Player Matchup

Hachiman
Hachiman
Fango41
Hachiman
Level 125
God Stats
0W - 2L
1,326 SR
Queue Stats
243W - 328L
1,494 Elo+
Party 1
Kali
Kali
Mutexzero
Kali
Level 94
God Stats
12W - 7L
1,728 SR
Queue Stats
82W - 72L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spacem4nSp1ff
Morgan Le Fay
Level 65
God Stats
7W - 9L
1,400 SR
Queue Stats
63W - 80L
1,435 Elo+
Party 1
Khepri
Khepri
koop3x00
Khepri
Level 119
God Stats
2W - 1L
1,757 SR
Queue Stats
351W - 390L
1,485 Elo+
Party 1
Lancelot
Lancelot
lssaRose
Lancelot
Level 63
God Stats
1W - 2L
1,556 SR
Queue Stats
115W - 99L
1,535 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,490 Elo+

VS

Team Averages
Level 106
1,428 SR
1,506 Elo+
Discordia
Discordia
Gorgon309
Discordia
Level 129
God Stats
5W - 4L
1,480 SR
Queue Stats
222W - 198L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
JesusWas2OP
Zhong Kui
Level 139
God Stats
22W - 21L
1,635 SR
Queue Stats
153W - 144L
1,555 Elo+
Solo
Ganesha
Ganesha
KingBlakely1179
Ganesha
Level 106
God Stats
1W - 2L
1,180 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Fenrir
Fenrir
MorganasPrison
Fenrir
Level 36
God Stats
1W - 3L
1,244 SR
Queue Stats
20W - 19L
1,510 Elo+
Solo
Hachiman
Hachiman
Rashkosh
Hachiman
Level 122
God Stats
5W - 4L
1,599 SR
Queue Stats
17W - 26L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fango41
Hachiman
14
0 / 1 / 1
8,435
496
6,810
10,085
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
16
3 / 2 / 2
9,586
564
9,157
17,992
9,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Spacem4nSp1ff
Morgan Le Fay
12
1 / 6 / 2
7,376
434
4,904
12,518
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
koop3x00
Khepri
10
0 / 3 / 4
7,070
416
4,673
15,345
15,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
lssaRose
Lancelot
16
5 / 4 / 4
9,972
587
13,885
17,833
12,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gorgon309
Discordia
15
4 / 2 / 5
9,564
563
13,244
8,479
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
JesusWas2OP
Zhong Kui
16
9 / 0 / 2
10,729
631
14,398
12,229
10,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 9
9,054
533
5,644
19,092
17,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 6 / 4
8,915
524
8,662
17,266
13,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Rashkosh
Hachiman
16
2 / 0 / 1
10,066
592
9,427
9,001
3,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
15
16
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Fango41
Hachiman
0
1
1
0.5
W
Discordia
Gorgon309
Discordia
4
2
5
3.25
W
Zhong Kui
JesusWas2OP
Zhong Kui
9
0
2
10
W
0
1
9
4.5
W
0
6
4
0.33
L
Kali
3
2
2
2
W
Hachiman
Rashkosh
Hachiman
2
0
1
2.5
L
Morgan Le Fay
Spacem4nSp1ff
Morgan Le Fay
1
6
2
0.33
L
Khepri
koop3x00
Khepri
0
3
4
0.67
L
Lancelot
lssaRose
Lancelot
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
51,375
73,773
Taken
66,067
44,670
Mitigated
48,988
14,089
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Fango41
Hachiman
6,810
4,172
0
2,968
10,085
3,557
0
3,741
6,344
0
65,765
W
Discordia
Gorgon309
Discordia
13,244
666
0
500
8,479
3,635
0
2,983
5,436
73,175
0
W
Zhong Kui
JesusWas2OP
Zhong Kui
14,398
1,570
0
3,890
12,229
10,273
304
1,732
10,440
86,526
0
W
5,644
515
2,858
4,090
19,092
17,977
0
4,867
14,089
20,907
0
W
8,662
4,494
0
5,356
17,266
13,155
0
643
16,331
0
51,034
L
Kali
9,157
4,765
0
3,220
17,992
9,112
420
5,100
12,756
0
98,892
W
Hachiman
Rashkosh
Hachiman
9,427
6,352
0
6,008
9,001
3,948
632
1,016
7,985
0
99,624
L
Morgan Le Fay
Spacem4nSp1ff
Morgan Le Fay
4,904
408
0
902
12,518
4,759
0
9,717
2,801
42,898
0
L
Khepri
koop3x00
Khepri
4,673
486
0
2,373
15,345
15,070
0
7,726
7,619
17,540
0
L
Lancelot
lssaRose
Lancelot
13,885
3,291
0
4,626
17,833
12,172
147
6,875
10,958
0
76,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
48,328
476
Minions Killed
477
0
Camps Cleared
0
1,791,833
Distance Traveled
1,728,408
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,435
496
132
8
0
346,545
3
W
Discordia
9,564
563
123
7
0
349,452
0
W
Zhong Kui
10,729
631
99
6
0
391,299
2
W
Ganesha
9,054
533
2
0
0
344,458
4
W
Fenrir
8,915
524
91
5
0
317,983
1
L
Kali
9,586
564
136
8
0
413,874
0
W
Hachiman
10,066
592
162
10
0
325,216
0
L
Morgan Le Fay
7,376
434
77
5
0
326,387
4
L
Khepri
7,070
416
12
1
0
345,386
8
L
Lancelot
9,972
587
119
7
0
359,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role