
6,637
5,491
47,344
0
L
Baron Samedi
BigRedChaulk
Baron Samedi
7,770
1,215
965
4,443
12,481
12,027
506
4,283
8,138
30,484
0
W
Fafnir
4,850
1,444
0
5,660
15,459
16,721
0
4,480
10,781
19,102
0
L
Jormungandr
Dr_Dabbin710
Jormungandr
9,442
2,830
0
2,915
13,901
10,220
0
7,379
6,100
62,396
0
L
Cernunnos
GriimPHD
Cernunnos
12,582
6,867
0
3,979
10,565
3,828
458
3,695
6,642
0
62,905
W
Charybdis
LordStickyIcky
Charybdis
6,028
2,644
0
4,932
11,339
4,516
759
2,911
8,428
0
66,611
W
Nu Wa
SAMATZ
Nu Wa
16,824
3,762
0
500
8,919
3,283
376
1,941
6,929
88,808
0
W
14,289
3,652
0
1,437
14,593
5,887
0
461
14,076
0
103,620
L
Thor
7,000
2,381
0
5,616
18,107
6,197
0
4,711
13,227
0
59,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
40,183
489
Minions Killed
402
0
Camps Cleared
0
1,672,275
Distance Traveled
1,369,944
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,468
467
78
5
0
290,282
0
W
Bacchus
8,498
531
96
6
0
293,283
0
L
Baron Samedi
7,755
485
26
2
0
246,911
0
W
Fafnir
7,881
493
23
1
0
322,653
0
L
Jormungandr
9,093
568
111
7
0
250,921
3
L
Cernunnos
8,319
520
98
6
0
275,654
6
W
Charybdis
7,994
500
99
6
0
321,384
0
W
Nu Wa
10,319
645
140
9
0
322,723
0
W
Loki
10,979
686
131
8
0
412,232
0
L
Thor
7,548
472
89
6
0
306,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role