Player Matchup

Merlin
Merlin
Ant22105
Merlin
Level 140
God Stats
0W - 2L
1,501 SR
Queue Stats
154W - 143L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dragonxfreedom
Kumbhakarna
Level 148
God Stats
0W - 2L
1,738 SR
Queue Stats
58W - 51L
1,564 Elo+
Solo
Neith
Neith
MrNiCeGuY9904
Neith
Level 157
God Stats
6W - 8L
1,456 SR
Queue Stats
174W - 162L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
TMPR Vivi PR
Ne Zha
Level 149
God Stats
6W - 5L
1,433 SR
Queue Stats
324W - 284L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
Taquitos187
Hun Batz
Level 147
God Stats
4W - 7L
1,405 SR
Queue Stats
151W - 147L
1,488 Elo+
Solo
Team Averages
Level 148
1,506 SR
1,494 Elo+

VS

Team Averages
Level 138
1,517 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Articshards
Khepri
Level 140
God Stats
2W - 1L
1,241 SR
Queue Stats
354W - 316L
1,483 Elo+
Solo
Hera
Hera
HunterLinton
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,471 Elo+
Solo
Thanatos
Thanatos
MissingThose
Thanatos
Level 125
God Stats
33W - 19L
1,789 SR
Queue Stats
1,104W - 1,033L
1,579 Elo+
Solo
Bastet
Bastet
cozeeking
Bastet
Level 147
God Stats
21W - 15L
1,557 SR
Queue Stats
139W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ant22105
Merlin
11
1 / 7 / 2
6,880
459
8,074
12,242
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Dragonxfreedom
Kumbhakarna
11
0 / 1 / 0
6,528
435
3,784
12,462
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 0
7,313
488
3,508
8,417
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
2 / 3 / 0
7,517
501
5,901
17,121
15,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Taquitos187
Hun Batz
11
1 / 6 / 1
6,774
452
5,057
14,780
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 3
8,460
564
11,152
15,460
15,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
11
0 / 0 / 8
7,424
495
3,301
8,192
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 6
7,875
525
11,466
10,286
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
MissingThose
Thanatos
16
13 / 2 / 2
10,128
675
9,748
14,133
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
cozeeking
Bastet
14
2 / 0 / 0
7,778
519
7,475
7,819
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
3
1.25
L
Merlin
Ant22105
Merlin
1
7
2
0.29
W
Khepri
0
0
8
4
L
Kumbhakarna
Dragonxfreedom
Kumbhakarna
0
1
0
0
W
2
1
6
5
W
Thanatos
MissingThose
Thanatos
13
2
2
7
L
0
1
0
0
L
Ne Zha
2
3
0
0.67
L
Hun Batz
Taquitos187
Hun Batz
1
6
1
0.25
W
Bastet
cozeeking
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
43,142
65,022
Taken
55,890
36,851
Mitigated
38,422
16,907
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,152
887
0
3,100
15,460
15,855
0
91
15,369
2,012
70,014
L
Merlin
Ant22105
Merlin
8,074
312
0
1,550
12,242
4,592
0
6,573
5,669
52,492
0
W
Khepri
3,301
242
0
2,562
8,192
8,129
15
3,359
4,833
22,236
0
L
Kumbhakarna
Dragonxfreedom
Kumbhakarna
3,784
491
0
4,167
12,462
9,506
0
3,329
8,943
27,793
0
W
11,466
2,770
0
2,590
10,286
3,820
104
5,745
4,541
63,278
0
W
Thanatos
MissingThose
Thanatos
9,748
2,833
0
13,643
14,133
6,387
71
2,101
12,032
0
91,506
L
3,508
1,152
0
3,297
8,417
2,404
518
1,107
6,795
0
51,653
L
Ne Zha
5,901
1,595
42
7,101
17,121
15,258
0
2,871
14,250
0
61,029
L
Hun Batz
Taquitos187
Hun Batz
5,057
1,919
0
750
14,780
5,091
0
2,040
12,740
0
45,157
W
Bastet
cozeeking
Bastet
7,475
1,481
0
2,933
7,819
4,231
203
639
7,152
0
57,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
41,665
389
Minions Killed
440
0
Camps Cleared
0
1,454,165
Distance Traveled
1,557,158
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,460
564
94
6
0
291,547
5
L
Merlin
6,880
459
99
7
0
267,320
0
W
Khepri
7,424
495
23
2
0
305,006
3
L
Kumbhakarna
6,528
435
45
3
0
302,377
6
W
Hera
7,875
525
101
7
0
282,857
2
W
Thanatos
10,128
675
132
9
0
356,891
0
L
Neith
7,313
488
97
6
0
280,011
3
L
Ne Zha
7,517
501
85
6
0
313,008
3
L
Hun Batz
6,774
452
63
4
0
291,449
0
W
Bastet
7,778
519
90
6
0
320,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role