Player Matchup

Kukulkan
Kukulkan
Ducky002
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Ares
Ares
KidCrimson627
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,594 Elo+
Party 1
Hercules
Hercules
ThuggaManeOG
Hercules
Level 18
God Stats
8W - 10L
1,397 SR
Queue Stats
91W - 110L
1,464 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,413 Elo+

VS

Team Averages
Level 123
1,543 SR
1,609 Elo+
Ra
Ra
ImBeemer
Ra
Level 129
God Stats
7W - 8L
1,491 SR
Queue Stats
197W - 194L
1,484 Elo+
Solo
Ix Chel
Ix Chel
PotatoMcMuffinn
Ix Chel
Level 87
God Stats
1W - 3L
1,663 SR
Queue Stats
4W - 7L
1,825 Elo+
Solo
Hercules
Hercules
SpaceCityP
Hercules
Level 154
God Stats
4W - 5L
1,475 SR
Queue Stats
42W - 50L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ducky002
Kukulkan
11
0 / 5 / 2
8,602
662
4,557
10,662
5,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 2
8,566
659
8,808
14,018
16,014
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
ThuggaManeOG
Hercules
11
2 / 1 / 0
8,909
685
11,181
20,304
18,197
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
10,301
792
15,566
9,303
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 3
9,457
727
10,444
10,600
9,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SpaceCityP
Hercules
12
1 / 2 / 4
9,150
704
10,078
15,193
14,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ducky002
Kukulkan
0
5
2
0.2
W
3
1
3
4.5
L
1
0
2
2
W
2
0
3
3.5
W
Hercules
SpaceCityP
Hercules
1
2
4
1.5
L
Hercules
ThuggaManeOG
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
36,088
44,984
Taken
35,096
39,436
Mitigated
28,828
10,246
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ducky002
Kukulkan
4,557
765
0
1,053
10,662
5,225
0
6,233
4,429
35,629
0
W
15,566
1,548
1,642
2,867
9,303
4,475
0
1,691
7,496
63,797
0
L
8,808
288
623
1,993
14,018
16,014
0
8,687
5,331
21,042
0
W
10,444
2,207
2,864
3,210
10,600
9,507
0
4,839
5,725
22,789
0
W
Hercules
SpaceCityP
Hercules
10,078
3,525
0
4,339
15,193
14,846
298
6,865
8,160
0
34,401
L
Hercules
ThuggaManeOG
Hercules
11,181
3,300
187
6,390
20,304
18,197
0
11,761
8,478
0
31,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
28,908
103
Minions Killed
154
0
Camps Cleared
0
686,558
Distance Traveled
815,346
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,602
662
57
4
0
191,126
0
W
Ra
10,301
792
90
7
0
273,548
0
L
Ares
8,566
659
23
2
0
237,837
4
W
Ix Chel
9,457
727
29
2
0
268,948
0
W
Hercules
9,150
704
35
3
0
272,850
1
L
Hercules
8,909
685
23
2
0
257,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role