Player Matchup

Sun Wukong
Sun Wukong
Dr_Dabbin710
Sun Wukong
Level 103
God Stats
0W - 1L
1,666 SR
Queue Stats
32W - 29L
1,512 Elo+
Party 1
Achilles
Achilles
Megusta4545
Achilles
Level 125
God Stats
0W - 2L
1,243 SR
Queue Stats
33W - 22L
1,574 Elo+
Solo
Vamana
Vamana
OBEYTDAWG
Vamana
Level 68
God Stats
1W - 3L
1,261 SR
Queue Stats
77W - 79L
1,439 Elo+
Solo
Ra
Ra
angie583
Ra
Level 156
God Stats
2W - 1L
1,737 SR
Queue Stats
229W - 393L
1,381 Elo+
Solo
Sol
Sol
reido717
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,481 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,477 Elo+

VS

Team Averages
Level 102
1,447 SR
1,467 Elo+
Ra
Ra
Animexis
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,470 Elo+
Solo
Yu Huang
Yu Huang
CharizardAlbino
Yu Huang
Level 94
God Stats
7W - 9L
1,430 SR
Queue Stats
355W - 357L
1,423 Elo+
Solo
Anhur
Anhur
DemonOfPlague
Anhur
Level 152
God Stats
7W - 6L
1,206 SR
Queue Stats
551W - 543L
1,469 Elo+
Party 2
Nike
Nike
Juggernator
Nike
Level 103
God Stats
5W - 6L
1,297 SR
Queue Stats
137W - 134L
1,492 Elo+
Solo
Mulan
Mulan
OMNOMNOMZFTW
Mulan
Level 74
God Stats
9W - 3L
1,804 SR
Queue Stats
368W - 361L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr_Dabbin710
Sun Wukong
18
0 / 5 / 3
9,900
619
15,545
21,991
19,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Megusta4545
Achilles
18
4 / 5 / 3
10,247
640
20,444
21,721
24,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
OBEYTDAWG
Vamana
16
0 / 2 / 3
9,362
585
10,726
15,011
11,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
8,196
512
6,776
8,918
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
3 / 4 / 4
10,703
669
19,764
15,388
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 8
12,065
754
10,842
11,445
6,301
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
20
2 / 3 / 19
11,807
738
27,115
15,819
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 3 / 7
10,998
687
12,107
15,352
7,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 13
11,131
696
15,595
27,129
22,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 14
10,395
650
9,155
15,867
14,811
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
8
Kills
22
22
Deaths
8
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Yu Huang
2
3
19
3.83
W
6
3
7
3.17
L
Sun Wukong
Dr_Dabbin710
Sun Wukong
0
5
3
0.3
W
5
1
13
11.5
L
Achilles
Megusta4545
Achilles
4
5
3
1.1
L
Vamana
OBEYTDAWG
Vamana
0
2
3
0.75
W
2
1
14
9
L
1
6
0
0.17
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,255
Damage
74,814
83,029
Taken
85,612
63,836
Mitigated
58,280
30,437
Healing
49,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,842
1,694
10,906
6,413
11,445
6,301
968
4,825
6,416
37,211
0
W
Yu Huang
27,115
204
2,916
4,673
15,819
7,787
0
4,702
10,753
58,266
0
W
12,107
8,205
335
3,364
15,352
7,016
2,273
6,245
8,882
0
32,837
L
Sun Wukong
Dr_Dabbin710
Sun Wukong
15,545
1,376
1,182
5,953
21,991
19,130
0
8,148
13,678
0
37,683
W
15,595
1,057
2,816
10,027
27,129
22,365
205
6,832
19,495
0
21,251
L
Achilles
Megusta4545
Achilles
20,444
1,734
555
4,477
21,721
24,356
0
8,175
13,346
0
26,905
L
Vamana
OBEYTDAWG
Vamana
10,726
4,921
2,432
6,218
15,011
11,254
0
6,785
7,940
0
25,230
W
9,155
468
4,990
3,399
15,867
14,811
562
4,216
11,074
0
13,780
L
6,776
766
2,700
472
8,918
2,945
18
5,573
3,345
11,462
0
L
19,764
2,774
911
5,537
15,388
6,151
0
8,599
6,422
47,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
56,396
166
Minions Killed
203
0
Camps Cleared
0
1,258,422
Distance Traveled
1,561,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,065
754
61
4
0
327,742
0
W
Yu Huang
11,807
738
76
5
0
314,793
0
W
Anhur
10,998
687
46
3
0
271,656
0
L
Sun Wukong
9,900
619
55
3
0
295,753
0
W
Nike
11,131
696
11
1
0
338,523
0
L
Achilles
10,247
640
14
1
0
289,117
0
L
Vamana
9,362
585
20
1
0
278,451
0
W
Mulan
10,395
650
9
1
0
308,633
0
L
Ra
8,196
512
10
1
0
127,127
0
L
Sol
10,703
669
67
4
0
267,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role