Player Matchup

Geb
Geb
LondOnline77
Geb
Level 84
God Stats
23W - 18L
1,686 SR
Queue Stats
236W - 228L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
PapaFransisco
Jormungandr
Level 129
God Stats
85W - 68L
1,704 SR
Queue Stats
441W - 421L
1,470 Elo+
Party 2
Anhur
Anhur
Tfgw
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,369 Elo+
Solo
Team Averages
Level 124
1,630 SR
1,435 Elo+

VS

Team Averages
Level 132
1,525 SR
1,432 Elo+
Anubis
Anubis
dgalves21
Anubis
Level 143
God Stats
34W - 45L
1,591 SR
Queue Stats
283W - 319L
1,410 Elo+
Party 1
Bastet
Bastet
diegoderivea
Bastet
Level 146
God Stats
51W - 41L
1,611 SR
Queue Stats
295W - 322L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
germ55killer
Sun Wukong
Level 108
God Stats
2W - 5L
1,372 SR
Queue Stats
42W - 40L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
10,370
691
6,327
13,947
12,293
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
PapaFransisco
Jormungandr
15
5 / 1 / 5
11,679
779
14,056
11,716
5,563
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Tfgw
Anhur
14
5 / 1 / 3
11,457
764
7,493
10,849
3,892
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
dgalves21
Anubis
14
1 / 5 / 1
10,781
719
7,009
9,091
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
13
0 / 3 / 2
9,655
644
13,896
9,857
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
germ55killer
Sun Wukong
11
1 / 2 / 1
9,826
655
7,801
14,760
13,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Jormungandr
PapaFransisco
Jormungandr
5
1
5
7.5
W
Anhur
Tfgw
Anhur
5
1
3
6.5
L
Anubis
dgalves21
Anubis
1
5
1
0.3
L
Bastet
0
3
2
0.33
L
Sun Wukong
germ55killer
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
28,706
36,512
Taken
33,708
21,748
Mitigated
21,802
7,125
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,327
483
0
2,376
13,947
12,293
84
3,633
10,125
33,776
0
W
Jormungandr
PapaFransisco
Jormungandr
14,056
1,174
300
1,682
11,716
5,563
0
2,839
8,877
53,284
0
W
Anhur
Tfgw
Anhur
7,493
4,132
0
2,767
10,849
3,892
31
1,916
8,933
0
34,989
L
Anubis
dgalves21
Anubis
7,009
267
0
1,403
9,091
4,852
0
5,492
3,289
44,659
0
L
Bastet
13,896
2,772
0
2,101
9,857
3,872
0
5,425
3,999
0
36,539
L
Sun Wukong
germ55killer
Sun Wukong
7,801
1,307
92
1,372
14,760
13,078
0
8,485
5,571
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
30,262
190
Minions Killed
126
0
Camps Cleared
0
834,442
Distance Traveled
870,686
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,370
691
33
2
0
296,565
1
W
Jormungandr
11,679
779
95
6
0
306,548
0
W
Anhur
11,457
764
62
4
0
231,329
2
L
Anubis
10,781
719
64
4
0
236,867
2
L
Bastet
9,655
644
40
3
0
320,599
3
L
Sun Wukong
9,826
655
22
1
0
313,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role