Player Matchup

Cthulhu
Cthulhu
NickyPoo047013
Cthulhu
Level 25
God Stats
19W - 7L
1,669 SR
Queue Stats
29W - 17L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Spotos73
Hun Batz
Level 55
God Stats
2W - 5L
1,430 SR
Queue Stats
116W - 138L
1,385 Elo+
Solo
Hades
Hades
TURK FIRESKY
Hades
Level 63
God Stats
5W - 2L
1,498 SR
Queue Stats
91W - 71L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
TURK TOXIC
Amaterasu
Level 56
God Stats
17W - 8L
1,633 SR
Queue Stats
72W - 52L
1,488 Elo+
Party 1
Hachiman
Hachiman
Vladicot
Hachiman
Level 132
God Stats
10W - 5L
1,661 SR
Queue Stats
646W - 626L
1,438 Elo+
Solo
Team Averages
Level 66
1,578 SR
1,460 Elo+

VS

Team Averages
Level 89
1,484 SR
1,367 Elo+
Neith
Neith
Big Bad Hero
Neith
Level 121
God Stats
2W - 1L
1,737 SR
Queue Stats
32W - 31L
1,368 Elo+
Solo
The Morrigan
The Morrigan
CookieMon5ter34
The Morrigan
Level 124
God Stats
0W - 2L
1,291 SR
Queue Stats
162W - 182L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
Cookiemon5terGF
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,334 Elo+
Party 2
Ix Chel
Ix Chel
SMG 3k
Ix Chel
Level 108
God Stats
53W - 58L
1,490 SR
Queue Stats
203W - 207L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
SnatchGodSuprem
Baron Samedi
Level 68
God Stats
61W - 66L
1,401 SR
Queue Stats
116W - 139L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
6,231
623
4,732
11,136
6,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Spotos73
Hun Batz
10
2 / 1 / 2
5,904
590
4,410
6,824
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
6,102
610
3,556
6,715
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TURK TOXIC
Amaterasu
10
1 / 0 / 0
5,499
550
1,624
7,711
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Vladicot
Hachiman
9
3 / 1 / 2
5,474
547
5,663
6,729
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,864
486
3,231
5,379
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
CookieMon5ter34
The Morrigan
9
1 / 1 / 2
5,370
537
7,403
8,268
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Cookiemon5terGF
Xbalanque
8
1 / 3 / 0
4,783
478
1,938
8,338
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
SMG 3k
Ix Chel
10
0 / 1 / 0
5,537
554
5,737
5,047
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SnatchGodSuprem
Baron Samedi
7
1 / 4 / 2
5,009
501
4,298
7,406
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
The Morrigan
CookieMon5ter34
The Morrigan
1
1
2
2
L
Xbalanque
Cookiemon5terGF
Xbalanque
1
3
0
0.33
W
4
1
4
6
L
Ix Chel
SMG 3k
Ix Chel
0
1
0
0
L
Baron Samedi
SnatchGodSuprem
Baron Samedi
1
4
2
0.5
W
Hun Batz
Spotos73
Hun Batz
2
1
2
3
W
1
0
0
1
W
Amaterasu
TURK TOXIC
Amaterasu
1
0
0
1
W
Hachiman
Vladicot
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
22,607
39,115
Taken
34,438
17,810
Mitigated
12,768
13,357
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,231
928
0
2,066
5,379
1,664
0
2,416
2,963
0
28,046
L
The Morrigan
CookieMon5ter34
The Morrigan
7,403
2,580
0
4,364
8,268
3,027
0
2,250
6,018
32,563
0
L
Xbalanque
Cookiemon5terGF
Xbalanque
1,938
1,267
0
1,991
8,338
2,729
0
1,221
7,117
0
17,082
W
4,732
521
956
2,423
11,136
6,150
225
5,048
6,088
17,724
0
L
Ix Chel
SMG 3k
Ix Chel
5,737
576
85
1,909
5,047
1,819
0
0
5,047
45,037
0
L
Baron Samedi
SnatchGodSuprem
Baron Samedi
4,298
428
160
2,442
7,406
3,529
0
2,530
4,876
21,232
0
W
Hun Batz
Spotos73
Hun Batz
4,410
1,745
0
0
6,824
2,361
853
1,665
5,159
0
41,397
W
3,556
273
55
4,227
6,715
3,027
590
1,621
5,094
35,593
0
W
Amaterasu
TURK TOXIC
Amaterasu
1,624
775
0
3,934
7,711
3,765
0
4,684
3,027
0
30,092
W
Hachiman
Vladicot
Hachiman
5,663
3,616
0
1,762
6,729
2,507
317
4,427
2,302
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
25,563
242
Minions Killed
217
0
Camps Cleared
0
998,600
Distance Traveled
931,676
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,864
486
44
4
0
193,089
3
L
The Morrigan
5,370
537
47
5
0
202,411
3
L
Xbalanque
4,783
478
33
3
0
171,418
2
W
Cthulhu
6,231
623
25
3
0
216,582
0
L
Ix Chel
5,537
554
64
6
0
179,953
2
L
Baron Samedi
5,009
501
29
3
0
184,805
3
W
Hun Batz
5,904
590
52
5
0
207,194
0
W
Hades
6,102
610
71
7
0
198,664
2
W
Amaterasu
5,499
550
45
5
0
204,409
0
W
Hachiman
5,474
547
49
5
0
171,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role