Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArtsyPanda
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 157L
1,449 Elo+
Party 3
Bellona
Bellona
GO_OFF_DUDE
Bellona
Level 146
God Stats
3W - 3L
1,404 SR
Queue Stats
203W - 201L
1,413 Elo+
Solo
Sobek
Sobek
Kazama90
Sobek
Level 68
God Stats
0W - 2L
1,223 SR
Queue Stats
65W - 67L
1,438 Elo+
Party 3
He Bo
He Bo
M0x3y1
He Bo
Level 96
God Stats
5W - 3L
1,631 SR
Queue Stats
249W - 299L
1,408 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,441 Elo+

VS

Team Averages
Level 85
1,462 SR
1,423 Elo+
Bastet
Bastet
LadyLhariii
Bastet
Level 64
God Stats
2W - 3L
1,283 SR
Queue Stats
127W - 123L
1,428 Elo+
Party 1
Bakasura
Bakasura
SarcasticRaven
Bakasura
Level 129
God Stats
1W - 1L
1,268 SR
Queue Stats
66W - 72L
1,382 Elo+
Party 1
Discordia
Discordia
TheMurloc
Discordia
Level 54
God Stats
2W - 0L
1,689 SR
Queue Stats
120W - 132L
1,460 Elo+
Party 2
Atlas
Atlas
TheSlaverMormon
Atlas
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,454 Elo+
Party 2
Persephone
Persephone
White_Thunder665
Persephone
Level 147
God Stats
11W - 5L
1,571 SR
Queue Stats
398W - 401L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 8
7,553
839
4,005
9,723
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 8
7,674
853
8,018
5,427
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GO_OFF_DUDE
Bellona
15
4 / 3 / 5
7,820
869
6,686
10,856
11,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kazama90
Sobek
12
2 / 5 / 4
7,041
782
6,385
11,941
12,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
M0x3y1
He Bo
13
3 / 6 / 4
7,607
845
4,804
9,716
4,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 1 / 6
6,475
719
2,769
3,422
1,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
15
4 / 3 / 10
8,399
933
5,201
9,516
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheMurloc
Discordia
16
7 / 2 / 8
8,766
974
9,146
5,071
2,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 2 / 9
9,171
1,019
10,235
9,761
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
White_Thunder665
Persephone
15
3 / 3 / 12
8,761
973
11,280
7,055
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
11
Kills
21
21
Deaths
11
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
8
1.33
L
2
4
8
1.5
L
Bellona
GO_OFF_DUDE
Bellona
4
3
5
2.17
L
Sobek
Kazama90
Sobek
2
5
4
0.8
W
Bastet
0
1
6
3
L
He Bo
M0x3y1
He Bo
3
6
4
0.83
W
Bakasura
4
3
10
3
W
Discordia
TheMurloc
Discordia
7
2
8
5.5
W
7
2
9
5.75
W
Persephone
White_Thunder665
Persephone
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
38,631
47,663
Taken
34,825
42,794
Mitigated
26,353
7,198
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,005
266
379
1,557
9,723
12,410
0
7,627
1,679
8,157
0
L
8,018
276
0
0
5,427
2,239
396
3,271
1,951
22,031
0
L
Bellona
GO_OFF_DUDE
Bellona
6,686
2,506
626
2,249
10,856
11,512
585
4,703
4,384
0
11,702
L
Sobek
Kazama90
Sobek
6,385
500
0
1,238
11,941
12,467
0
6,637
4,593
11,808
1,395
W
Bastet
2,769
591
359
626
3,422
1,464
0
2,389
893
0
5,421
L
He Bo
M0x3y1
He Bo
4,804
469
175
974
9,716
4,166
0
7,220
2,048
14,093
0
W
Bakasura
5,201
2,737
1,047
2,712
9,516
8,850
836
5,114
3,970
0
6,857
W
Discordia
TheMurloc
Discordia
9,146
262
717
576
5,071
2,469
1,237
2,805
2,122
17,189
0
W
10,235
4,168
268
2,751
9,761
10,390
0
5,595
3,349
21,687
0
W
Persephone
White_Thunder665
Persephone
11,280
395
1,443
1,373
7,055
3,180
522
4,927
2,037
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
41,572
96
Minions Killed
95
0
Camps Cleared
0
837,175
Distance Traveled
900,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,553
839
0
0
0
156,312
0
L
Zeus
7,674
853
35
4
0
162,577
0
L
Bellona
7,820
869
17
2
0
192,853
0
L
Sobek
7,041
782
22
2
0
163,586
0
W
Bastet
6,475
719
7
1
0
159,695
0
L
He Bo
7,607
845
22
2
0
161,847
0
W
Bakasura
8,399
933
23
3
0
211,869
0
W
Discordia
8,766
974
22
2
0
177,922
0
W
Atlas
9,171
1,019
12
1
0
169,890
0
W
Persephone
8,761
973
31
3
0
181,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role