Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BishopPair
Ravana
Level 143
God Stats
2W - 1L
1,873 SR
Queue Stats
62W - 52L
1,519 Elo+
Party 2
Atlas
Atlas
Puliix
Atlas
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
53W - 41L
1,570 Elo+
Solo
Ra
Ra
Unknownsans
Ra
Level 126
God Stats
0W - 1L
1,442 SR
Queue Stats
30W - 29L
1,497 Elo+
Party 2
Chiron
Chiron
alaskito
Chiron
Level 147
God Stats
6W - 6L
1,699 SR
Queue Stats
499W - 446L
1,571 Elo+
Solo
Team Averages
Level 137
1,566 SR
1,531 Elo+

VS

Team Averages
Level 106
1,522 SR
1,518 Elo+
Jormungandr
Jormungandr
BigFeeed
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 151L
1,462 Elo+
Solo
Bastet
Bastet
Blight1217
Bastet
Level 128
God Stats
3W - 0L
1,748 SR
Queue Stats
27W - 30L
1,491 Elo+
Party 1
Scylla
Scylla
ItsSled
Scylla
Level 87
God Stats
2W - 2L
1,480 SR
Queue Stats
375W - 320L
1,585 Elo+
Solo
Artio
Artio
Jibbador
Artio
Level 99
God Stats
4W - 5L
1,381 SR
Queue Stats
20W - 22L
1,503 Elo+
Party 1
Izanami
Izanami
TrashGoblins
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 3
5,617
468
4,729
9,335
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
BishopPair
Ravana
13
1 / 2 / 0
6,911
576
3,128
8,076
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Puliix
Atlas
10
2 / 0 / 2
5,830
486
4,449
7,005
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,265
522
2,572
6,694
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
alaskito
Chiron
11
2 / 2 / 2
6,492
541
7,664
11,080
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigFeeed
Jormungandr
13
3 / 1 / 0
7,792
649
6,790
8,127
6,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Blight1217
Bastet
12
4 / 0 / 1
7,013
584
7,159
8,852
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ItsSled
Scylla
12
1 / 0 / 1
6,850
571
4,003
4,604
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Jibbador
Artio
9
0 / 3 / 2
5,656
471
2,803
11,115
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TrashGoblins
Izanami
10
0 / 3 / 1
6,248
521
5,082
9,266
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
8
8
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
3
1.25
W
Jormungandr
BigFeeed
Jormungandr
3
1
0
3
L
Ravana
BishopPair
Ravana
1
2
0
0.5
W
Bastet
Blight1217
Bastet
4
0
1
4.5
W
Scylla
ItsSled
Scylla
1
0
1
1.5
W
Artio
Jibbador
Artio
0
3
2
0.33
L
Atlas
Puliix
Atlas
2
0
2
3
W
Izanami
TrashGoblins
Izanami
0
3
1
0.17
L
1
2
0
0.5
L
Chiron
alaskito
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
25,837
42,190
Taken
41,964
19,199
Mitigated
21,673
12,272
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,729
1,586
0
1,801
9,335
4,511
0
2,055
7,231
0
37,229
W
Jormungandr
BigFeeed
Jormungandr
6,790
2,783
0
2,674
8,127
6,633
0
96
8,031
55,049
208
L
Ravana
BishopPair
Ravana
3,128
404
0
2,179
8,076
3,834
0
5,449
2,627
0
50,022
W
Bastet
Blight1217
Bastet
7,159
2,469
0
2,452
8,852
3,060
0
1,344
7,445
0
55,659
W
Scylla
ItsSled
Scylla
4,003
472
0
462
4,604
1,580
0
1,201
3,403
56,307
0
W
Artio
Jibbador
Artio
2,803
307
510
1,892
11,115
7,335
246
3,375
7,628
14,485
0
L
Atlas
Puliix
Atlas
4,449
1,931
0
1,749
7,005
4,414
0
1,588
5,377
18,749
0
W
Izanami
TrashGoblins
Izanami
5,082
3,349
0
2,555
9,266
3,065
1,225
968
8,298
0
46,732
L
2,572
228
561
1,924
6,694
2,573
0
3,257
3,437
51,387
0
L
Chiron
alaskito
Chiron
7,664
3,136
322
3,736
11,080
3,867
0
785
10,130
0
51,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
33,559
371
Minions Killed
380
0
Camps Cleared
0
1,199,470
Distance Traveled
1,188,333
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,617
468
43
4
0
221,726
0
W
Jormungandr
7,792
649
90
8
0
221,824
0
L
Ravana
6,911
576
103
9
0
262,481
0
W
Bastet
7,013
584
74
6
0
296,344
5
W
Scylla
6,850
571
109
9
0
211,787
1
W
Artio
5,656
471
27
2
0
240,671
3
L
Atlas
5,830
486
26
2
0
251,292
2
W
Izanami
6,248
521
80
7
0
217,707
0
L
Ra
6,265
522
107
9
0
249,879
2
L
Chiron
6,492
541
92
8
0
214,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role